Statements (332)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:bfsLayer |
3
|
gptkbp:bfsParent |
gptkb:television_channel
gptkb:video_game gptkb:Combat |
gptkbp:accessibility |
widely accessible
|
gptkbp:adaptation |
gptkb:mobile_application
various platforms various merchandise mobile versions |
gptkbp:adapted_into |
various media
|
gptkbp:affects |
beeps and boops
simple beeps |
gptkbp:art_style |
minimalist
minimalistic |
gptkbp:artistic_influence |
game design principles
|
gptkbp:artwork |
retro
|
gptkbp:availability |
various platforms
arcade and home consoles |
gptkbp:awards |
gptkb:none
gptkb:Video_Game_Hall_of_Fame multiple awards various accolades |
gptkbp:championship |
held worldwide
competitive play competitive gaming events first video game tournament held in 1973 first video game tournament |
gptkbp:community |
gptkb:fandom
active community active fan base |
gptkbp:controls |
gptkb:video_game
rotary knobs paddle controller paddle control |
gptkbp:cultural_impact |
gptkb:significant
iconic status nostalgic value iconic status in gaming history popularized video gaming popularized video games |
gptkbp:cultural_references |
pop culture
often referenced in popular culture many media |
gptkbp:cultural_significance |
iconic status
|
gptkbp:design |
gptkb:Nolan_Bushnell
|
gptkbp:developed_by |
gptkb:video_game
|
gptkbp:developer |
gptkb:Nolan_Bushnell
gptkb:video_game future game creators |
gptkbp:difficulty |
varied
|
gptkbp:ends_at |
reaching a score limit
|
gptkbp:famous_for |
simple graphics
|
gptkbp:features |
available on the internet
|
gptkbp:feedback |
score display
|
gptkbp:film_score |
variable
|
gptkbp:final_score |
points system
points |
gptkbp:finale_date |
score limit
reaching score limit |
gptkbp:first_aired |
gptkb:battle
|
gptkbp:first_appearance |
1972 arcade
|
gptkbp:first_introduced |
gptkb:video_game
gptkb:battle video game industry |
gptkbp:first_released |
November 29, 1972
Pong for home consoles |
gptkbp:game_engine |
gptkb:custom_engine
custom hardware |
gptkbp:game_length |
variable
timed matches |
gptkbp:game_mechanics |
turn-based
simple and intuitive simple rules scorekeeping two-dimensional graphics paddle and ball paddle control two-player competition |
gptkbp:game_modes |
single-player
multiplayer single-player and multiplayer |
gptkbp:game_type |
gptkb:aircraft
competitive two-player |
gptkbp:gameplay |
two-dimensional
mobile versions various remakes two-player two-dimensional sports simulation |
gptkbp:genre |
gptkb:Basketball_Player
gptkb:video_game |
gptkbp:graphics |
minimalist
minimalistic simple 2 D simple 2 D graphics |
gptkbp:has_ability |
reflexes and strategy
|
gptkbp:has_awards |
gptkb:Game_Hall_of_Fame
|
gptkbp:has_cameo |
other video games
|
gptkbp:has_community |
dedicated fanbase
|
gptkbp:has_crossover |
various media
various games Pong vs. Space Invaders |
gptkbp:has_gameplay_element |
paddles and ball
|
gptkbp:has_influence_on |
modern game development
|
gptkbp:has_merchandise |
Pong-themed products
|
gptkbp:has_spin_off |
gptkb:Pong:_The_Movie
gptkb:Pong_3_D Pong Sports Pong Toss |
gptkbp:has_variants |
gptkb:Pong:_The_Next_Level
gptkb:Pong:_2_Player_Edition gptkb:Pong:_4_Player_Edition gptkb:Pong:_Arcade_Edition gptkb:Pong:_Battle_Royale gptkb:Pong:_Challenge_Edition gptkb:Pong:_Championship_Edition gptkb:Pong:_Classic_Battle gptkb:Pong:_Classic_Challenge gptkb:Pong:_Classic_Championship gptkb:Pong:_Classic_Edition gptkb:Pong:_Classic_Edition_10.0 gptkb:Pong:_Classic_Edition_2.0 gptkb:Pong:_Classic_Edition_3.0 gptkb:Pong:_Classic_Edition_4.0 gptkb:Pong:_Classic_Edition_5.0 gptkb:Pong:_Classic_Edition_6.0 gptkb:Pong:_Classic_Edition_7.0 gptkb:Pong:_Classic_Edition_8.0 gptkb:Pong:_Classic_Edition_9.0 gptkb:Pong:_Classic_Legacy gptkb:Pong:_Classic_Remix gptkb:Pong:_Classic_Tournament gptkb:Pong:_Deluxe_Edition gptkb:Pong:_Extreme_Edition gptkb:Pong:_Legacy_Edition gptkb:Pong:_Mobile_Edition gptkb:Pong:_Online gptkb:Pong:_Remix gptkb:Pong:_Retro_Edition gptkb:Pong:_Retro_Remix gptkb:Pong:_Speed_Edition gptkb:Pong:_Speedrun_Edition gptkb:Pong:_Tournament_Edition gptkb:Pong:_Ultimate_Edition gptkb:Pong:_VR_Edition gptkb:Pong_3_D Pong Doubles different themes many variations exist Pong: Arcade Classic Pong: Multiplayer |
gptkbp:historical_significance |
first commercially successful arcade game
|
gptkbp:home_media_release |
released later
|
https://www.w3.org/2000/01/rdf-schema#label |
Pong
|
gptkbp:impact |
popularized video games
popularizing arcade games |
gptkbp:in-game_items |
gptkb:football_club
paddle |
gptkbp:influenced |
gptkb:video_game
gptkb:mobile_application game design game consoles game design principles home video game consoles arcade culture game marketing game storytelling game technology future sports games game marketing strategies game accessibility game industry home console games arcade design game aesthetics future video games game art style future arcade games game accessibility. game mechanics in future games |
gptkbp:influenced_artists |
sports games
|
gptkbp:influenced_by |
gptkb:Tennis_for_Two
gptkb:tennis table tennis video game industry arcade culture early computer games |
gptkbp:inspiration |
future sports games
|
gptkbp:inspired |
gptkb:football_match
gptkb:video_game gptkb:sports_event game genres game design multiplayer games game tournaments indie games video game industry game expansions game preservation arcade culture game art game storytelling future sports games many clones retro games game education game innovation game sound design game sequels game adaptations game collaborations game franchises game remakes game spin-offs game communities game narratives game mechanics innovation future sports video games future arcade games |
gptkbp:inspired_by |
gptkb:tennis
table tennis |
gptkbp:intelligence |
computer opponent
simple AI opponent |
gptkbp:interacts_with |
move paddles
|
gptkbp:is_available_in |
arcade cabinets
arcade machines online versions |
gptkbp:is_available_on |
gptkb:smartphone
gptkb:multiple_platforms various platforms home computers modern consoles home consoles |
gptkbp:is_celebrated_in |
gaming anniversaries
|
gptkbp:is_considered_as |
a classic video game
one of the first video games |
gptkbp:is_featured_in |
gptkb:documentaries
video game collections documentaries about gaming |
gptkbp:is_influenced_by |
early video game technology
|
gptkbp:is_part_of |
video game history
arcade gaming culture |
gptkbp:is_popular_in |
high
enduring high in the 1970s |
gptkbp:is_recognized_by |
gptkb:philosopher
video game historians |
gptkbp:is_used_in |
game design education
|
gptkbp:landmark |
gptkb:philosopher
|
gptkbp:legacy |
considered a classic
influenced game design influential in gaming history influenced future sports games influential title influenced game mechanics classic video game pioneered the video game industry foundation for future games pioneering video game pioneered video gaming industry |
gptkbp:level |
endless gameplay
|
gptkbp:mechanics |
paddle control
simple collision detection |
gptkbp:merchandise |
various products
branded products Pong-themed products |
gptkbp:merchandising |
various products
|
gptkbp:movement |
bouncing
|
gptkbp:multiplayer |
gptkb:battle
local multiplayer |
gptkbp:notable_feature |
simple graphics
simple gameplay |
gptkbp:notable_match |
become a household name
become a cultural phenomenon achieve mainstream popularity be adapted for home consoles be commercially successful in arcades be featured in a museum become a classic in gaming history become a competitive sport become a part of pop culture. become a reference point for future games become a staple in arcades feature a score display inspire sequels and spin-offs |
gptkbp:notable_production |
many game developers
|
gptkbp:number_of_teams |
2
|
gptkbp:objective |
score points
score points by getting the ball past opponent |
gptkbp:platform |
gptkb:video_game
|
gptkbp:price |
$0.25
|
gptkbp:publisher |
gptkb:Atari,_Inc.
|
gptkbp:publishes |
many clones exist
|
gptkbp:related_concept |
simple ball and paddle game
simple game mechanics simple paddle game |
gptkbp:release_date |
gptkb:1972
|
gptkbp:release_year |
gptkb:1972
|
gptkbp:released_in |
gptkb:1972
|
gptkbp:remake |
gptkb:Pong:_The_Next_Level
gptkb:Pong_3_D gptkb:2000 gptkb:Pong_Quest |
gptkbp:remastered |
gptkb:Pong:_The_Next_Level
released over the years |
gptkbp:sales |
over 8,000 units
|
gptkbp:sequel |
gptkb:Pong_3_D
Super Pong |
gptkbp:set_in |
virtual table tennis
|
gptkbp:setting |
indoor
two-player virtual table tennis |
gptkbp:significance |
popularized video gaming
first commercially successful arcade video game |
gptkbp:sound |
beeps and boops
beep sounds |
gptkbp:soundtrack |
gptkb:none
minimalistic sounds |
gptkbp:speed |
adjustable
increases with score |
gptkbp:stations |
positive
commercial success |
gptkbp:successor |
Pong 2
|
gptkbp:tactics |
gptkb:national_football_team
defensive and offensive play |
gptkbp:target_audience |
general public
|
gptkbp:team |
led to new genres
|
gptkbp:technology |
analog circuitry
|
gptkbp:updates |
periodic updates
|
gptkbp:user_experience |
fast-paced and competitive
|
gptkbp:user_interface |
screen display
|