Statements (29)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:piston_engine
|
| gptkbp:developer |
gptkb:id_Software
|
| gptkbp:feature |
physically based rendering
multithreading support advanced lighting high dynamic range rendering support for 4K resolution support for 60+ FPS virtual texturing |
| gptkbp:firstReleased |
2016
|
| gptkbp:graphicsAPI |
gptkb:OpenGL
gptkb:Vulkan |
| gptkbp:license |
proprietary
|
| gptkbp:notableGame |
gptkb:DOOM_(2016)
gptkb:DOOM_Eternal |
| gptkbp:platform |
gptkb:Windows
gptkb:Nintendo_Switch gptkb:PlayStation_4 gptkb:Xbox_One gptkb:Stadia |
| gptkbp:predecessor |
gptkb:id_Tech_5
|
| gptkbp:programmingLanguage |
gptkb:C++
|
| gptkbp:successor |
gptkb:id_Tech_7
|
| gptkbp:usedIn |
gptkb:DOOM_(2016)
gptkb:DOOM_Eternal |
| gptkbp:bfsParent |
gptkb:Doom_series
gptkb:id_Software |
| gptkbp:bfsLayer |
6
|
| https://www.w3.org/2000/01/rdf-schema#label |
id Tech 6
|