gptkbp:instance_of
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gptkb:video_game
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gptkbp:bfsLayer
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5
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gptkbp:bfsParent
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gptkb:Total_Annihilation
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gptkbp:awards
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Best Strategy Game 1997
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gptkbp:community
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active modding community
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gptkbp:community_events
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gptkb:sports_event
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gptkbp:critical_reception
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highly acclaimed
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gptkbp:developer
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gptkb:Cavedog_Entertainment
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gptkbp:engine
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gptkb:Total_Annihilation_Engine
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gptkbp:faction
|
Arm and Core
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gptkbp:fan_base
|
dedicated fanbase
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gptkbp:game_modes
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single-player
multiplayer
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gptkbp:genre
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real-time strategy
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gptkbp:graphics
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cutting-edge for its time
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gptkbp:has_expansion
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gptkb:Total_Annihilation:_Battle_Tactics
gptkb:Total_Annihilation:_The_Core_Contingency
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gptkbp:influenced
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gptkb:Planetary_Annihilation
gptkb:Supreme_Commander
gptkb:video_game
user interface design
game immersion
strategic gameplay
resource allocation strategies
game design principles
game pacing
tactical gameplay
game storytelling
real-time strategy genre
AI programming
game development practices
multiplayer dynamics
game balance strategies
unit design
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gptkbp:influenced_by
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gptkb:Dune_II
|
gptkbp:inspired
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gptkb:football_match
gptkb:Community_Center
|
gptkbp:intelligence
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advanced for its time
|
gptkbp:involved_units
|
over 150 unique units
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gptkbp:legacy
|
considered a classic
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gptkbp:map
|
included
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gptkbp:mod_support
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extensive
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gptkbp:multiplayer
|
gptkb:battle
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gptkbp:narrative_style
|
AI war
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gptkbp:notable_feature
|
resource management
unit customization
massive battles
3 D graphics
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gptkbp:platform
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gptkb:Microsoft_Windows
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gptkbp:publisher
|
gptkb:GT_Interactive
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gptkbp:release_date
|
1997-09-30
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gptkbp:remake
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gptkb:Total_Annihilation:_Dawn_of_the_New_World
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gptkbp:sequel
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gptkb:Total_Annihilation:_Kingdoms
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gptkbp:setting
|
futuristic warfare
|
gptkbp:soundtrack
|
live orchestral music
|