gptkbp:instance_of
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gptkb:video_game
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gptkbp:awards
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gptkb:Best_Strategy_Game
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gptkbp:community
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gptkb:modding_community
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gptkbp:developer
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gptkb:Cavedog_Entertainment
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gptkbp:engine
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gptkb:jet_engine
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gptkbp:features
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resource management
unit customization
3 D graphics
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gptkbp:game_mechanics
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strategic planning
base building
unit control
tactical combat
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gptkbp:gameplay
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single-player
multiplayer
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gptkbp:genre
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real-time strategy
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gptkbp:has
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gptkb:Total_Annihilation:_Escalation
gptkb:Total_Annihilation:_Spring
gptkb:Total_Annihilation:_3_D_Graphics_Upgrade
gptkb:Total_Annihilation:_3_D_Multiplayer
gptkb:Total_Annihilation:_3_D_Reimagined
gptkb:Total_Annihilation:_3_D_Remake
gptkb:Total_Annihilation:_3_D_Soundtrack_Upgrade
gptkb:Total_Annihilation:_Enhanced
gptkb:Total_Annihilation:_Unit_Pack
gptkb:Total_Annihilation:_3_D_AI
gptkb:Total_Annihilation:_3_D_HD
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gptkbp:has_expansion
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gptkb:Total_Annihilation:_Battle_Tactics
gptkb:Total_Annihilation:_Kingdoms
gptkb:Total_Annihilation:_Core_Contingency
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gptkbp:influenced
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real-time strategy genre
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gptkbp:influenced_by
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gptkb:Dune_II
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gptkbp:inspired
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gptkb:Supreme_Commander
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gptkbp:narrative
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post-apocalyptic setting
faction warfare
AI conflict
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gptkbp:platform
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gptkb:PC
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gptkbp:publisher
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gptkb:GT_Interactive
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gptkbp:release_date
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gptkb:1997
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gptkbp:sequel
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gptkb:Total_Annihilation
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gptkbp:setting
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futuristic warfare
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gptkbp:soundtrack
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live orchestral music
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gptkbp:bfsParent
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gptkb:Total_Annihilation
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gptkbp:bfsLayer
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5
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