gptkbp:instanceOf
|
gptkb:artificial_intelligence
|
gptkbp:application
|
gptkb:storytelling
gptkb:Role-Playing_Games
gptkb:Simulation_Games
gptkb:simulation
gptkb:Dialogue_Systems
gptkb:Procedural_Content_Generation
Puzzle Games
Strategy Games
Ally Behavior
Dynamic Difficulty Adjustment
Enemy Behavior
First-Person Shooters
Game Testing
Real-Time Strategy Games
Sports Games
Stealth Games
|
gptkbp:challenge
|
gptkb:Realism
Unpredictability
Cheating AI
Balancing Difficulty
Player Experience
Resource Constraints
|
gptkbp:component
|
Learning
Planning
Scripting
Pathfinding
Decision Making
|
https://www.w3.org/2000/01/rdf-schema#label
|
Video Game AI
|
gptkbp:introducedIn
|
gptkb:Pong
|
gptkbp:notableBook
|
gptkb:AI_Game_Programming_Wisdom
gptkb:AI_for_Games
gptkb:Artificial_Intelligence_and_Games
gptkb:Behavioral_Mathematics_for_Game_AI
gptkb:Game_AI_Pro
gptkb:Programming_Game_AI_by_Example
|
gptkbp:notableConference
|
gptkb:FDG
gptkb:CIG
gptkb:AIIDE
|
gptkbp:notableContributor
|
gptkb:John_Laird
gptkb:Julian_Togelius
gptkb:Georgios_N._Yannakakis
gptkb:Steve_Rabin
|
gptkbp:notableGame
|
gptkb:Pac-Man
gptkb:The_Sims
gptkb:Halo
gptkb:The_Legend_of_Zelda
gptkb:F.E.A.R.
gptkb:Alien:_Isolation
|
gptkbp:purpose
|
Control Non-Player Characters
Enhance Gameplay
Simulate Human Behavior
|
gptkbp:relatedTo
|
gptkb:artificial_intelligence
gptkb:Game_Design
gptkb:Procedural_Generation
Computer Science
Game Development
|
gptkbp:technique
|
gptkb:Machine_Learning
gptkb:Fuzzy_Logic
gptkb:Genetic_Algorithm
gptkb:Behavior_Tree
gptkb:Neural_Network
gptkb:Rule-Based_System
Technical Machine
Pathfinding
|
gptkbp:usedIn
|
gptkb:video_game
|
gptkbp:bfsParent
|
gptkb:Imitation_Learning
|
gptkbp:bfsLayer
|
7
|