Statements (67)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:game_engine
|
gptkbp:developed_by |
gptkb:id_Software
|
gptkbp:features |
gptkb:Internationalization_support
gptkb:Game_Analytics gptkb:Animation gptkb:Data gptkb:sound_system gptkb:event Accessibility Features Performance Optimization Dynamic Lighting Multithreading Physics Simulation Character Customization Global Illumination Post-processing Effects Shadow Mapping Advanced AI Modular Architecture Dynamic Difficulty Adjustment User Interface Customization Networking Capabilities Custom Game Modes Spectator Mode Matchmaking System Community Tools Dynamic Weather Effects Particle Effects Voice Chat Support User-generated content support Scripting System Achievements System Physically Based Rendering (PBR) Replay System Game Monetization Options Terrain Rendering Level Streaming Game Modding Support In-game Editor Texture Streaming |
https://www.w3.org/2000/01/rdf-schema#label |
Id Tech 6
|
gptkbp:known_for |
Fast-paced gameplay
Real-time rendering High-quality graphics |
gptkbp:predecessor |
gptkb:Id_Tech_7
|
gptkbp:released_in |
gptkb:2016
|
gptkbp:successor |
gptkb:Id_Tech_5
|
gptkbp:supports |
gptkb:Open_GL
gptkb:virtual_reality gptkb:cloud_computing gptkb:Vulkan gptkb:Direct_X_12 gptkb:High_Dynamic_Range_(HDR) Ray Tracing Cross-platform play Dedicated Servers 4 K resolution |
gptkbp:used_in |
gptkb:Doom_(2016)_DLC
gptkb:Doom_(2016) gptkb:Doom_Eternal gptkb:Quake_Champions gptkb:Wolfenstein_II:_The_New_Colossus gptkb:Doom_Eternal_DLC gptkb:Wolfenstein:_Youngblood Quake Champions DLC |
gptkbp:bfsParent |
gptkb:Id_Tech_engines
|
gptkbp:bfsLayer |
5
|