Statements (69)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:engine
|
gptkbp:bfsLayer |
5
|
gptkbp:bfsParent |
gptkb:Id_Tech_5
gptkb:Id_Tech gptkb:Id_Tech_engines |
gptkbp:developed_by |
gptkb:id_Software
|
gptkbp:features |
gptkb:musician
gptkb:Database_Management_System gptkb:software gptkb:Game_Analytics gptkb:event gptkb:satellite Accessibility Features Performance Optimization Dynamic Lighting Multithreading Physics Simulation Character Customization Global Illumination Post-processing Effects Shadow Mapping Advanced AI Modular Architecture Dynamic Difficulty Adjustment User Interface Customization Networking Capabilities Custom Game Modes Spectator Mode Matchmaking System Community Tools Dynamic Weather Effects Particle Effects Voice Chat Support User-generated content support Scripting System Achievements System Physically Based Rendering (PBR) Replay System Game Monetization Options Terrain Rendering Level Streaming Game Modding Support In-game Editor Texture Streaming |
https://www.w3.org/2000/01/rdf-schema#label |
Id Tech 6
|
gptkbp:known_for |
Fast-paced gameplay
Real-time rendering High-quality graphics |
gptkbp:predecessor |
gptkb:Id_Tech_7
|
gptkbp:released_in |
gptkb:2016
|
gptkbp:successor |
gptkb:Id_Tech_5
|
gptkbp:supports |
gptkb:musician
gptkb:Vulkan gptkb:Direct_X_12 gptkb:video_game_series gptkb:High_Dynamic_Range_(HDR) gptkb:chess_match Ray Tracing Cross-platform play Dedicated Servers 4 K resolution |
gptkbp:used_in |
gptkb:Doom_(2016)_DLC
gptkb:Doom_(2016) gptkb:Doom_Eternal gptkb:Quake_Champions gptkb:Wolfenstein_II:_The_New_Colossus gptkb:Doom_Eternal_DLC gptkb:Wolfenstein:_Youngblood Quake Champions DLC |