gptkbp:instance_of
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gptkb:video_game
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gptkbp:awards
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Best Strategy Game 1997
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gptkbp:community
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active modding community
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gptkbp:community_events
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gptkb:sports_event
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gptkbp:critical_reception
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highly acclaimed
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gptkbp:developer
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gptkb:Cavedog_Entertainment
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gptkbp:engine
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gptkb:Total_Annihilation_Engine
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gptkbp:fan_base
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dedicated fanbase
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gptkbp:game_mechanics
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gptkb:battle
strategic planning
offensive strategies
combat tactics
resource depletion
team strategies
building construction
resource gathering
line of sight
scouting
fog of war
combat mechanics
naval units
victory conditions
unit formations
unit production
unit types
tactical combat
strategic resources
terrain advantages
air units
map control
ground units
unit upgrades
defeat conditions
unit roles
unit synergy
unit pathfinding
stealth units
unit specialization
experimental units
unit behavior
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gptkbp:gameplay
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resource management
base building
unit control
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gptkbp:genre
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real-time strategy
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gptkbp:graphics
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3 D graphics
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gptkbp:has_expansion
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gptkb:Total_Annihilation:_Battle_Tactics
gptkb:Total_Annihilation:_Core_Contingency
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gptkbp:influenced
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gptkb:Planetary_Annihilation
gptkb:Supreme_Commander
gptkb:Starcraft
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gptkbp:influenced_by
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gptkb:Warcraft_II:_Tides_of_Darkness
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gptkbp:inspired
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gptkb:Command_&_Conquer_series
gptkb:Dawn_of_War
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gptkbp:intelligence
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advanced AI
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gptkbp:involved_units
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over 150 unique units
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gptkbp:map
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included
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gptkbp:mod_support
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gptkb:battle
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gptkbp:mode
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single-player
multiplayer
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gptkbp:multiplayer
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gptkb:online_multiplayer
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gptkbp:narrative_style
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faction conflict
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gptkbp:platform
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gptkb:Microsoft_Windows
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gptkbp:publisher
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gptkb:GT_Interactive
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gptkbp:release_date
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1997-09-30
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gptkbp:release_platform
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gptkb:Steam
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gptkbp:remastered
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gptkb:Total_Annihilation:_1.0_Remastered
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gptkbp:sequel
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gptkb:Total_Annihilation:_Kingdoms
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gptkbp:setting
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futuristic warfare
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gptkbp:soundtrack
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composed by Jeremy Soule
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gptkbp:bfsParent
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gptkb:Total_Annihilation
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gptkbp:bfsLayer
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5
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