gptkb:Back_4_Blood
|
Ridden
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gptkb:Hitman:_Absolution
|
combat tactics
|
gptkb:Wrath:_Aeon_of_Ruin
|
dynamic
|
gptkb:IBM
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gptkb:Rob_Thomas
|
gptkb:Call_to_Arms_-Gates_of_Hell
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Advanced AI system
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gptkb:Open_AI
|
to build trust in AI.
|
gptkb:Total_Annihilation:_The_Battle_Tactics_HD
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advanced AI
|
gptkb:Sim_City:_The_Theme_Adventure
|
Basic AI for city management
|
gptkb:The_Way_of_the_Exploding_Fist
|
opponent AI
|
gptkb:Age_of_Empires
|
computer-controlled opponents
|
gptkb:Tom_Clancy's_Ghost_Recon
|
squad-based AI
|
gptkb:Nobunaga's_Ambition:_Shōnen_no_Kōri_10
|
strategic
|
gptkb:Asteroids
|
simple enemy AI
|
gptkb:Modern_Combat_series
|
enemy AI
|
gptkb:Panzer_Corps:_Allied_Operations_1945
|
turn-based AI
|
gptkb:NVIDIA_Titan_X
|
high
|
gptkb:Soulbound
|
dynamic AI
|
gptkb:Strogg_spider
|
aggressive targeting
|
gptkb:The_Return_of_the_Dark_Brotherhood
|
dynamic NPC behavior
|
gptkb:martial_arts
|
basic patterns
|