gptkbp:instance_of
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gptkb:API
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gptkbp:bfsLayer
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3
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gptkbp:bfsParent
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gptkb:Frostbite_1.5
gptkb:Snapdragon_400_series
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gptkbp:developed_by
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gptkb:Microsoft
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gptkbp:enables
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Real-time Graphics Rendering
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gptkbp:enhances
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Graphics Performance
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gptkbp:features
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gptkb:Direct_Compute
Tessellation
Multithreading
Compute Shaders
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https://www.w3.org/2000/01/rdf-schema#label
|
Direct X 11
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gptkbp:improves
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Visual Fidelity
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gptkbp:introduced
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Shader Model 5.0
tessellation
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gptkbp:is_available_on
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gptkb:GOG.com
gptkb:Epic_Games_Store
gptkb:Origin
gptkb:Battle.net
gptkb:Steam
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gptkbp:is_compatible_with
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gptkb:Windows_Vista
gptkb:Windows_8
gptkb:operating_system
gptkb:Windows_7
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gptkbp:is_part_of
|
gptkb:Microsoft_Windows_SDK
gptkb:Direct_X_Family
|
gptkbp:is_supported_by
|
gptkb:DJ
gptkb:Intel
gptkb:AMD
|
gptkbp:is_used_by
|
Game Engines
|
gptkbp:is_used_for
|
gptkb:aircraft
Game Development
Graphics Programming
Augmented Reality Applications
Virtual Reality Applications
|
gptkbp:is_used_in
|
PC Gaming
Console Gaming
|
gptkbp:platform
|
gptkb:operating_system
|
gptkbp:predecessor
|
gptkb:Direct_X_10
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gptkbp:provides
|
Hardware Abstraction Layer
|
gptkbp:release_date
|
October 2009
|
gptkbp:requires
|
Compatible Graphics Hardware
|
gptkbp:successor
|
gptkb:Direct_X_12
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gptkbp:supports
|
gptkb:Pixel_Shader_5.0
gptkb:Direct_X_Raytracing_(DXR)
gptkb:Direct3_D_11
gptkb:High_Dynamic_Range_(HDR)
Shader Model 5.0
Post-processing Effects
Depth Buffering
Occlusion Culling
Texture Compression
Instancing
Vertex Buffer Objects
Render Targets
Geometry Shader
3 D Graphics
Compute Resource Views
Multi-sampling Anti-aliasing (MSAA)
Shader Resource Views
Unordered Access Views
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gptkbp:used_in
|
gptkb:video_game
|