Direct X 11

GPTKB entity

Statements (62)
Predicate Object
gptkbp:instance_of gptkb:API
gptkbp:bfsLayer 3
gptkbp:bfsParent gptkb:Frostbite_1.5
gptkb:Snapdragon_400_series
gptkbp:developed_by gptkb:Microsoft
gptkbp:enables Real-time Graphics Rendering
gptkbp:enhances Graphics Performance
gptkbp:features gptkb:Direct_Compute
Tessellation
Multithreading
Compute Shaders
https://www.w3.org/2000/01/rdf-schema#label Direct X 11
gptkbp:improves Visual Fidelity
gptkbp:introduced Shader Model 5.0
tessellation
gptkbp:is_available_on gptkb:GOG.com
gptkb:Epic_Games_Store
gptkb:Origin
gptkb:Battle.net
gptkb:Steam
gptkbp:is_compatible_with gptkb:Windows_Vista
gptkb:Windows_8
gptkb:operating_system
gptkb:Windows_7
gptkbp:is_part_of gptkb:Microsoft_Windows_SDK
gptkb:Direct_X_Family
gptkbp:is_supported_by gptkb:DJ
gptkb:Intel
gptkb:AMD
gptkbp:is_used_by Game Engines
gptkbp:is_used_for gptkb:aircraft
Game Development
Graphics Programming
Augmented Reality Applications
Virtual Reality Applications
gptkbp:is_used_in PC Gaming
Console Gaming
gptkbp:platform gptkb:operating_system
gptkbp:predecessor gptkb:Direct_X_10
gptkbp:provides Hardware Abstraction Layer
gptkbp:release_date October 2009
gptkbp:requires Compatible Graphics Hardware
gptkbp:successor gptkb:Direct_X_12
gptkbp:supports gptkb:Pixel_Shader_5.0
gptkb:Direct_X_Raytracing_(DXR)
gptkb:Direct3_D_11
gptkb:High_Dynamic_Range_(HDR)
Shader Model 5.0
Post-processing Effects
Depth Buffering
Occlusion Culling
Texture Compression
Instancing
Vertex Buffer Objects
Render Targets
Geometry Shader
3 D Graphics
Compute Resource Views
Multi-sampling Anti-aliasing (MSAA)
Shader Resource Views
Unordered Access Views
gptkbp:used_in gptkb:video_game