Statements (19)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:book
|
| gptkbp:contains |
tutorials
articles code samples |
| gptkbp:country |
gptkb:United_States
|
| gptkbp:editor |
gptkb:Steve_Rabin
|
| gptkbp:format |
gptkb:print
|
| gptkbp:ISBN |
978-1584500773
|
| gptkbp:language |
English
|
| gptkbp:mediaType |
hardcover
|
| gptkbp:pages |
742
|
| gptkbp:publicationYear |
2002
|
| gptkbp:publisher |
gptkb:Charles_River_Media
|
| gptkbp:series |
Game Programming Wisdom
|
| gptkbp:subject |
gptkb:artificial_intelligence
game development |
| gptkbp:bfsParent |
gptkb:Video_Game_AI
|
| gptkbp:bfsLayer |
8
|
| https://www.w3.org/2000/01/rdf-schema#label |
AI Game Programming Wisdom
|