gptkbp:instance_of
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gptkb:engine
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gptkbp:bfsLayer
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3
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gptkbp:bfsParent
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gptkb:Play_Station_3
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gptkbp:architectural_style
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modular design
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gptkbp:developer
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gptkb:id_Software
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gptkbp:features
|
megatexture technology
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gptkbp:first_released
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gptkb:2011
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gptkbp:gameplay
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gptkb:spacecraft
gptkb:video_game
gptkb:legal_case
resource management
boss battles
combat mechanics
expansions
character customization
environmental interaction
open world
day-night cycle
dynamic weather
crafting system
skill trees
cutscenes
quest system
vehicle mechanics
enemy AI
mod support
NPC interactions
progression system
stealth mechanics
DLC support
dialogue system
lore and storytelling
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gptkbp:genre
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gptkb:software
|
https://www.w3.org/2000/01/rdf-schema#label
|
id Tech 5
|
gptkbp:intelligence
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gptkb:id_Tech_AI_system
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gptkbp:language
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gptkb:C++
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gptkbp:license
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proprietary
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gptkbp:lighting
|
dynamic lighting
shadow mapping
|
gptkbp:mechanics
|
gptkb:Havok_Physics
|
gptkbp:monitors
|
real-time rendering
|
gptkbp:multiplayer
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supports multiplayer
|
gptkbp:network
|
id Tech networking technology
|
gptkbp:number_of_teams
|
supports single-player
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gptkbp:platform
|
gptkb:Play_Station_3
gptkb:Xbox_360
gptkb:operating_system
|
gptkbp:predecessor
|
gptkb:id_Tech_4
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gptkbp:sound
|
gptkb:id_Tech_audio_engine
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gptkbp:style
|
gptkb:id_Tech_animation_system
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gptkbp:successor
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gptkb:id_Tech_6
|
gptkbp:supports
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gptkb:chess_match
gptkb:Direct_X_11
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gptkbp:texture
|
high-resolution textures
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gptkbp:used_in
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gptkb:Doom_(2016)
gptkb:Rage
gptkb:Wolfenstein:_The_New_Order
|