Total Annihilation: Civilization

GPTKB entity

Statements (59)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:community gptkb:Community_Center
gptkbp:composer gptkb:Jeremy_Soule
gptkbp:critical_reception positive reviews
gptkbp:developer gptkb:Cavedog_Entertainment
gptkbp:engine gptkb:software
gptkbp:features gptkb:campaign_mode
gptkb:operating_system
resource management
strategic planning
strategic depth
resource gathering
battle tactics
fog of war
combat mechanics
game balance
dynamic weather
AI opponents
realistic physics
online play
multiplayer battles
victory conditions
game settings
unit production
base building
unit control
game tutorials
large-scale battles
player progression
AI scripting
skirmish mode
map editor
unit customization
unit upgrades
defeat conditions
tech tree
terrain deformation
unit variety
diplomacy mechanics
unit pathfinding
gptkbp:game_modes single-player
multiplayer
gptkbp:genre real-time strategy
gptkbp:has_expansion gptkb:Total_Annihilation:_Battle_Tactics
gptkb:Total_Annihilation:_The_Core_Contingency
gptkb:Total_Annihilation:_Core_Contingency
gptkb:Total_Annihilation:_The_Battle_Tactics
gptkbp:influenced subsequent RTS games
gptkbp:influenced_by gptkb:Dune_II
gptkbp:inspired_by gptkb:Warcraft_II
gptkbp:platform gptkb:Microsoft_Windows
gptkbp:publisher gptkb:GT_Interactive
gptkbp:release_date gptkb:1998
gptkbp:sales over 1 million copies
gptkbp:sequel gptkb:Total_Annihilation
gptkbp:setting futuristic
gptkbp:successor gptkb:Total_Annihilation:_Kingdoms
gptkbp:bfsParent gptkb:Total_Annihilation
gptkbp:bfsLayer 5