Company of Heroes

GPTKB entity

Statements (114)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:ai advanced AI for enemy units
gptkbp:available_on gptkb:Steam
gptkbp:awards multiple awards
Best Strategy Game 2006
gptkbp:character_customization limited character customization
gptkbp:combat_system realistic combat system
gptkbp:community active modding community
gptkbp:community_events tournaments
gptkbp:community_support ongoing community support
gptkbp:critical_reception highly acclaimed
gptkbp:developer gptkb:Relic_Entertainment
gptkbp:development gptkb:Company_of_Heroes_4
gptkbp:engine gptkb:Essence_Engine
gptkbp:expansion gptkb:Company_of_Heroes:_Opposing_Fronts
gptkb:Company_of_Heroes:_Tales_of_Valor
gptkbp:expansion_pack gptkb:Tales_of_Valor
Opposing Fronts
gptkbp:fan_base dedicated fan base
gptkbp:features resource management
cover system
squad-based gameplay
gptkbp:followed_by gptkb:Company_of_Heroes_3
gptkbp:franchise gptkb:Company_of_Heroes_franchise
gptkbp:game_engine modified version of Essence Engine
gptkbp:game_mechanics strategic planning
combat tactics
strategic depth
unit management
resource gathering
line of sight
strategic positioning
combat effectiveness
flanking maneuvers
fog of war
combat scenarios
destructible environments
realistic physics
team-based tactics
supply lines
battlefield awareness
mission objectives
unit formations
combat strategy
infantry combat
strategic execution
AI behavior
unit types
battlefield tactics
tactical advantages
cover mechanics
vehicle combat
tactical execution
capture points
morale system
battlefield control
dynamic battlefields
unit upgrades
unit roles
unit synergy
unit coordination
unit deployment
reinforcement system
unit veterancy
strategic resource points
gptkbp:game_modes gptkb:multiplayer_mode
single-player campaign
gptkbp:gameplay tactical combat
tactical warfare
gptkbp:genre real-time strategy
gptkbp:graphics high-quality graphics for its time
gptkbp:has_reception positive reviews
https://www.w3.org/2000/01/rdf-schema#label Company of Heroes
gptkbp:influenced e Sports scene
modern military strategy games
many RTS games
gptkbp:influenced_by gptkb:historical_events
gptkb:Warhammer_40,000:_Dawn_of_War
gptkbp:inspired e Sports tournaments
other RTS games
gptkbp:legacy considered a classic in RTS genre
gptkbp:map varied and strategic maps
gptkbp:mod_support yes
gptkbp:modifications various user-created modifications available
gptkbp:multiplayer yes
gptkbp:narrative focused on Allied forces
focused on Axis forces
gptkbp:performance focus on historical accuracy
gptkbp:platform gptkb:Microsoft_Windows
gptkbp:publisher gptkb:THQ
gptkbp:release_date September 12, 2006
gptkbp:remastered gptkb:Company_of_Heroes:_Remastered
gptkbp:sales gptkb:over_4_million_copies
gptkbp:sequel gptkb:Company_of_Heroes_2
gptkbp:setting gptkb:World_War_II
gptkbp:single_player yes
gptkbp:soundtrack composed by Chris Velasco
composed by Chris Tilton
gptkbp:spin_off gptkb:Company_of_Heroes_Online
gptkb:Company_of_Heroes_3
gptkbp:strategic_goals flanking and cover mechanics
gptkbp:system_requirements moderate
gptkbp:tutorials in-game tutorial available
gptkbp:unit_type infantry, vehicles, and tanks
gptkbp:voice_acting professional voice actors
professional voice acting
gptkbp:bfsParent gptkb:Dawn_of_War
gptkb:Warpath:_The_Game
gptkb:THQ
gptkb:Total_Annihilation
gptkb:Dune_II:_The_Building_of_a_Dynasty
gptkb:Sid_Meier's_Gettysburg!
gptkb:Dune_II_(video_game)
gptkbp:bfsLayer 5