World in Conflict

GPTKB entity

Statements (125)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:ai dynamic AI
gptkbp:awards gptkb:Best_Multiplayer_Game
gptkb:Best_Strategy_Game
Best Strategy Game 2007
gptkbp:community active modding community
dedicated fan base
gptkbp:community_events tournaments
gptkbp:critical_reception generally favorable reviews
gptkbp:developer gptkb:Massive_Entertainment
gptkbp:dlc World in Conflict: Complete Edition
gptkbp:engine Massive Engine
gptkbp:expansion World in Conflict: Soviet Assault
gptkbp:expansion_pack World in Conflict: Soviet Assault
gptkbp:fan_art fan-made mods
gptkbp:fan_base dedicated fan base
gptkbp:game_engine Massive Engine
gptkbp:game_features gptkb:historical_context
destructible environments
dynamic weather
leaderboards
realistic graphics
clan support
strategic resource management
tactical map overview
unit customization
AI-controlled allies
varied terrain types
enemy AI tactics
realistic military tactics
fog of war mechanics
unit morale system
reinforcement mechanics
commanding units in real-time
multiplayer ranking system
gptkbp:game_length varies by mode
gptkbp:game_mechanics resource management
strategic planning
team coordination
offensive strategies
real-time decision making
combat tactics
strategic depth
tactical maneuvers
combat effectiveness
strategic objectives
command structure
flanking maneuvers
fog of war
ambush tactics
defensive strategies
destructible environments
supply lines
battlefield awareness
unit formations
cover system
unit types
battlefield tactics
unit morale
capture points
battlefield control
unit upgrades
unit synergy
unit positioning
line of sight mechanics
reinforcement system
unit specialization
gptkbp:game_mode single-player
multiplayer
gptkbp:game_modes single-player
multiplayer
gptkbp:gameplay tactical gameplay
gptkbp:genre real-time tactics
gptkbp:has_units gptkb:aircraft
gptkb:artillery
gptkb:vehicles
gptkb:infantry
https://www.w3.org/2000/01/rdf-schema#label World in Conflict
gptkbp:in-game_currency gptkb:none
gptkbp:influences gptkb:Command_&_Conquer_series
gptkb:Warcraft_series
gptkb:Company_of_Heroes
real-world military tactics
gptkbp:inspiration Cold War history
gptkbp:map large open maps
gptkbp:metacritic_score 85
gptkbp:mod_support yes
gptkbp:multiplayer yes
cooperative gameplay
team-based gameplay
tactical gameplay
gptkbp:narrative alternate history
fictional conflict between NATO and the Soviet Union
gptkbp:platform gptkb:Play_Station_3
gptkb:Microsoft_Windows
gptkb:Xbox_360
gptkbp:publisher gptkb:Ubisoft
gptkb:Sierra_Entertainment
gptkbp:release_date gptkb:2007
September 18, 2007
gptkbp:release_platform gptkb:GOG.com
gptkb:Steam
gptkbp:sales over 1 million copies sold
gptkbp:sequel World in Conflict 2 (in development)
World in Conflict: Soviet Assault
gptkbp:setting gptkb:Cold_War
gptkbp:single_player yes
character progression
varied missions
story-driven campaign
gptkbp:soundtrack composed by Jesper Kyd
composed by Michael Mc Cann
gptkbp:system team-based gameplay
gptkbp:system_requirements Windows XP or later
1 GB RAM
Direct X 9 compatible video card
requires Direct X 9.0c
requires Windows XP or later
requires 256 MB video card
requires 2 GB RAM
gptkbp:tutorials available
gptkbp:voice_acting professional voice actors
features notable voice actors
gptkbp:bfsParent gptkb:Total_Annihilation
gptkbp:bfsLayer 5