Total Annihilation: 0.5

GPTKB entity

Statements (74)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:awards Best Strategy Game 1997
gptkbp:community gptkb:Community_Center
gptkbp:developer gptkb:Cavedog_Entertainment
gptkbp:engine gptkb:software
gptkbp:game_mechanics gptkb:multiplayer_modes
gptkb:battle
strategic planning
offensive strategies
combat tactics
resource gathering
combat effectiveness
fog of war
AI opponents
map design
naval units
victory conditions
unit formations
unit production
resource types
support units
combat units
base building
unit control
unit types
map exploration
strategic resources
terrain advantages
unit training
air units
campaign missions
unit upgrades
defeat conditions
unit abilities
unit roles
unit deployment
land units
unit pathfinding
unit strategies
unit tactics
unit ambushes
unit behavior
unit commands
unit armor
unit cost
unit damage
unit flanking
unit health
unit orders
unit production time
unit range
unit reinforcements
unit retreating
unit scouting
unit speed
unit targeting
gptkbp:gameplay single-player
multiplayer
gptkbp:genre real-time strategy
gptkbp:influenced_by gptkb:Warcraft_II:_Tides_of_Darkness
gptkbp:inspired gptkb:Supreme_Commander
gptkbp:notable_feature resource management
unit customization
massive battles
3 D terrain
gptkbp:platform gptkb:PC
gptkbp:publisher gptkb:GT_Interactive
gptkbp:release_date gptkb:1997
gptkbp:sequel gptkb:Total_Annihilation:_Kingdoms
gptkbp:setting futuristic warfare
gptkbp:soundtrack gptkb:Jeremy_Soule
gptkbp:successor gptkb:Total_Annihilation:_Kingdoms
gptkbp:bfsParent gptkb:Total_Annihilation
gptkbp:bfsLayer 5