Statements (57)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:game_engine
|
gptkbp:developed_by |
gptkb:id_Software
|
gptkbp:features |
modular architecture
texture streaming AI enhancements multi-threading support dynamic lighting virtual reality support advanced physics |
gptkbp:has |
community support
debugging tools networking capabilities performance analysis tools security features performance benchmarks post-processing effects cross-platform play event management tools social features animation tools user interface design tools documentation and tutorials level design tools user feedback integration modding support dynamic resolution scaling content creation tools scripting support advanced audio features asset management tools cloud gaming support version control support game analytics tools game monetization tools visual scripting support high frame rate capabilities player engagement tools AI behavior design tools gameplay optimization tools live service support |
https://www.w3.org/2000/01/rdf-schema#label |
Id Tech 7
|
gptkbp:platforms |
gptkb:PC
gptkb:Nintendo_Switch gptkb:Xbox_One gptkb:Play_Station_4 |
gptkbp:released_in |
gptkb:2019
|
gptkbp:successor |
gptkb:Id_Tech_6
|
gptkbp:supports |
real-time ray tracing
high dynamic range (HDR) 8 K resolution |
gptkbp:used_in |
gptkb:Doom_Eternal
|
gptkbp:uses |
gptkb:Open_GL
gptkb:Vulkan gptkb:Direct_X_12 |
gptkbp:written_in |
gptkb:C++
|
gptkbp:bfsParent |
gptkb:Id_Tech_engines
|
gptkbp:bfsLayer |
5
|