Procedural Content Generation
GPTKB entity
Statements (51)
Predicate | Object |
---|---|
gptkbp:instanceOf |
computational technique
|
gptkbp:abbreviation |
gptkb:PCG
|
gptkbp:application |
gptkb:film
gptkb:simulation video games digital art |
gptkbp:hasSubfield |
procedural texture generation
procedural animation procedural modeling procedural map generation procedural character generation procedural city generation procedural dialogue generation procedural dungeon generation procedural environment generation procedural item generation procedural level generation procedural music generation procedural narrative generation procedural quest generation procedural sound generation |
https://www.w3.org/2000/01/rdf-schema#label |
Procedural Content Generation
|
gptkbp:notableExample |
gptkb:Rogue
gptkb:Minecraft gptkb:Elite gptkb:Spelunky gptkb:No_Man's_Sky Diablo |
gptkbp:notableFor |
gptkb:Markov_chains
cellular automata random number generation wave function collapse L-systems Perlin noise grammar-based generation |
gptkbp:popularizedBy |
1980s
|
gptkbp:relatedTo |
gptkb:artificial_intelligence
gptkb:machine_learning generative art algorithms game design randomness |
gptkbp:usedFor |
story generation
character generation automatic content creation item generation level generation terrain generation texture generation |
gptkbp:bfsParent |
gptkb:PCG
|
gptkbp:bfsLayer |
7
|