Total Annihilation: 0.13

GPTKB entity

Statements (55)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 5
gptkbp:bfsParent gptkb:Total_Annihilation
gptkbp:awards Best Strategy Game 1997
gptkbp:community active modding community
gptkbp:community_events gptkb:sports_event
gptkbp:critical_reception highly acclaimed
gptkbp:developer gptkb:Cavedog_Entertainment
gptkbp:engine gptkb:Total_Annihilation_Engine
gptkbp:faction Arm and Core
gptkbp:fan_base dedicated fanbase
gptkbp:game_modes single-player
multiplayer
gptkbp:genre real-time strategy
gptkbp:graphics cutting-edge for its time
gptkbp:has_expansion gptkb:Total_Annihilation:_Battle_Tactics
gptkb:Total_Annihilation:_The_Core_Contingency
gptkbp:influenced gptkb:Planetary_Annihilation
gptkb:Supreme_Commander
gptkb:video_game
user interface design
game immersion
strategic gameplay
resource allocation strategies
game design principles
game pacing
tactical gameplay
game storytelling
real-time strategy genre
AI programming
game development practices
multiplayer dynamics
game balance strategies
unit design
gptkbp:influenced_by gptkb:Dune_II
gptkbp:inspired gptkb:football_match
gptkb:Community_Center
gptkbp:intelligence advanced for its time
gptkbp:involved_units over 150 unique units
gptkbp:legacy considered a classic
gptkbp:map included
gptkbp:mod_support extensive
gptkbp:multiplayer gptkb:battle
gptkbp:narrative_style AI war
gptkbp:notable_feature resource management
unit customization
massive battles
3 D graphics
gptkbp:platform gptkb:Microsoft_Windows
gptkbp:publisher gptkb:GT_Interactive
gptkbp:release_date 1997-09-30
gptkbp:remake gptkb:Total_Annihilation:_Dawn_of_the_New_World
gptkbp:sequel gptkb:Total_Annihilation:_Kingdoms
gptkbp:setting futuristic warfare
gptkbp:soundtrack live orchestral music