Statements (339)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:Arcade
gptkb:video_game |
gptkbp:abilities |
reflexes and strategy
|
gptkbp:accessibility |
widely accessible
|
gptkbp:adaptation |
gptkb:tabletop_games
|
gptkbp:adaptations |
various platforms
various merchandise mobile versions |
gptkbp:adapted_into |
various media
|
gptkbp:affects |
beeps and boops
simple beeps |
gptkbp:ai |
computer opponent
simple AI opponent |
gptkbp:art_style |
minimalist
minimalistic |
gptkbp:artwork |
retro
|
gptkbp:availability |
various platforms
arcade and home consoles |
gptkbp:available_in |
arcade cabinets
arcade machines |
gptkbp:available_on |
gptkb:mobile_devices
gptkb:multiple_platforms various platforms home computers modern consoles home consoles |
gptkbp:awards |
gptkb:Video_Game_Hall_of_Fame
|
gptkbp:ball_movement |
bouncing
|
gptkbp:concept |
simple ball and paddle game
simple game mechanics simple paddle game |
gptkbp:controls |
gptkb:joystick
rotary knobs paddle controller paddle control |
gptkbp:crossover |
various media
various games Pong vs. Space Invaders |
gptkbp:cultural_impact |
gptkb:significant
iconic status nostalgic value iconic status in gaming history popularized video gaming popularized video games |
gptkbp:cultural_references |
pop culture
often referenced in popular culture many media |
gptkbp:cultural_significance |
iconic status
|
gptkbp:design |
gptkb:Nolan_Bushnell
|
gptkbp:design_influence |
game design principles
|
gptkbp:developed_by |
gptkb:Atari
|
gptkbp:developer |
gptkb:Atari
gptkb:Nolan_Bushnell |
gptkbp:development |
gptkb:Nolan_Bushnell
|
gptkbp:difficulty_levels |
varied
|
gptkbp:ended |
reaching a score limit
|
gptkbp:famous_for |
simple graphics
|
gptkbp:featured_in |
gptkb:documentaries
video game collections |
gptkbp:features |
available on the internet
|
gptkbp:feedback |
score display
|
gptkbp:final_match_date |
score limit
reaching score limit |
gptkbp:first_appearance |
1972 arcade
|
gptkbp:first_commercial_game |
yes
|
gptkbp:first_commercial_success |
gptkb:video_game
yes video game industry |
gptkbp:first_home_version |
Pong for home consoles
|
gptkbp:first_match |
become a household name
become a cultural phenomenon achieve mainstream popularity be adapted for home consoles be commercially successful in arcades be featured in a museum become a classic in gaming history become a competitive sport become a part of pop culture. become a reference point for future games become a staple in arcades feature a score display inspire sequels and spin-offs |
gptkbp:first_released |
November 29, 1972
|
gptkbp:game_appearance |
mobile versions
various remakes |
gptkbp:game_awards |
gptkb:none
multiple awards various accolades |
gptkbp:game_community |
gptkb:fanbase
active community active fan base |
gptkbp:game_design |
simple and intuitive
simple rules |
gptkbp:game_engine |
gptkb:custom_engine
custom hardware |
gptkbp:game_length |
variable
timed matches |
gptkbp:game_mechanic |
two-dimensional graphics
paddle control two-player competition |
gptkbp:game_mechanics |
turn-based
scorekeeping paddle and ball paddle control |
gptkbp:game_mode |
multiplayer
|
gptkbp:game_modes |
single-player
multiplayer single-player and multiplayer |
gptkbp:game_setting |
indoor
two-player virtual table tennis |
gptkbp:game_type |
gptkb:simulation
competitive two-player |
gptkbp:game_updates |
periodic updates
|
gptkbp:gameplay |
two-dimensional
two-player two-dimensional sports simulation |
gptkbp:genre |
gptkb:Arcade
gptkb:sports |
gptkbp:graphics |
minimalist
minimalistic simple 2 D simple 2 D graphics |
gptkbp:has_awards |
gptkb:Game_Hall_of_Fame
|
gptkbp:has_cameo |
other video games
|
gptkbp:has_community |
dedicated fanbase
|
gptkbp:has_gameplay_element |
paddles and ball
|
gptkbp:has_influence_on |
modern game development
|
gptkbp:has_legacy |
influenced game mechanics
|
gptkbp:has_merchandise |
Pong-themed products
|
gptkbp:has_reception |
positive
commercial success |
gptkbp:has_spin_offs |
gptkb:Pong:_The_Movie
gptkb:Pong_3_D Pong Sports |
gptkbp:has_variants |
gptkb:Pong:_The_Next_Level
gptkb:Pong:_2_Player_Edition gptkb:Pong:_4_Player_Edition gptkb:Pong:_Arcade_Edition gptkb:Pong:_Battle_Royale gptkb:Pong:_Challenge_Edition gptkb:Pong:_Championship_Edition gptkb:Pong:_Classic_Battle gptkb:Pong:_Classic_Challenge gptkb:Pong:_Classic_Championship gptkb:Pong:_Classic_Edition gptkb:Pong:_Classic_Edition_10.0 gptkb:Pong:_Classic_Edition_2.0 gptkb:Pong:_Classic_Edition_3.0 gptkb:Pong:_Classic_Edition_4.0 gptkb:Pong:_Classic_Edition_5.0 gptkb:Pong:_Classic_Edition_6.0 gptkb:Pong:_Classic_Edition_7.0 gptkb:Pong:_Classic_Edition_8.0 gptkb:Pong:_Classic_Edition_9.0 gptkb:Pong:_Classic_Legacy gptkb:Pong:_Classic_Remix gptkb:Pong:_Classic_Tournament gptkb:Pong:_Deluxe_Edition gptkb:Pong:_Extreme_Edition gptkb:Pong:_Legacy_Edition gptkb:Pong:_Mobile_Edition gptkb:Pong:_Online gptkb:Pong:_Remix gptkb:Pong:_Retro_Edition gptkb:Pong:_Retro_Remix gptkb:Pong:_Speed_Edition gptkb:Pong:_Speedrun_Edition gptkb:Pong:_Tournament_Edition gptkb:Pong:_Ultimate_Edition gptkb:Pong:_VR_Edition gptkb:Pong_3_D Pong Doubles Pong: Arcade Classic Pong: Multiplayer |
gptkbp:has_variations |
different themes
many variations exist |
gptkbp:historical_significance |
first commercially successful arcade game
|
gptkbp:home_versions |
released later
|
https://www.w3.org/2000/01/rdf-schema#label |
Pong
|
gptkbp:human_interaction |
move paddles
|
gptkbp:impact |
popularized video games
popularizing arcade games |
gptkbp:influenced |
gptkb:tabletop_games
gptkb:game_mechanics game design game consoles game design principles home video game consoles arcade culture game marketing game storytelling game technology future sports games game marketing strategies game accessibility game industry home console games arcade design game aesthetics future video games game art style future arcade games game accessibility. game mechanics in future games |
gptkbp:influenced_artists |
sports games
|
gptkbp:influenced_by |
gptkb:Tennis_for_Two
gptkb:tennis table tennis video game industry arcade culture early computer games |
gptkbp:inspiration |
future sports games
|
gptkbp:inspired |
gptkb:game_developers
gptkb:esports_tournament gptkb:sports gptkb:game_mechanics game genres game design multiplayer games game tournaments indie games video game industry game expansions game preservation arcade culture game art game storytelling future sports games many clones retro games game education game innovation game sound design game sequels game adaptations game collaborations game franchises game remakes game spin-offs game communities game narratives game mechanics innovation future sports video games future arcade games |
gptkbp:inspired_by |
gptkb:tennis
table tennis |
gptkbp:inspired_developers |
future game creators
|
gptkbp:is_available_in |
online versions
|
gptkbp:is_available_on |
gptkb:mobile_devices
|
gptkbp:is_celebrated_in |
gaming anniversaries
|
gptkbp:is_considered_as |
a classic video game
one of the first video games |
gptkbp:is_featured_in |
documentaries about gaming
|
gptkbp:is_influenced_by |
early video game technology
|
gptkbp:is_part_of |
video game history
arcade gaming culture |
gptkbp:is_recognized_as |
gptkb:cultural_icon
|
gptkbp:is_recognized_by |
video game historians
|
gptkbp:is_set_in |
virtual table tennis
|
gptkbp:is_used_in |
game design education
|
gptkbp:item |
gptkb:plant
paddle |
gptkbp:landmark |
gptkb:cultural_icon
|
gptkbp:legacy |
considered a classic
influenced game design influential in gaming history influenced future sports games influential title classic video game pioneered the video game industry foundation for future games pioneering video game pioneered video gaming industry |
gptkbp:level |
endless gameplay
|
gptkbp:mechanics |
paddle control
simple collision detection |
gptkbp:merchandise |
various products
branded products Pong-themed products |
gptkbp:merchandising |
various products
|
gptkbp:multiplayer |
yes
local multiplayer |
gptkbp:notable_feature |
simple graphics
simple gameplay |
gptkbp:notable_production |
many game developers
|
gptkbp:objective |
score points
score points by getting the ball past opponent |
gptkbp:platform |
gptkb:Arcade
|
gptkbp:players |
2
|
gptkbp:popularity |
high
enduring high in the 1970s |
gptkbp:price |
$0.25
|
gptkbp:publisher |
gptkb:Atari,_Inc.
|
gptkbp:release_date |
gptkb:1972
|
gptkbp:release_year |
gptkb:1972
|
gptkbp:released_in |
gptkb:1972
|
gptkbp:remake |
gptkb:Pong:_The_Next_Level
gptkb:Pong_3_D gptkb:2000 gptkb:Pong_Quest |
gptkbp:remastered |
gptkb:Pong:_The_Next_Level
released over the years |
gptkbp:reprints |
many clones exist
|
gptkbp:sales |
over 8,000 units
|
gptkbp:score |
points system
points |
gptkbp:score_limit |
variable
|
gptkbp:sequel |
gptkb:Pong_3_D
Super Pong |
gptkbp:significance |
popularized video gaming
first commercially successful arcade video game |
gptkbp:sound |
beeps and boops
beep sounds |
gptkbp:soundtrack |
gptkb:none
minimalistic sounds |
gptkbp:speed |
adjustable
increases with score |
gptkbp:spin_off |
Pong Toss
|
gptkbp:strategy |
gptkb:Defense
defensive and offensive play |
gptkbp:successor |
Pong 2
|
gptkbp:target_audience |
general public
|
gptkbp:team |
led to new genres
|
gptkbp:technology |
analog circuitry
|
gptkbp:tournament |
held worldwide
competitive play competitive gaming events first video game tournament held in 1973 first video game tournament |
gptkbp:user_experience |
fast-paced and competitive
|
gptkbp:user_interface |
screen display
|
gptkbp:bfsParent |
gptkb:Atari,_Inc.
gptkb:Breakout gptkb:Combat gptkb:sports |
gptkbp:bfsLayer |
4
|