Statements (947)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
gptkb:strategy gptkb:video_game_franchise |
gptkbp:ai |
advanced
advanced AI dynamic AI dynamic AI behavior advanced AI system adaptive AI advanced AI for enemy units advanced AI for its time |
gptkbp:aienhancements |
dynamic
features complex AI behavior |
gptkbp:art_style |
isometric view
|
gptkbp:available_on |
gptkb:GOG.com
gptkb:Steam digital distribution platforms |
gptkbp:awards |
gptkb:Best_Strategy_Game
Best Strategy Game 1998 Best Strategy Game 1997 Best Game of the Year 1997 |
gptkbp:base |
dedicated
active player base dedicated player community |
gptkbp:combat_system |
real-time combat
unit-based combat |
gptkbp:community |
gptkb:3_DO_Builder
gptkb:TA_Map_Editor gptkb:TA_Mod_Manager gptkb:Total_Annihilation:_AI_Mod gptkb:Total_Annihilation:_Balance_Mod gptkb:Total_Annihilation:_Campaign_Mod gptkb:Total_Annihilation:_Co-op_Mod gptkb:Total_Annihilation:_Custom_Units_Mod gptkb:Total_Annihilation:_Enhanced_AI_Mod gptkb:Total_Annihilation:_Enhanced_Graphics_Mod gptkb:Total_Annihilation:_Multiplayer_Mod gptkb:Total_Annihilation:_New_Balance_Mod gptkb:Total_Annihilation:_New_Campaign_Mod gptkb:Total_Annihilation:_New_Co-op_Mod gptkb:Total_Annihilation:_New_Custom_Units_Mod gptkb:Total_Annihilation:_New_Enhanced_AI_Mod gptkb:Total_Annihilation:_New_Maps_Mod gptkb:Total_Annihilation:_New_Multiplayer_Mod gptkb:Total_Annihilation:_New_Skirmish_Mod gptkb:Total_Annihilation:_New_Units_Mod gptkb:Total_Annihilation:_Skirmish_Mod gptkb:Total_Annihilation:_Escalation gptkb:Total_Annihilation:_Spring gptkb:Total_Annihilation:_Battle_Tactics_Mod gptkb:Total_Annihilation:_Core_Contingency_Mod gptkb:Total_Annihilation:_Unit_Pack gptkb:modding_community gptkb:Total_Annihilation:_3_D active available active community provided active modding community available for community use fan projects has a dedicated fanbase active fanbase available modding tools thriving available for players supports user-created mods provided by developers strong modding community 3 D modeling tools provides modding tools for users TA: Escalation mod TA: Spring TA: Zero mod provided for community use has annual tournaments |
gptkbp:community_events |
tournaments
fan gatherings fan conventions community tournaments fan tournaments tournaments held modding competitions fan-organized events fan tournaments held community-organized events and gatherings |
gptkbp:community_support |
active community support
active forums strong community support active fan community ongoing community support active forums and discussions |
gptkbp:created_by |
gptkb:Chris_Taylor
|
gptkbp:critical_reception |
highly acclaimed
generally positive reviews highly praised high praise |
gptkbp:cultural_impact |
influenced game design
recognized in gaming history |
gptkbp:customization_options |
extensive customization options
customizable units and structures customizable units and maps |
gptkbp:design |
highly modular design
highly modular |
gptkbp:developed_by |
gptkb:Cavedog_Entertainment
|
gptkbp:developer |
gptkb:Cavedog_Entertainment
|
gptkbp:difficulty |
adjustable
multiple difficulty levels various difficulty levels adjustable difficulty levels varied difficulty levels |
gptkbp:difficulty_levels |
multiple difficulty levels
multiple difficulty settings multiple difficulty levels available |
gptkbp:economy |
gptkb:research_center
resource management resource gathering regularly adjusted well-balanced gameplay regularly updated for balance focus on game balance complex in-game economy system energy and metal resources metal and energy resources resource gathering and management resource management is crucial |
gptkbp:engine |
gptkb:Total_Annihilation_Engine
gptkb:jet_engine gptkb:Spring_Engine TA Engine |
gptkbp:esports |
featured in esports events
not prominent |
gptkbp:events |
dynamic battles
destructible environments day-night cycle dynamic weather dynamic events dynamic events during gameplay |
gptkbp:expansion |
gptkb:Total_Annihilation:_Battle_Tactics
gptkb:Total_Annihilation:_The_Core_Contingency gptkb:military_strategy no official expansions The Core Contingency The Core Contingency expansion |
gptkbp:expansion_pack |
gptkb:Total_Annihilation:_Battle_Tactics
gptkb:Total_Annihilation:_The_Core_Contingency gptkb:military_strategy The Core Contingency |
gptkbp:faction |
gptkb:The_Arm
gptkb:Graphics_Processing_Unit gptkb:The_Core Arm two factions two main factions: Arm and Core Arm and Core two factions: Arm and Core |
gptkbp:fan_art |
gptkb:TA_Spring
gptkb:Total_Annihilation:_Escalation gptkb:Total_Annihilation:_Resurrection gptkb:Total_Annihilation:_The_Ultimate_Edition gptkb:Total_Annihilation:_Titans fan remakes fan-made projects continue to be developed fan remakes and projects fan remakes and updates ongoing fan projects ongoing fan projects and updates fan remakes and projects exist fan-made expansions and updates |
gptkbp:fan_base |
dedicated fans
loyal dedicated fan base dedicated fanbase |
gptkbp:fan_engagement |
numerous fan sites exist
|
gptkbp:features |
gptkb:online_multiplayer
strategic depth resource gathering fog of war varied terrain destructible environments dynamic weather realistic physics multiple factions dynamic terrain single-player campaign unit types mod support skirmish mode map editor large-scale combat unit customization AI-controlled units unit upgrades massive battles 3 D graphics LAN multiplayer zoomable camera |
gptkbp:fighting_style |
real-time combat
large-scale battles |
gptkbp:game_awards |
multiple awards
various awards multiple nominations various awards received won several awards multiple awards received multiple awards won Best Graphics 1997 Best Multiplayer Game 1997 Best Sound 1997 Best Strategy Game 1997 |
gptkbp:game_community |
active forums
strong online presence active online forums active online community dedicated fanbase strong online community |
gptkbp:game_design |
gptkb:Jason_Hall
gptkb:Chris_Taylor gptkb:Derek_Smart gptkb:resource_scarcity community involvement strategic planning dynamic gameplay combat tactics player engagement strategic depth resource gathering team play competitive play combat mechanics environmental interaction game pacing realistic physics map design game replayability player choice unit formations unit production base building battlefield tactics large-scale battles emphasis on strategy tactical depth innovative game design map variety single-player campaigns strategic resources map control unit diversity unit upgrades real-time strategy mechanics technology tree unit roles emphasizes strategy AI difficulty levels asymmetrical factions unit counters notable for its design choices multiplayer balance emphasizes resource management unit AI focus on strategy and tactics notable for its design and mechanics emphasizes tactics |
gptkbp:game_engine |
gptkb:Total_Annihilation_Engine
gptkb:jet_engine uses a proprietary game engine TA Engine supports large-scale battles |
gptkbp:game_features |
base building
large-scale battles unit customization varied features for gameplay |
gptkbp:game_length |
varies
varies by player varies by scenario varied game length depending on scenarios |
gptkbp:game_mechanics |
gptkb:Defense
gptkb:defensive_structure resource management strategic planning dynamic gameplay offensive strategies pathfinding combat tactics resource depletion strategic alliances strategic depth resource gathering team play line of sight tactical maneuvers fog of war strategic retreats combat mechanics real-time combat artillery units environmental effects AI opponents mobile units naval units victory conditions supply lines battlefield awareness unit formations unit production support units combat units resource management strategies base building special units unit control tactical combat combat simulations strategic resource allocation unit morale strategic resources terrain advantages air units map control unit customization focus on large-scale battles ground units unit diversity unit upgrades unit roles multiplayer matchmaking terrain utilization unit construction unit pathfinding stealth units unit experience strategic resource gathering unit counters light units scouting units base building and resource management heavy units experimental units supply limits unique mechanics for RTS unit production and combat base building and unit production |
gptkbp:game_mode |
single-player
multiplayer |
gptkbp:game_modes |
gptkb:campaign
single-player multiplayer single-player, multiplayer cooperative play skirmish Skirmish single-player and multiplayer various game modes various game modes available single-player and multiplayer modes cooperative and competitive modes campaign, skirmish, multiplayer cooperative play available |
gptkbp:game_replayability |
high replay value
high replayability |
gptkbp:game_updates |
patches released
received updates post-launch frequent updates post-launch patches released post-launch received several patches post-launch received several updates post-launch received several patches received several updates received several patches and updates received patches and updates post-launch received several updates post-release |
gptkbp:game_world |
futuristic setting
futuristic and dystopian |
gptkbp:gameplay |
resource management
strategic planning real-time decision making unit management destructible environments dynamic weather effects base building unit control real-time strategy mechanics fog of war mechanics multiple victory conditions strategic resource gathering unit customization options base building and resource management AI-controlled allies and enemies base building, resource management unit-based strategy large maps for battles multiplayer team strategies. real-time combat mechanics realistic physics for projectiles resource management through energy and metal strategic base building and defense strategic planning and tactics required unit formations and tactics unit production and upgrades |
gptkbp:genre |
real-time strategy
|
gptkbp:gpu |
gptkb:jet_engine
|
gptkbp:graphics |
gptkb:jet_engine
isometric perspective isometric view cutting-edge for its time 3 D graphics 3 D graphics for its time notable for its 3 D graphics at the time |
gptkbp:has |
gptkb:Total_Annihilation:_Escalation
gptkb:Total_Annihilation:_Spring gptkb:Total_Annihilation:_Zero-K gptkb:Total_Annihilation:_Battle_Tactics_Mod gptkb:Total_Annihilation:_Core_Contingency_Mod gptkb:Total_Annihilation:_Enhanced gptkb:Total_Annihilation:_Reborn gptkb:Total_Annihilation:_Ultimate_Edition gptkb:Total_Annihilation:_Unit_Pack gptkb:Total_Annihilation:_3_D gptkb:Total_Annihilation:_Titans |
gptkbp:has_achievements |
achievements system
|
gptkbp:has_community |
gptkb:streaming_service
gptkb:Total_Annihilation_Community gptkb:Total_Annihilation:_Escalation gptkb:Total_Annihilation:_Spring gptkb:TA_Universe gptkb:Total_Annihilation:_0.11 gptkb:Total_Annihilation:_0.13 gptkb:Total_Annihilation:_0.17 gptkb:Total_Annihilation:_0.21 gptkb:Total_Annihilation:_0.25 gptkb:Total_Annihilation:_0.41 gptkb:Total_Annihilation:_0.5 gptkb:Total_Annihilation:_1.0 gptkb:Total_Annihilation:_2.0 gptkb:Total_Annihilation:_3_D gptkb:Total_Annihilation:_4.0 gptkb:Total_Annihilation:_Titans gptkb:Total_Annihilation:_Zero online forums tournaments active modding community fan sites active community forums You Tube channels dedicated wikis Total Annihilation: 0.1 Total Annihilation: 0.12 Total Annihilation: 0.14 Total Annihilation: 0.15 Total Annihilation: 0.16 Total Annihilation: 0.18 Total Annihilation: 0.19 Total Annihilation: 0.2 Total Annihilation: 0.20 Total Annihilation: 0.22 Total Annihilation: 0.23 Total Annihilation: 0.24 Total Annihilation: 0.26 Total Annihilation: 0.27 Total Annihilation: 0.28 Total Annihilation: 0.29 Total Annihilation: 0.3 Total Annihilation: 0.30 Total Annihilation: 0.31 Total Annihilation: 0.32 Total Annihilation: 0.33 Total Annihilation: 0.34 Total Annihilation: 0.35 Total Annihilation: 0.36 Total Annihilation: 0.37 Total Annihilation: 0.38 Total Annihilation: 0.39 Total Annihilation: 0.4 Total Annihilation: 0.40 Total Annihilation: 0.42 Total Annihilation: 0.43 Total Annihilation: 0.44 Total Annihilation: 0.45 Total Annihilation: 0.46 Total Annihilation: 0.47 Total Annihilation: 0.48 Total Annihilation: 0.49 Total Annihilation: 0.50 Total Annihilation: 0.6 Total Annihilation: 0.7 Total Annihilation: 0.8 Total Annihilation: 0.9 TA: Battle Tactics Community TA: Casual Community TA: Classic Community TA: Competitive Community TA: Core Contingency Community TA: Escalation Community TA: Fan Community TA: Kingdoms Community TA: Legacy Community TA: Modding Community TA: Multiplayer Community TA: Nostalgia Community TA: Retro Community TA: Single Player Community TA: Strategy Community TA: Titans Community |
gptkbp:has_expansion |
gptkb:Total_Annihilation:_Battle_Tactics
gptkb:Total_Annihilation:_The_Core_Contingency |
gptkbp:has_gameplay_element |
resource gathering
|
gptkbp:has_lore |
rich backstory
rich lore and backstory minimal lore rich backstory and lore |
gptkbp:has_reception |
critical acclaim
commercial success |
gptkbp:has_units |
gptkb:Arm_units
gptkb:Graphics_Processing_Unit gptkb:defensive_structure over 150 commanders Arm naval units combat units land, air, and naval units air units land units sea units various unit types construction units over 150 units over 150 different units various types of military units experimental units over 150 unique units Core units defensive structures available experimental units available offensive units available over 200 unique units Arm and Core factions varied unit types and roles includes land, air, and naval units |
https://www.w3.org/2000/01/rdf-schema#label |
Total Annihilation
|
gptkbp:in-game_currency |
energy and metal
|
gptkbp:in-game_economy_system |
complex economy system
|
gptkbp:in-game_resource |
gptkb:metal
energy |
gptkbp:influence |
influenced many RTS games
|
gptkbp:influenced |
gptkb:Dawn_of_War_series
gptkb:Endless_Space gptkb:Command_&_Conquer_series gptkb:Halo_Wars gptkb:Anno_series gptkb:Dawn_of_War gptkb:Planetary_Annihilation gptkb:Total_Annihilation:_Kingdoms gptkb:Warcraft_III:_Reign_of_Chaos gptkb:Battle_for_Middle-earth gptkb:Homeworld gptkb:Supreme_Commander gptkb:Star_Craft gptkb:Star_Craft_series gptkb:Sins_of_a_Solar_Empire gptkb:Command_&_Conquer gptkb:Age_of_Empires gptkb:Star_Wars:_Empire_at_War gptkb:Civilization_series gptkb:Warhammer_40,000:_Dawn_of_War gptkb:Total_War_series gptkb:Cossacks_series gptkb:Wargame_series gptkb:Empire_Earth gptkb:Command_&_Conquer:_Generals gptkb:Company_of_Heroes gptkb:Rise_of_Nations gptkb:World_in_Conflict gptkb:Wargame:_Red_Dragon game design principles Homeworld series real-time tactics games Ashes of the Singularity many later RTS games Battle Tech series |
gptkbp:influenced_artists |
real-time tactics
|
gptkbp:influenced_by |
gptkb:Warcraft_II:_Tides_of_Darkness
gptkb:Warcraft gptkb:Warcraft_series gptkb:Command_&_Conquer gptkb:Dune_II gptkb:Dune_II:_The_Building_of_a_Dynasty gptkb:Warcraft_II |
gptkbp:influenced_games |
gptkb:Rim_World
gptkb:Endless_Space gptkb:Warcraft_II:_Tides_of_Darkness gptkb:Civilization:_Beyond_Earth gptkb:Frostpunk gptkb:Command_&_Conquer_series gptkb:Halo_Wars gptkb:Banished gptkb:Dawn_of_War gptkb:Factorio gptkb:Planetary_Annihilation gptkb:Total_Annihilation:_Kingdoms gptkb:Warcraft_III:_Reign_of_Chaos gptkb:XCOM:_Enemy_Unknown gptkb:Homeworld gptkb:Supreme_Commander gptkb:Star_Craft_series gptkb:Warcraft_series gptkb:Warhammer_40,000:_Dawn_of_War_II gptkb:Civilization_IV gptkb:Sins_of_a_Solar_Empire gptkb:Command_&_Conquer gptkb:Cities:_Skylines gptkb:Oxygen_Not_Included gptkb:Command_&_Conquer:_Tiberian_Sun gptkb:Star_Wars:_Empire_at_War gptkb:Anno_2070 gptkb:Surviving_Mars gptkb:Total_War_series gptkb:Empire_Earth gptkb:Star_Craft_II:_Wings_of_Liberty gptkb:Rise_of_Nations:_Rise_of_Legends gptkb:Battle_for_Wesnoth gptkb:Age_of_Empires_series gptkb:Company_of_Heroes gptkb:Rise_of_Nations gptkb:Wargame:_Red_Dragon Warhammer 40,000: Space Marine Cossacks: European Wars influenced games like Supreme Commander Ashes of the Singularity Planetbase inspired many modern RTS games real-time strategy game design. |
gptkbp:influences |
modern RTS games
|
gptkbp:inspiration |
gptkb:Battletech
gptkb:Mech_Warrior gptkb:Battle_Tech inspired by real-world military technology real-world military strategy inspired by earlier RTS games inspired Supreme Commander inspired game mechanics in other RTS games inspired many modern RTS games inspired many RTS games |
gptkbp:inspired |
gptkb:Total_Annihilation:_Ashes_of_the_Singularity
gptkb:Total_Annihilation:_Ashes_of_the_Singularity:_Escalation gptkb:Total_Annihilation:_Civilization gptkb:Total_Annihilation:_Company_of_Heroes_2 gptkb:Total_Annihilation:_Dawn_of_War_II gptkb:Total_Annihilation:_Forged_Alliance gptkb:Total_Annihilation:_Halo_Wars gptkb:Total_Annihilation:_Planetary_Annihilation gptkb:Total_Annihilation:_Planetary_Annihilation:_Titans gptkb:Total_Annihilation:_Rise_of_Nations gptkb:Total_Annihilation:_Star_Craft gptkb:Total_Annihilation:_Star_Wars:_Empire_at_War gptkb:Total_Annihilation:_Supreme_Commander_2 gptkb:Total_Annihilation:_Total_War gptkb:Total_Annihilation:_Total_War:_Warhammer gptkb:Total_Annihilation:_Wargame:_Red_Dragon gptkb:Total_Annihilation:_Warhammer_40,000:_Dawn_of_War gptkb:Total_Annihilation:_Warhammer_40,000:_Dawn_of_War_III gptkb:Total_Annihilation:_World_in_Conflict gptkb:Total_Annihilation:_XCOM gptkb:Command_&_Conquer_series gptkb:Dawn_of_War gptkb:Planetary_Annihilation gptkb:Total_Annihilation:_Escalation gptkb:Total_Annihilation:_Kingdoms gptkb:Total_Annihilation:_Dawn_of_War gptkb:Supreme_Commander gptkb:Command_&_Conquer gptkb:modding_community gptkb:Total_Annihilation:_Titans Ashes of the Singularity TA: Spring Total Annihilation: Age of Empires Total Annihilation: Command & Conquer Total Annihilation: Command & Conquer: Red Alert Total Annihilation: Company of Heroes |
gptkbp:inspired_by |
gptkb:Warcraft
gptkb:Star_Craft gptkb:Battletech gptkb:Dune_II gptkb:Battle_Tech_franchise science fiction themes |
gptkbp:is_a_resource_for |
gptkb:metal
energy energy and metal metal and energy |
gptkbp:is_influential_in |
influenced many RTS games
|
gptkbp:is_played_by |
unit management
base building tactical combat |
gptkbp:legacy |
considered a classic
influenced game design cult classic status influential in genre. considered a classic in the genre influential in RTS genre influenced many RTS games remains influential in gaming history influenced game design in RTS genre influential in the RTS genre considered a classic in RTS genre remains influential in gaming culture influenced game design principles inspired future RTS games considered a classic in RTS games influenced many subsequent RTS games ongoing support from fans remains influential in game design. influenced RTS genre influenced the RTS genre pioneered 3 D RTS genre |
gptkbp:lifespan |
remains popular among fans
|
gptkbp:map |
yes
varied large included large maps includes a map editor included map editor |
gptkbp:mechanics |
gptkb:defensive_structure
resource allocation strategic planning team coordination offensive strategies real-time decision making combat tactics unit management resource gathering team play line of sight strategic gameplay fog of war player strategies cross-platform play scripting capabilities game balance destructible environments realistic physics dynamic weather effects naval units victory conditions battlefield awareness unit formations tactical gameplay base building unit types replay system spectator mode realistic physics engine AI scripting clan support combat engagement customizable units map editor map control unit upgrades multiplayer matchmaking terrain effects detailed unit stats unit pathfinding air and ground units enemy analysis experimental units map editing tools strategic zoom unit AI build queues multiple unit selection |
gptkbp:mod_support |
yes
active modding community user-created content supports user-created mods extensive mod support supports mods strong mod support |
gptkbp:modifications |
gptkb:Total_Annihilation:_Escalation
gptkb:Total_Annihilation:_Titans active modding community fan-made content fan-made mods total conversion mods various user-created mods fan-made mods available various mods available user-created mods user-created modifications available fan-made modifications available TA: Escalation TA: Spring TA: Zero various community mods various user-created mods available many user-created mods user-created mods available has several popular mods various fan-made mods available |
gptkbp:multiplayer |
gptkb:Internet
gptkb:online_multiplayer yes LAN supported online play supports online play LAN play LAN and online LAN multiplayer online and LAN |
gptkbp:music |
composed by Jeremy Soule
|
gptkbp:narrative |
no central narrative
minimal narrative no traditional story faction conflict epic conflict minimal narrative focus futuristic conflict factions of robots fighting futuristic conflict between two factions no traditional storyline two factions: Arm and Core war between two factions war between Arm and Core post-apocalyptic war features a war between two factions |
gptkbp:notable_feature |
gptkb:modding_community
resource management strategic gameplay AI opponents unit customization unit variety massive battles unit construction 3 D graphics 3 D terrain |
gptkbp:notable_features |
resource management
massive battles 3 D graphics |
gptkbp:number_of_maps |
over 100
|
gptkbp:performance |
optimized for performance.
|
gptkbp:photography |
gptkb:print
top-down perspective top-down view zoomable and rotatable zoomable camera |
gptkbp:platform |
gptkb:PC
gptkb:Microsoft_Windows |
gptkbp:players |
emphasis on player choice
|
gptkbp:publisher |
gptkb:GT_Interactive
|
gptkbp:rating |
8.9/10 on Metacritic
|
gptkbp:release_date |
1997-09-02
1997-09-30 September 1997 |
gptkbp:release_platform |
gptkb:GOG.com
gptkb:PC gptkb:Steam PC and Mac PC, Mac |
gptkbp:release_year |
gptkb:1997
|
gptkbp:released |
received several patches post-launch
multiple patches released received several updates |
gptkbp:released_on |
September 1997
|
gptkbp:remake |
gptkb:Total_Annihilation:_Dawn_of_the_New_Age
gptkb:Planetary_Annihilation gptkb:Total_Annihilation:_Kingdoms gptkb:Total_Annihilation:_Dawn_of_War gptkb:Total_Annihilation:_Reborn gptkb:Total_Annihilation:_Resurrection gptkb:Total_Annihilation:_The_Ultimate_Edition gptkb:Total_Annihilation:_The_Next_Generation gptkb:Total_Annihilation:_Titans gptkb:Total_Annihilation:_Dawn_of_the_New_World |
gptkbp:remastered |
gptkb:Total_Annihilation:_0_A._D.
gptkb:Total_Annihilation:_Escalation gptkb:Total_Annihilation:_Dawn_of_War gptkb:Total_Annihilation:_Steam_Edition gptkb:Total_Annihilation:_Remastered_Edition |
gptkbp:sales |
over 1 million copies
over 1 million copies sold |
gptkbp:sequel |
gptkb:Total_Annihilation:_Kingdoms
gptkb:Supreme_Commander |
gptkbp:setting |
futuristic
futuristic warfare futuristic sci-fi futuristic war |
gptkbp:single_player |
yes
|
gptkbp:sound |
immersive sound design
dynamic sound effects digital sound effects |
gptkbp:soundtrack |
gptkb:Jeremy_Soule
orchestral composed by Jeremy Soule |
gptkbp:speed |
adjustable
adjustable game speed |
gptkbp:strategic_importance |
high
high strategic depth high strategic depth in gameplay |
gptkbp:strategy |
tactical planning
requires strategic planning various strategies employed emphasizes strategic gameplay various strategies required |
gptkbp:style_of_play |
unit management
base building base building and resource management |
gptkbp:system_requirements |
moderate system requirements
minimum requirements for PC |
gptkbp:tournament |
gptkb:competitive_tournaments
held regularly community tournaments held competitive tournaments held held competitive tournaments |
gptkbp:tutorials |
available
available for new players included tutorial missions included tutorial included tutorials for new players |
gptkbp:unit_customization |
allows for unit customization
|
gptkbp:unit_type |
varied
land, air, and naval units land, air, naval various unit types available over 150 unit types |
gptkbp:updates |
received patches and updates post-launch
|
gptkbp:user_interface |
customizable
customizable interface intuitive intuitive user interface intuitive interface point-and-click interface top-down view customizable UI intuitive UI intuitive UI for its time |
gptkbp:user_reviews |
positive
generally positive positive reviews generally positive reviews high user ratings on platforms |
gptkbp:viewpoint |
isometric view
|
gptkbp:voice_acting |
included
minimal voice acting |
gptkbp:bfsParent |
gptkb:Jeremy_Soule
|
gptkbp:bfsLayer |
4
|