Power VR G6430

GPTKB entity

Statements (61)
Predicate Object
gptkbp:instance_of gptkb:Graphics_Processing_Unit
gptkbp:api gptkb:Open_GL
gptkb:Vulkan
gptkbp:application gptkb:Augmented_Reality
gptkb:virtual_reality
gptkb:Gaming
Graphics Rendering
3 D Applications
gptkbp:architecture gptkb:Power_VR_Series6
gptkbp:clock_speed 500 MHz
gptkbp:direct_xsupport gptkb:Direct_X_11
gptkbp:features Tessellation
Dynamic Parallelism
Multi-Sampling Anti-Aliasing
Geometry Shaders
Deferred Rendering
gptkbp:gpucompute gptkb:Open_CL_1.2
gptkbp:has_units gptkb:16
https://www.w3.org/2000/01/rdf-schema#label Power VR G6430
gptkbp:image_processing Anisotropic Filtering
gptkbp:manufacturer gptkb:Imagination_Technologies
gptkbp:manufacturing_process 28 nm
gptkbp:market_segment Mobile Graphics
Embedded Graphics
Automotive Graphics
Io T Device Graphics
Set-top Box Graphics
Smart TV Graphics
Smartphone Graphics
Tablet Graphics
Wearable Device Graphics
gptkbp:memory_type gptkb:LPDDR3
gptkbp:number_of_cores gptkb:4
gptkbp:open_glsupport gptkb:Open_GL_ES_3.0
gptkbp:performance High Performance
GFLOPS
GPixel/s
GTexel/s
GBatch/s
GCommand/s
GDraw/s
GPrimitive/s
GShader/s
GTriangle/s
GVertex/s
gptkbp:population_density gptkb:Pixel_Shader_5.0
Vertex Shader 5.0
gptkbp:power_consumption Low Power
gptkbp:predecessor gptkb:Power_VR_SGX554
gptkbp:ram 12.8 GB/s
Up to 2 GB
gptkbp:release_year gptkb:2013
gptkbp:render_output 4 Render Targets
gptkbp:resolution 4096x4096
gptkbp:shading_architecture Unified Shading
gptkbp:successor gptkb:Power_VR_G6450
gptkbp:used_in gptkb:mobile_devices
gptkbp:bfsParent gptkb:i_Pad_Air
gptkb:i_Phone_5s
gptkb:i_Phone_5_S
gptkbp:bfsLayer 5