gptkbp:instance_of
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gptkb:Graphics_Processing_Unit
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gptkbp:api
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gptkb:Vulkan
gptkb:Open_CL
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gptkbp:application
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gptkb:Augmented_Reality
gptkb:virtual_reality
gptkb:Gaming
Graphics Rendering
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gptkbp:architecture
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gptkb:Power_VR
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gptkbp:clock_speed
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Up to 600 MHz
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gptkbp:developed_by
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gptkb:Imagination_Technologies
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gptkbp:features
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Multi-core architecture
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gptkbp:fragment_shaders
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Up to 16
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gptkbp:has_units
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gptkb:16
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https://www.w3.org/2000/01/rdf-schema#label
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Power VR SGX554
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gptkbp:manufacturer
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gptkb:TSMC
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gptkbp:manufacturing_process
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28 nm
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gptkbp:market_segment
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gptkb:Consumer_Electronics
gptkb:Embedded_Systems
gptkb:smartphone
Automotive
Smart TVs
Tablets
Wearable Devices
Mobile Gaming
Set-top Boxes
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gptkbp:memory_type
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32-bit
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gptkbp:performance
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High Resolution
Low Latency
High Performance
Dynamic Lighting
Real-time Rendering
Post-processing Effects
Shadow Mapping
Anti-aliasing
High Frame Rates
Efficient Power Usage
Multi-sampling
Advanced Shading Techniques
Complex Effects
High Quality Textures
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gptkbp:power_consumption
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Low Power
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gptkbp:predecessor
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gptkb:Power_VR_SGX543
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gptkbp:processor
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gptkb:4
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gptkbp:ram
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High Bandwidth
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gptkbp:release_year
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gptkb:2012
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gptkbp:successor
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gptkb:Power_VR_G6200
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gptkbp:supports
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gptkb:Open_GL_ES_3.0
gptkb:Direct_X_11
gptkb:Open_GL_ES_2.0
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gptkbp:used_in
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gptkb:mobile_devices
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gptkbp:vertex_shaders
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Up to 16
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gptkbp:bfsParent
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gptkb:Power_VR_G6430
gptkb:Power_VR_SGX544
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gptkbp:bfsLayer
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6
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