gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:awards
|
Best Strategy Game 1997
|
gptkbp:community
|
active modding community
|
gptkbp:community_events
|
gptkb:sports_event
fan conventions
|
gptkbp:critical_reception
|
highly acclaimed
|
gptkbp:developer
|
gptkb:Cavedog_Entertainment
|
gptkbp:economy
|
resource gathering
unit production
base expansion
|
gptkbp:engine
|
gptkb:Total_Annihilation_Engine
|
gptkbp:events
|
strategic advantages
destructible environments
day-night cycle
dynamic weather
unit upgrades
|
gptkbp:faction
|
two factions: Arm and Core
|
gptkbp:game_modes
|
single-player
multiplayer
|
gptkbp:gameplay
|
resource management
base building
unit control
|
gptkbp:genre
|
real-time strategy
|
gptkbp:graphics
|
gptkb:software
|
gptkbp:has_expansion
|
gptkb:Total_Annihilation:_Battle_Tactics
gptkb:Total_Annihilation:_The_Core_Contingency
|
gptkbp:influenced
|
gptkb:Supreme_Commander
real-time strategy genre
|
gptkbp:influenced_by
|
gptkb:Dune_II
|
gptkbp:inspired
|
gptkb:Total_Annihilation:_Kingdoms
|
gptkbp:intelligence
|
advanced AI system
|
gptkbp:involved_units
|
naval units
air units
land units
experimental units
over 150 unique units
|
gptkbp:legacy
|
considered a classic
|
gptkbp:map
|
included
|
gptkbp:mod_support
|
gptkb:battle
|
gptkbp:modifications
|
new maps
balance changes
gameplay tweaks
custom units
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
no traditional storyline
|
gptkbp:platform
|
gptkb:PC
|
gptkbp:publisher
|
gptkb:GT_Interactive
|
gptkbp:release_date
|
gptkb:1997
|
gptkbp:release_platform
|
gptkb:Steam
|
gptkbp:remake
|
gptkb:Total_Annihilation:_Dawn_of_the_New_World
|
gptkbp:setting
|
futuristic warfare
|
gptkbp:soundtrack
|
composed by Jeremy Soule
|
gptkbp:user_reviews
|
positive
|
gptkbp:bfsParent
|
gptkb:Total_Annihilation
|
gptkbp:bfsLayer
|
5
|