Statements (62)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:API
|
gptkbp:bfsLayer |
3
|
gptkbp:bfsParent |
gptkb:painting
gptkb:software gptkb:website gptkb:technology gptkb:chess_match |
gptkbp:developed_by |
gptkb:Microsoft
|
gptkbp:features |
ray tracing
|
gptkbp:first_released |
gptkb:1995
|
gptkbp:has |
gptkb:sports_event
gptkb:document performance metrics tutorials community support debugging tools sample code sample applications API functions graphics pipeline resource binding command queue command list compute pipeline constant buffer debug layer depth stencil view descriptor heap device context graphics features index buffer input layout pipeline state object render target view shader compilation shader resource view swap chain unordered access view vertex buffer |
https://www.w3.org/2000/01/rdf-schema#label |
Direct3 D
|
gptkbp:language |
gptkb:C++
|
gptkbp:latest_version |
gptkb:Direct3_D_12
|
gptkbp:part_of |
gptkb:Direct_X
|
gptkbp:platform |
gptkb:operating_system
|
gptkbp:provides |
hardware acceleration
|
gptkbp:replaced_by |
gptkb:Direct3_D_12_Ultimate
|
gptkbp:supports |
gptkb:DXR
gptkb:Direct_Compute tessellation multithreading compute shaders variable rate shading HDR rendering texture compression sampler feedback geometry shaders mesh shaders 3 D graphics |
gptkbp:used_in |
gptkb:video_game
virtual reality applications augmented reality applications |
gptkbp:uses |
gptkb:technology
|