Behavior Tree

GPTKB entity

Statements (48)
Predicate Object
gptkbp:instanceOf Artificial Intelligence Model
gptkbp:advantage Scalability
Reusability
Modularity
Readability
gptkbp:alternativeTo Technical Machine
gptkbp:component Node
Action Node
Composite Node
Condition Node
Decorator Node
Leaf Node
gptkbp:describedBy gptkb:AI_Game_Programming_Wisdom
Behavior Trees in Robotics and AI: An Introduction
gptkbp:executedBy Left to Right
Top to Bottom
https://www.w3.org/2000/01/rdf-schema#label Behavior Tree
gptkbp:introducedIn gptkb:Halo_2
gptkbp:openSource BT Framework
Behavior3JS
BehaviorTree.CPP
py_trees
gptkbp:originatedIn gptkb:Video_Game_AI
gptkbp:popularizedBy Game Industry
gptkbp:relatedTo State Machine
Hierarchical Task Network
Utility AI
gptkbp:status Success
Running
Failure
gptkbp:structure gptkb:tree
gptkbp:type gptkb:action
gptkb:Selector
Root
Sequence
Leaf
Parallel
Condition
Decorator
gptkbp:usedBy gptkb:Unity
gptkb:Unreal_Engine
Robotics Operating System (ROS)
gptkbp:usedFor Decision Making
Modeling Agent Behavior
gptkbp:usedIn gptkb:robot
Game Development
gptkbp:bfsParent gptkb:Video_Game_AI
gptkbp:bfsLayer 8