gptkbp:instance_of
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gptkb:Graphics_Processing_Unit
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gptkbp:api
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gptkb:Vulkan
gptkb:Direct_X
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gptkbp:application
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gptkb:virtual_reality
gptkb:Gaming
Augmented reality
3 D rendering
User interface graphics
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gptkbp:architecture
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gptkb:Power_VR_SGX
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gptkbp:compatibility
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gptkb:Windows_Mobile
gptkb:Android
gptkb:i_OS
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gptkbp:developed_by
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gptkb:Imagination_Technologies
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gptkbp:features
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Anti-aliasing
Multi-threading support
Deferred rendering
Anisotropic filtering
High dynamic range rendering
Compute shaders
Fragment shaders
Geometry shaders
Vertex shaders
Tile-based rendering
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gptkbp:graphics
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gptkb:Open_GL
gptkb:Open_CL
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https://www.w3.org/2000/01/rdf-schema#label
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Power VR Series5 XT
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gptkbp:manufacturer
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gptkb:TSMC
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gptkbp:market_segment
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gptkb:smartphone
Tablets
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gptkbp:memory_type
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gptkb:LPDDR2
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gptkbp:performance
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Low latency
High throughput
High performance for mobile graphics
High fill rate
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gptkbp:power_consumption
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Low power consumption
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gptkbp:ram
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High memory bandwidth
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gptkbp:release_year
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gptkb:2010
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gptkbp:shader_model
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gptkb:Shader_Model_3.0
Shader Model 2.0
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gptkbp:stall_speed
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Up to 400 MHz
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gptkbp:successor
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gptkb:Power_VR_Series6
gptkb:Power_VR_Series6_XT
gptkb:Power_VR_Series7
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gptkbp:supports
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gptkb:Open_GL_ES_3.0
gptkb:Open_GL_ES_2.0
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gptkbp:used_in
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gptkb:mobile_devices
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gptkbp:video_output
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ETC1
PVRTC
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gptkbp:bfsParent
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gptkb:Power_VR_SGX543_MP2
gptkb:Power_VR_SGX554_MP4
gptkb:Power_VR_SGX544
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gptkbp:bfsLayer
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6
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