id Tech animation system

GPTKB entity

Statements (58)
Predicate Object
gptkbp:instance_of gptkb:software
gptkbp:developed_by gptkb:id_Software
gptkbp:features animation blending
morph targets
inverse kinematics
gptkbp:first_released gptkb:1996
gptkbp:has_feature interactive environments
high-resolution textures
advanced AI
custom shaders
user-generated content support
seamless world transitions
real-time physics
dynamic animations
gptkbp:has_version gptkb:id_Tech_1
gptkb:id_Tech_2
gptkb:id_Tech_3
gptkb:id_Tech_4
gptkb:id_Tech_10
gptkb:id_Tech_8
gptkb:id_Tech_9
gptkb:id_Tech_5
gptkb:id_Tech_6
gptkb:id_Tech_7
https://www.w3.org/2000/01/rdf-schema#label id Tech animation system
gptkbp:influenced game development
gptkbp:is_enhanced_by gptkb:Direct3_D
gptkb:chess_match
gptkbp:known_for real-time rendering
gptkbp:supports gptkb:television_channel
cross-platform development
scripting
texture mapping
AI integration
particle systems
post-processing effects
multi-threading
modding
collision detection
dynamic lighting
shadow mapping
environment mapping
ragdoll physics
VR integration
character rigging
animation retargeting
bump mapping
facial animation
AR integration
normal mapping
level of detail
skeletal animation
vertex animation
gptkbp:used_in gptkb:Wolfenstein
gptkb:Quake
gptkb:Doom
gptkbp:bfsParent gptkb:id_Tech_5
gptkbp:bfsLayer 4