Statements (53)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:engine
|
gptkbp:bfsLayer |
5
|
gptkbp:bfsParent |
gptkb:Total_Annihilation
|
gptkbp:allows |
resource management
|
gptkbp:developed_by |
gptkb:Cavedog_Entertainment
|
gptkbp:features |
zoom functionality
terrain deformation unit variety 3 D graphics |
gptkbp:genre |
real-time strategy
|
gptkbp:has |
gptkb:fandom
gptkb:campaign_mode gptkb:Community_Center gptkb:technology community support sound effects expansions a legacy unique gameplay mechanics unit pathfinding |
https://www.w3.org/2000/01/rdf-schema#label |
Total Annihilation Engine
|
gptkbp:includes |
gptkb:Actor
map editor unit customization |
gptkbp:influenced |
game design
|
gptkbp:influenced_by |
gptkb:Warcraft_II
|
gptkbp:inspired |
gptkb:Supreme_Commander
|
gptkbp:is |
real-time
strategic innovative influential considered a classic open-ended celebrated by fans part of gaming history notable for its scale widely regarded a benchmark for RTS games a pioneer in the genre highly modifiable multiplayer-friendly still played |
gptkbp:known_for |
large-scale battles
|
gptkbp:platform |
gptkb:PC
|
gptkbp:provides |
dynamic lighting
|
gptkbp:release_date |
gptkb:1997
|
gptkbp:successor |
gptkb:Total_Annihilation:_Kingdoms
|
gptkbp:supports |
multiplayer
modding multiple resolutions online play |
gptkbp:used_in |
gptkb:Total_Annihilation
|
gptkbp:uses |
Lua scripting
|