Power VR G6430

GPTKB entity

Statements (61)
Predicate Object
gptkbp:instance_of gptkb:Graphics_Processing_Unit
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:i_Pad_Air
gptkb:i_Phone_5s
gptkb:i_Phone_5_S
gptkbp:api gptkb:Vulkan
gptkb:chess_match
gptkbp:application gptkb:football_match
gptkb:musician
gptkb:software
Graphics Rendering
3 D Applications
gptkbp:architectural_style gptkb:Power_VR_Series6
gptkbp:direct_xsupport gptkb:Direct_X_11
gptkbp:features Tessellation
Dynamic Parallelism
Multi-Sampling Anti-Aliasing
Geometry Shaders
Deferred Rendering
gptkbp:gpuarchitecture gptkb:Open_CL_1.2
https://www.w3.org/2000/01/rdf-schema#label Power VR G6430
gptkbp:image Anisotropic Filtering
gptkbp:involved_units gptkb:16
gptkbp:lighting Unified Shading
gptkbp:manufacturer gptkb:Imagination_Technologies
gptkbp:market_segment Mobile Graphics
Embedded Graphics
Automotive Graphics
Io T Device Graphics
Set-top Box Graphics
Smart TV Graphics
Smartphone Graphics
Tablet Graphics
Wearable Device Graphics
gptkbp:number_of_cores gptkb:4
gptkbp:open_glsupport Open GLES 3.0
gptkbp:performance High Performance
GFLOPS
G Batch/s
G Command/s
G Draw/s
G Pixel/s
G Primitive/s
G Shader/s
G Texel/s
G Triangle/s
G Vertex/s
gptkbp:population gptkb:Pixel_Shader_5.0
Vertex Shader 5.0
gptkbp:power_consumption Low Power
gptkbp:predecessor Power VRSG X554
gptkbp:produced_by 28 nm
gptkbp:ram 12.8 GB/s
Up to 2 GB
LPDD R3
gptkbp:release_year gptkb:2013
gptkbp:resolution 4096x4096
gptkbp:speed 500 M Hz
gptkbp:successor gptkb:Power_VR_G6450
gptkbp:used_in gptkb:smartphone
gptkbp:video_output 4 Render Targets