Statements (1,692)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
gptkb:first-person_shooter |
gptkbp:abilities |
gptkb:supervillain
gptkb:Maykr gptkb:Hell_Priests gptkb:Archvile gptkb:Blood_Punch gptkb:Doom_Hunter gptkb:Hell_Knights gptkb:Plasma_Rifle gptkb:Super_Shotgun gptkb:Cyberdemons gptkb:magical_abilities gptkb:Doom_Slayer's_Suit gptkb:The_Father gptkb:Whiplash gptkb:combat_skills gptkb:Doom_Slayer's_Chainsaw gptkb:Doom_Slayer's_Fist gptkb:Doom_Slayer's_Gauntlet gptkb:Doom_Slayer's_Shield gptkb:BFG_9000 gptkb:Doom_Blade gptkb:Frag_Grenade gptkb:protagonist gptkb:Sentinel_Crystal gptkb:Runes gptkb:Baron_of_Hell gptkb:Cacodemon gptkb:Hell_Knight gptkb:Doom_Slayer's_Armor gptkb:challenges gptkb:Demon gptkb:bombs gptkb:expansion gptkb:Tyrant gptkb:military_strategy gptkb:Prowler gptkb:Marauder gptkb:Energy_Sword gptkb:Dash gptkb:Ballista gptkb:Blood_Maykr gptkb:Combat_Shotgun gptkb:Dread_Knight gptkb:Flame_Belch gptkb:Gauss_Cannon gptkb:Heavy_Cannon gptkb:Ice_Bomb gptkb:Sentinel_Hammer gptkb:The_Khan_Maykr gptkb:Unmaykr gptkb:Icon_of_Sin gptkb:Hook gptkb:Speed gptkb:Imperium_of_Man gptkb:weapons gptkb:shield gptkb:Cyberdemon gptkb:food_chain gptkb:character gptkb:Summoner Mobility Resource Management Strategy yes Upgrades Aggression Customization superhuman strength Environmental Interactions agility Power-ups main protagonist dash Replayability Weapon Mastery main character The Dark Lord Combat Strategies Gatling Gun won several awards The Betrayer Wall climbing received critical acclaim Rocket Launcher varied arsenal includes boss battles double jump Enemy Weaknesses Weapon Mods features a variety of enemies has a multiplayer component Glory Kill Micro Missiles also known as Doomguy Doom Hunters Combat Flow Demon Key Remote Detonation features new gameplay mechanics Dash ability Double jump Glory Kills Weapon Upgrade Doom Slayer's Power-ups Doom Slayer's Upgrades fights Demons has Abilities has Armor has Backstory is Iconic is Legendary is Powerful is Relentless is The Bane Of Hell is The Chosen One is The Destroyer is The Doom Guy is The Slayer is Vengeful uses Weapons Chainsaw Fuel features a heavy metal soundtrack has a focus on speed and mobility has a variety of weapons includes orchestral elements in soundtrack includes platforming elements is a direct sequel to Doom (2016) part of Doom franchise Remote Detonated Rocket a.k.a. Doom Guy a.k.a. The Doom Slayer a.k.a. The Slayer Doom Slayer's past foes The Icon of Sin's minions various demon factions |
gptkbp:advertising |
active on Twitter and Instagram
Doom Eternal marketing campaign |
gptkbp:antagonist |
gptkb:Hell_Priests
gptkb:Doom_Hunter gptkb:The_Khan_Maykr gptkb:Icon_of_Sin gptkb:Vega Doom Slayer's enemies Doom Eternal's Khan Maykr Hell's demons |
gptkbp:armament |
gptkb:BFG_9000
gptkb:Team_Rocket gptkb:shotgun gptkb:food_chain yes plasma rifle melee attacks varied arsenal variety of firearms |
gptkbp:art_style |
gptkb:science_fiction
gptkb:horror heavy metal dark fantasy stylized graphics highly stylized graphics gory visuals heavy metal aesthetic |
gptkbp:audience |
highly positive
|
gptkbp:available_on |
gptkb:PC
gptkb:Nintendo_Switch gptkb:Xbox_One gptkb:Play_Station_4 gptkb:Play_Station_5 gptkb:Xbox_Series_X/_S |
gptkbp:awards |
gptkb:Best_Visual_Design_at_Golden_Joystick_Awards_2020
gptkb:Best_Performance gptkb:Best_Action_Game gptkb:Best_Audio_Design gptkb:Best_Game gptkb:Best_Game_Direction gptkb:Game_of_the_Year gptkb:Best_Action_Game_at_Golden_Joystick_Awards_2020 gptkb:Best_Narrative gptkb:Critics'_Choice_at_Golden_Joystick_Awards_2020 gptkb:Best_Art_Direction gptkb:Best_Score/_Music Best Art Direction at The Game Awards 2020 Best Audio Design at The Game Awards 2020 Best Audio at Golden Joystick Awards 2020 Best Game at Golden Joystick Awards 2020 Best Performance at The Game Awards 2020 Best Action Game at The Game Awards 2020 Best Game at The Game Awards 2020 Best Audio at The Game Awards 2020 |
gptkbp:bafta_games_award |
gptkb:Best_Game
Game Design |
gptkbp:battle |
gptkb:power-ups
gptkb:multiplayer_modes gptkb:first-person_shooter fast-paced fast-paced gameplay resource management boss battles strategic environmental hazards platforming elements weapon upgrades enemy variety varied enemy types weapon variety environmental kills melee attacks glory kills chainsaw mechanics arena-style |
gptkbp:boss_fights |
gptkb:The_Archvile
gptkb:The_Cacodemon gptkb:The_Doom_Slayer gptkb:The_Hell_Knight gptkb:The_Icon_of_Sin gptkb:The_Mancubus gptkb:The_Pain_Elemental gptkb:The_Blood_Maykr gptkb:The_Doom_Hunter's_Mech gptkb:The_Icon_of_Sin's_Minions gptkb:The_Ancient_Ones gptkb:The_Seraphim gptkb:The_Revenant gptkb:The_Sentinel gptkb:The_Baron_of_Hell gptkb:The_Doom_Hunter gptkb:The_Prowler gptkb:Marauder gptkb:Dread_Knight gptkb:Vega gptkb:Cyberdemon gptkb:Spirit gptkb:The_Gladiator The Summoner The Marauder The Dark Lord The Tyrant The Lost Souls The Betrayer The Imp The Wraiths' Minions The Wraiths The Whiplash The Doom Slayer's Legacy The Ancient Ones' Minions The Archviles' Minions The Betrayer's Minions The Cacodemons' Minions The Cyberdemons' Minions The Dark Lords' Minions The Demonic Forces The Demonic Forces' Minions The Doom Slayer's Allies The Doom Slayer's Enemies The Doom Slayer's Minions The Doom Slayer's Past Enemies The Doom Slayer's Rivals The Hell Guards The Hell Guards' Minions The Hell Knights' Minions The Hell's Forces The Icon of Sin's Guardians The Lost Souls' Minions The Mancubus' Minions The Marauder's Minions The Pain Elementals' Minions The Revenants' Minions The Sentinel's Enemies The Sentinel's Minions |
gptkbp:character |
gptkb:Doom_Hunter
gptkb:Dr._Samuel_Hayden gptkb:The_Icon_of_Sin gptkb:Seraphim gptkb:Marauder gptkb:The_Khan_Maykr gptkb:Vega |
gptkbp:character_design |
gptkb:Doom_Slayer
gptkb:Demon |
gptkbp:cinematography |
gptkb:The_Icon_of_Sin
gptkb:The_End_of_the_World gptkb:The_Father gptkb:The_Sentinel_Prime The Dark Lord The Betrayer The Rise of the Dark Lord The Betrayal of the Sentinels The Doom Slayer's Past The Return of the Doom Slayer |
gptkbp:collectibility |
gptkb:Sentinel_Batteries
yes Codex entries Praetor Suit Tokens Toy figurines Empyrean Keys Album Records Toy Figures Secret Encounters |
gptkbp:combat_system |
gptkb:in-game_currency
gptkb:power-ups gptkb:blood_punch gptkb:multiplayer_modes audio cues fast-paced resource management upgrades boss battles melee combat environmental hazards player feedback modifications movement mechanics arena-based co-op gameplay visual feedback difficulty levels unlockable content platforming elements weapon customization strategic combat single-player campaign enemy variety enemy behavior enemy AI weapon variety combat challenges enemy types skill-based gameplay combat rewards player abilities combat arenas player mobility combat pacing dynamic encounters dash mechanic glory kills combat flow chainsaw usage enemy weak points flame belch strategic resource use |
gptkbp:community |
gptkb:modding_community
gptkb:speedrunning_community active yes fan art streaming active modding community competitive players modding support streaming community |
gptkbp:community_engagement |
active modding community
|
gptkbp:community_events |
gptkb:speedrunning_community
tournaments fan art contests modding competitions |
gptkbp:community_support |
active
yes |
gptkbp:composed_by |
gptkb:Mick_Gordon
|
gptkbp:composer |
gptkb:Mick_Gordon
|
gptkbp:critical_reception |
Highly acclaimed
Positive positive positive reviews highly acclaimed generally favorable reviews generally positive reviews highly praised very positive high praise Metacritic score 88/100 Open Critic score 89/100 |
gptkbp:crossover |
gptkb:Rocket_League
gptkb:Fortnite gptkb:Super_Smash_Bros._Ultimate gptkb:Minecraft gptkb:Fall_Guys yes Doom Slayer in Fortnite Doom Slayer in Super Smash Bros. Ultimate |
gptkbp:demons |
gptkb:Archvile
gptkb:Hell_Knights gptkb:Marauders gptkb:Cyberdemon various types |
gptkbp:developed_by |
gptkb:id_Software
gptkb:multiple_platforms |
gptkbp:developer |
gptkb:id_Software
|
gptkbp:dice_awards |
Outstanding Achievement in Gameplay
Outstanding Achievement in Design |
gptkbp:difficulty_levels |
gptkb:Ultra-Nightmare
gptkb:Ultra_Nightmare gptkb:horror yes multiple Multiple difficulty levels Hurt Me Plenty I'm Too Young to Die Ultra Violence Ultra-Violence I Am Too Young To Die |
gptkbp:dlc |
gptkb:The_Ancient_Gods_-Part_One
gptkb:Doom_Eternal:_The_Ancient_Gods_–_Part_Two gptkb:The_Ancient_Gods_–_Part_One gptkb:The_Ancient_Gods_–_Part_Two gptkb:Doom_Eternal:_The_Ancient_Gods_–_Part_One gptkb:The_Ancient_Gods gptkb:Invasion_Mode gptkb:Doom_Eternal:_The_Ancient_Gods yes The Ancient Gods -Part Two |
gptkbp:doom_eternal_collector's_edition |
gptkb:limited_edition
includes physical items |
gptkbp:doom_eternal_deluxe_edition |
gptkb:limited_edition
includes additional content |
gptkbp:doom_eternal_lore |
gptkb:Star_Wars_universe
|
gptkbp:doom_eternal_merchandise |
apparel and accessories
|
gptkbp:doom_eternal_soundtrack |
gptkb:Mick_Gordon
released separately |
gptkbp:doom_eternal's_achievements |
numerous
|
gptkbp:doom_eternal's_art_style |
stylized violence
|
gptkbp:doom_eternal's_challenges |
varied and engaging
|
gptkbp:doom_eternal's_character |
Doom Slayer is a silent protagonist.
|
gptkbp:doom_eternal's_character_design |
iconic and memorable
|
gptkbp:doom_eternal's_collectibles |
hidden items
|
gptkbp:doom_eternal's_community |
active modding community
active and engaged active fanbase |
gptkbp:doom_eternal's_community_events |
frequent
regular updates |
gptkbp:doom_eternal's_community_feedback |
influenced updates.
|
gptkbp:doom_eternal's_difficulty_levels |
multiple options
|
gptkbp:doom_eternal's_dlc |
additional content
additional missions additional content released adds new content adds new missions and challenges |
gptkbp:doom_eternal's_enemies |
varied and challenging
various demon types |
gptkbp:doom_eternal's_fanbase |
dedicated and passionate
|
gptkbp:doom_eternal's_gameplay |
intense and rewarding
|
gptkbp:doom_eternal's_gameplay_mechanics |
innovative and engaging
|
gptkbp:doom_eternal's_graphics |
highly praised
highly detailed ray tracing support |
gptkbp:doom_eternal's_impact |
significant in gaming culture
influenced future FPS games influenced other FPS games |
gptkbp:doom_eternal's_influence |
inspired other FPS games
|
gptkbp:doom_eternal's_legacy |
considered a modern classic
modern classic in gaming modern classic in gaming. |
gptkbp:doom_eternal's_level_design |
complex and vertical
|
gptkbp:doom_eternal's_lore |
rich backstory
rich and expansive expands on the Doom universe |
gptkbp:doom_eternal's_marketing |
extensive
aggressive marketing campaign extensive promotional campaign aggressive promotional campaign |
gptkbp:doom_eternal's_mechanics |
glory kills
dash ability sword mechanics |
gptkbp:doom_eternal's_merchandise |
available
|
gptkbp:doom_eternal's_modding_community |
active and creative
|
gptkbp:doom_eternal's_mods |
supported on PC
|
gptkbp:doom_eternal's_multiplayer |
asymmetrical gameplay
Battlemode features 2v1 gameplay |
gptkbp:doom_eternal's_narrative |
continuation of the Doom storyline
epic and intense |
gptkbp:doom_eternal's_narrative_structure |
non-linear storytelling
|
gptkbp:doom_eternal's_narrative_style |
minimalist with environmental storytelling
|
gptkbp:doom_eternal's_performance |
optimized for various platforms
|
gptkbp:doom_eternal's_pre-orders |
high demand
|
gptkbp:doom_eternal's_release |
anticipated by fans
|
gptkbp:doom_eternal's_release_platforms |
cross-platform availability
|
gptkbp:doom_eternal's_replayability |
high
high due to collectibles high due to multiple modes high due to collectibles and difficulty modes |
gptkbp:doom_eternal's_reviews |
critically acclaimed
|
gptkbp:doom_eternal's_soundtrack_style |
heavy metal
|
gptkbp:doom_eternal's_speedrunning |
popular among players
|
gptkbp:doom_eternal's_story |
continuation of the Doom Slayer's saga
focuses on the fight against Hell focuses on the fight against the forces of Hell continues the saga of the Doom Slayer |
gptkbp:doom_eternal's_themes |
gptkb:heroism
gptkb:survival gptkb:sacrifice redemption destruction revenge and redemption redemption and vengeance |
gptkbp:doom_eternal's_updates |
frequent post-launch support
|
gptkbp:doom_eternal's_visual_effects |
impressive and immersive
|
gptkbp:doom_eternal's_weapons |
gptkb:Super_Shotgun
gptkb:BFG_9000 gptkb:food_chain Rocket Launcher diverse arsenal |
gptkbp:doom_eternal:_the_ancient_gods |
gptkb:expansion_pack
gptkb:expansion gptkb:DLC |
gptkbp:doom_eternal:_the_ancient_gods_part_two |
gptkb:expansion_pack
gptkb:expansion |
gptkbp:doom_eternal:_the_ancient_gods_–_part_one |
released on October 20, 2020
|
gptkbp:doom_eternal:_the_ancient_gods_–_part_two |
released on March 18, 2021
|
gptkbp:doom_franchise |
part of the Doom franchise
|
gptkbp:doom_slayer_allies |
gptkb:Samuel_Hayden
gptkb:Vega |
gptkbp:doom_slayer_armor |
gptkb:Praetor_Suit
|
gptkbp:doom_slayer_origin |
Ancient Sentinel
|
gptkbp:doom_slayer's_allies |
gptkb:The_Night_Sentinels
gptkb:Sentinels gptkb:Vega |
gptkbp:doom_slayer's_armor |
gptkb:Praetor_Suit
|
gptkbp:doom_slayer's_backstory |
explored in-game
ancient warrior against Hell |
gptkbp:enemy |
gptkb:art
gptkb:Archvile gptkb:Cacodemon gptkb:Hell_Knight gptkb:modding_community gptkb:sound_design gptkb:Marauder gptkb:Cyberdemon gptkb:character gptkb:design yes cultural references community discussions boss battles combat tactics game updates emotional impact player engagement combat encounters visual storytelling gameplay mechanics player feedback thematic elements environmental interactions player choices player strategies game balance unique abilities player immersion level design multiplayer elements strategic combat upgrades and modifications artistic influences new enemy types enemy variety critics' reviews varied enemy types fan reception enemy encounters gameplay variety enemy weaknesses player skill development difficulty scaling narrative integration influence on future games enemy AI behavior lore and backstory game mechanics integration iconic enemies combat flow demons from Hell visual diversity Doom Slayer's abilities combat rhythm Doom franchise legacy challenge and reward enemy animations enemy design evolution enemy roles returning enemies from Doom (2016) Doom Eternal DLCs |
gptkbp:enemy_types |
gptkb:supervillain
gptkb:Archvile gptkb:Doom_Hunter gptkb:Doom_Hunter's_Mech gptkb:Doom_Slayer's_Ghost gptkb:Doom_Slayer's_Sentinel gptkb:Doom_Slayer's_Spirit gptkb:Garchomp gptkb:Soldier gptkb:Pinky gptkb:Whiplash gptkb:Nick_Fury gptkb:Baron_of_Hell gptkb:Cacodemon gptkb:Doom_Slayer gptkb:Hell_Knight gptkb:monsters gptkb:Demon gptkb:Tyrant gptkb:Prowler gptkb:Marauder gptkb:Arachnotron gptkb:Blood_Maykr gptkb:Dread_Knight gptkb:Fodder gptkb:Maledict gptkb:Icon_of_Sin gptkb:Imperium_of_Man gptkb:Cyberdemon gptkb:Spirit gptkb:Summoner bosses Doom Slayer's enemies Possessed Engineer Possessed Security Possessed Soldier |
gptkbp:engine |
gptkb:id_Tech_7
|
gptkbp:engine_type |
gptkb:id_Tech_7
|
gptkbp:esports |
growing interest
|
gptkbp:events |
gptkb:Quake_Con_2019
gptkb:Gamescom_2019 E3 2019 |
gptkbp:expansion |
gptkb:The_Ancient_Gods_-Part_One
gptkb:The_Ancient_Gods_–_Part_One gptkb:The_Ancient_Gods_–_Part_Two gptkb:The_Ancient_Gods gptkb:Doom_Eternal:_The_Ancient_Gods_-Part_Two gptkb:Doom_Eternal:_The_Ancient_Gods The Ancient Gods -Part Two |
gptkbp:expansion_pack |
gptkb:The_Ancient_Gods_–_Part_One
gptkb:The_Ancient_Gods_–_Part_Two gptkb:The_Ancient_Gods |
gptkbp:fan_art |
popular among fans
|
gptkbp:fan_base |
gptkb:gaming_community
large dedicated large and dedicated dedicated fan community Doom fans FPS enthusiasts |
gptkbp:fan_events |
Doom Eternal fan art contests
|
gptkbp:feature |
gptkb:sword
destructible environments platforming mechanics upgradable weapons glory kills dash ability |
gptkbp:features |
gptkb:exploration
gptkb:sword gptkb:Archvile gptkb:Doom_Hunter gptkb:UAC gptkb:Whiplash gptkb:Earth gptkb:Mars gptkb:Exploration gptkb:Baron_of_Hell gptkb:Cacodemon gptkb:Doom_Slayer gptkb:Hell_Knight gptkb:multiplayer_mode gptkb:challenges gptkb:Demon gptkb:Sentinel gptkb:collectibles gptkb:Tyrant gptkb:Prowler gptkb:Marauder gptkb:Arachnotron gptkb:Blood_Maykr gptkb:Doom_Slayer's_Fortress gptkb:Dread_Knight gptkb:Fodder gptkb:Maledict gptkb:Hell gptkb:Imperium_of_Man gptkb:weapons gptkb:Cyberdemon gptkb:Spirit gptkb:Summoner customization options fast-paced gameplay resource management upgrades boss battles combat platforming puzzle-solving customization environmental hazards Fast-paced combat Multiplayer mode combat mechanics new weapons environmental storytelling new abilities destructible environments secrets heavy metal music Environmental storytelling new enemies puzzle-solving elements platforming elements weapon customization single-player campaign skill trees upgradable abilities new enemy types platforming mechanics enemy variety upgradable weapons Weapon customization Platforming elements mod support secret areas fast-paced combat double jump customizable loadouts demonic enemies weapon mods multiplayer combat dash mechanic glory kills Demonic enemies sprint mechanic Upgradable abilities upgrades for weapons Gore mechanics demons from Hell first-person shooter gameplay new movement mechanics demons from previous Doom games power-ups in multiplayer |
gptkbp:features_character |
gptkb:Dr._Samuel_Hayden
gptkb:Doom_Slayer gptkb:Vega |
gptkbp:first_edition |
gptkb:Doom_Eternal:_Collector's_Edition
gptkb:Doom_Eternal:_Deluxe_Edition |
gptkbp:follows |
gptkb:Doom_(2016)
gptkb:Doom_Slayer |
gptkbp:franchise |
gptkb:Doom
|
gptkbp:game_awards |
gptkb:Golden_Joystick_Awards_2020
gptkb:DICE_Awards_2021 gptkb:Steam_Awards_2020_-Best_Visual_Style gptkb:Steam_Awards_2020_-Game_of_the_Year gptkb:Steam_Awards_2020_-Labor_of_Love gptkb:The_Game_Awards_2020 gptkb:Game_Informer_Best_of_2020_-Best_Soundtrack gptkb:IGN_Best_of_2020_-Best_Soundtrack Golden Joystick Awards 2020 -Best Audio Golden Joystick Awards 2020 -Best Game Expansion Golden Joystick Awards 2020 -Best Indie Game Golden Joystick Awards 2020 -Best Storytelling Golden Joystick Awards 2020 -Best Visual Design BAFTA Games Awards 2021 -Best Audio The Game Awards 2020 -Best Audio Design The Game Awards 2020 -Best Score and Music The Game Awards 2020 -Game of the Year BAFTA Games Awards 2021 -Best Game DICE Awards 2021 -Outstanding Achievement in Design The Game Awards 2020 -Best Performance The Game Awards 2020 -Best Action Game Game Developers Choice Awards 2021 -Game of the Year BAFTA Games Awards 2021 -Best Performer in a Supporting Role BAFTA Games Awards 2021 -Best Game Design DICE Awards 2021 -Game of the Year Game Developers Choice Awards 2021 -Best Audio Game Developers Choice Awards 2021 -Best Design Golden Joystick Awards 2020 -Best Multiplayer Game Steam Awards 2020 -Best Game Expansion Steam Awards 2020 -Best Soundtrack BAFTA Games Awards 2021 -Best Technical Achievement DICE Awards 2021 -Outstanding Achievement in Original Music Composition DICE Awards 2021 -Outstanding Achievement in Sound Design Game Informer Best of 2020 -Best Action Game Game Informer Best of 2020 -Game of the Year IGN Best of 2020 -Best Action Game IGN Best of 2020 -Best Game of the Year IGN Best of 2020 -Best PC Game IGN Best of 2020 -Best Play Station Game IGN Best of 2020 -Best Switch Game IGN Best of 2020 -Best Xbox Game PC Gamer Best of 2020 -Best Action Game PC Gamer Best of 2020 -Game of the Year |
gptkbp:game_design |
gptkb:visual_effects
gptkb:collectibles customization options boss battles dynamic gameplay varied environments environmental storytelling immersive storytelling level design puzzle-solving elements weapon customization exploration elements upgradable abilities enemy variety skill tree varied enemy types enemy encounters level-based narrative choices secret areas upgrade system challenge modes audio design dynamic difficulty adjustment fast-paced combat strategic resource management rewarding exploration combat arenas challenging boss fights combat puzzles arena-style combat visceral combat mechanics intense boss encounters multilayered level design |
gptkbp:game_engine |
gptkb:id_Tech_7
|
gptkbp:game_features |
gptkb:exploration
gptkb:runes gptkb:seasonal_events gptkb:visual_effects gptkb:trophy gptkb:challenges gptkb:Demon gptkb:collectibles gptkb:sound_design gptkb:character_development community events customization options game physics resource management upgrades boss battles combat platforming puzzle-solving customization community challenges puzzle elements environmental hazards achievements fan service fast-paced action cross-platform play combat mechanics environmental storytelling new abilities destructible environments leaderboards narrative elements multiplayer maps new enemies in-game challenges platforming elements weapon customization rune system cross-play post-launch support difficulty settings seasonal content AI behavior enemy variety upgradable weapons varied enemy types photo mode mod support co-op elements secret areas upgrade system lore exploration dynamic difficulty adjustment enemy weaknesses speedrun mode fast-paced combat campaign missions combat arenas customizable difficulty platforming sections weapon mods dash mechanic glory kills sword mechanics weapon balancing sword weapon enemy weak points new movement mechanics sword mechanic demons with unique abilities multiplayer mode called Battlemode |
gptkbp:game_length |
15-30 hours
10-20 hours approximately 10-15 hours approximately 15-20 hours approximately 10-20 hours |
gptkbp:game_mechanic |
gptkb:exploration
gptkb:user_interface gptkb:art gptkb:power-ups gptkb:first-person_shooter gptkb:multiplayer_mode gptkb:speedrunning_community gptkb:sound_design gptkb:game_engine tutorials resource management upgrades boss battles in-game events combat platforming puzzle solving puzzle-solving combat encounters community challenges visual storytelling environmental hazards player feedback co-op gameplay level design map design narrative elements character progression multiplayer elements story progression weapon customization combat strategy skill trees difficulty settings story-driven missions enemy variety enemy AI mod support environmental kills co-op elements game modes secret areas melee attacks sword combat upgrade system challenge modes weapon types dynamic combat encounters enemy AI behavior grenade throwing movement speed game mechanics integration enemy design combat puzzles demonic enemies multiplayer balance dash mechanic glory kills combat flow chainsaw usage environmental traversal enemy weak points dash movement flame belch ice bomb |
gptkbp:game_mechanics |
gptkb:exploration
gptkb:runes gptkb:power-ups gptkb:teamwork gptkb:challenges gptkb:Demon gptkb:collectibles gptkb:sound_design gptkb:strategy resource management upgrades combat platforming visual storytelling environmental hazards fast-paced action level design narrative elements weapon customization player choice boss fights difficulty settings enemy variety enemy AI environmental kills secret areas skill-based gameplay upgrade system fast-paced combat strategic resource management combat arenas movement speed weapon mods multiplayer balance dash mechanic glory kills dash ability sword mechanics chainsaw usage environmental traversal enemy weak points sword mechanic sentinel crystals |
gptkbp:game_mode |
single-player
multiplayer |
gptkbp:game_modes |
gptkb:Battlemode
gptkb:Single_Player gptkb:Invasion_Mode Multiplayer Single-player single-player multiplayer |
gptkbp:game_play_feature |
gptkb:exploration
combat platforming |
gptkbp:game_replayability |
high
High replay value New Game Plus mode Master Levels |
gptkbp:game_series |
gptkb:Doom
|
gptkbp:game_setting |
Earth and Hell
|
gptkbp:game_type |
gptkb:first-person_shooter
|
gptkbp:game_updates |
yes
regular updates post-launch |
gptkbp:game_world |
gptkb:The_Blood_Swamps
gptkb:Sentinel_Prime gptkb:Earth gptkb:Mars gptkb:The_City_of_the_Damned gptkb:The_Doom_Slayer's_Temple gptkb:Hell The Fortress of Doom The Taras Nabad UAC facilities |
gptkbp:gameplay |
gptkb:brutal
fast-paced resource management upgrades strategic intense platforming elements satisfying brutal combat fast-paced combat strategic resource management upgrades and customization |
gptkbp:gameplay_genre |
gptkb:first-person_shooter
|
gptkbp:genre |
gptkb:first-person_shooter
|
gptkbp:graphics |
high-quality
post-processing effects environmental storytelling realistic textures High-quality graphics particle effects highly detailed dynamic lighting highly detailed environments performance optimization features ray tracing support immersive sound design support for mods motion blur effects customizable graphics settings varied enemy designs stylized art direction optimized for next-gen consoles advanced visual effects high-quality character models support for 4 K resolution smooth frame rates detailed weapon designs high frame rate performance visceral combat animations visual fidelity improvements over Doom (2016) |
gptkbp:has_a_competitive_aspect |
ranked matches
|
gptkbp:has_achievements |
gptkb:BFG_Division
gptkb:The_Only_Thing_They_Fear_Is_You gptkb:The_Last_Judgment gptkb:The_Unforgiving gptkb:The_Slayer's_Testament gptkb:The_Ultimate_Completionist gptkb:The_Unforgiving_Slayer gptkb:The_Conqueror gptkb:The_Unholy_Trinity gptkb:Doom_Slayer gptkb:Master_of_the_Hunt gptkb:The_Collector gptkb:The_Completionist yes The Dark Lord The Unbreakable The Unstoppable Force The Unstoppable The Unyielding The Unrelenting over 30 achievements A Gift from Beyond The Doom Slayer's Testament The Eternal Slayer The Slayer's Challenge The Ultimate Collector The Ultimate Slayer The Ultimate Slayer's Challenge The Ultimate Slayer's Testament The Ultimate Unbreakable The Ultimate Unbreakable Slayer The Ultimate Unforgiving The Ultimate Unforgiving Slayer The Ultimate Unrelenting The Ultimate Unrelenting Slayer The Ultimate Unstoppable The Ultimate Unstoppable Force Slayer The Ultimate Unyielding The Ultimate Unyielding Slayer The Unbreakable Slayer The Unrelenting Slayer The Unstoppable Force Slayer The Unyielding Slayer |
gptkbp:has_awards |
gptkb:Best_Performance
gptkb:Best_Action_Game gptkb:Best_Audio_Design gptkb:Best_Game_Direction gptkb:Game_of_the_Year gptkb:Best_Art_Direction Game Awards nominations |
gptkbp:has_character |
gptkb:Doom_Slayer
Demon characters |
gptkbp:has_community |
gptkb:Modding_community
gptkb:modding_community gptkb:speedrunning_community active modding community competitive players Active player community competitive gaming community streaming community Competitive scene fan art community |
gptkbp:has_crossover |
no
yes |
gptkbp:has_enemies |
gptkb:supervillain
gptkb:Archvile gptkb:Doom_Hunter gptkb:Garchomp gptkb:Soldier gptkb:Fodder_Demon gptkb:Pinky gptkb:Whiplash gptkb:Baron_of_Hell gptkb:Cacodemon gptkb:Doom_Slayer gptkb:Hell_Knight gptkb:Demon gptkb:Tyrant gptkb:Prowler gptkb:Marauder gptkb:Arachnotron gptkb:Blood_Maykr gptkb:Dread_Knight gptkb:Fodder gptkb:Maledict gptkb:Icon_of_Sin gptkb:Imperium_of_Man gptkb:Cyberdemon gptkb:Spirit gptkb:Summoner Doom Slayer's enemies Possessed Engineer Possessed Security Possessed Soldier Doom Slayer's Enemies Possessed Heavy |
gptkbp:has_expansion |
gptkb:The_Ancient_Gods_–_Part_One
gptkb:The_Ancient_Gods_–_Part_Two gptkb:Doom_Eternal:_The_Ancient_Gods_-Part_One gptkb:The_Ancient_Gods gptkb:Doom_Eternal:_The_Ancient_Gods_-Part_Two yes |
gptkbp:has_fan_base |
active online community
|
gptkbp:has_feature |
Cross-play
Team-based gameplay |
gptkbp:has_gameplay_element |
gptkb:exploration
gptkb:runes gptkb:power-ups gptkb:challenges gptkb:collectibles resource management upgrades boss battles combat platforming puzzle solving puzzle-solving dash environmental hazards fast-paced action combat mechanics modifications movement mechanics environmental storytelling destructible environments difficulty levels sprint weapon customization strategic combat environmental puzzles enemy variety enemy AI mod support enemy types secret areas upgrade system dynamic difficulty weapon types double jump combat arenas co-op features glory kills |
gptkbp:has_leaderboards |
yes
|
gptkbp:has_leadership |
gptkb:supervillain
gptkb:Archvile gptkb:Doom_Hunter gptkb:The_Doom_Slayer gptkb:The_Icon_of_Sin gptkb:Whiplash gptkb:The_Seraphim gptkb:Seraphim gptkb:The_Doom_Hunter gptkb:Baron_of_Hell gptkb:Cacodemon gptkb:Hell_Knight gptkb:Gladiator gptkb:Prowler gptkb:Marauder gptkb:Blood_Maykr gptkb:Dread_Knight gptkb:The_Khan_Maykr gptkb:Icon_of_Sin gptkb:Vega gptkb:Cyberdemon gptkb:Spirit gptkb:Summoner gptkb:The_Gladiator The Dark Lord The Betrayer |
gptkbp:has_lore |
gptkb:Star_Wars_universe
gptkb:Argent_energy yes Doom Slayer's backstory the Sentinel race Doom Slayer's origins the conflict between Heaven and Hell the history of Hell the role of the Doom Slayer Hell lore Maykr lore Sentinel lore |
gptkbp:has_mechanic |
Power-ups
Health pickups Weapon pickups Glory Kills |
gptkbp:has_merchandise |
gptkb:posters
gptkb:collectibles gptkb:apparel yes art books soundtrack vinyls |
gptkbp:has_natural_feature |
gptkb:art
multiplayer experience |
gptkbp:has_new_bosses |
yes
|
gptkbp:has_partnerships_with |
gptkb:Xbox_Game_Pass
|
gptkbp:has_rating |
M for Mature
|
gptkbp:has_received |
positive reviews
|
gptkbp:has_reception |
generally positive reviews
|
gptkbp:has_sequel |
gptkb:Doom_Eternal:_The_Ancient_Gods
|
gptkbp:has_setting |
gptkb:The_Cultist_Base
gptkb:The_Blood_Swamps gptkb:Sentinel_Prime gptkb:Earth gptkb:Mars gptkb:The_City_of_the_Damned gptkb:The_Doom_Slayer's_Temple gptkb:The_Sentinel_Prime gptkb:The_Ancient_Gods gptkb:Hell Urdak The Fortress of Doom The Taras Nabad The Hell on Earth The Ruins of the Sentinel Demonic invasion |
gptkbp:has_soundtrack |
gptkb:Mick_Gordon
yes composed by Mick Gordon Heavy metal soundtrack |
gptkbp:has_speedrun_mode |
yes
|
gptkbp:has_spin_offs |
no
|
gptkbp:has_style |
gptkb:cosmetics
yes Character customization options suit upgrades Weapon customization options weapon mods mastery challenges rune upgrades |
gptkbp:has_theme |
gptkb:science_fiction
gptkb:Hell |
gptkbp:hell |
main antagonist
|
https://www.w3.org/2000/01/rdf-schema#label |
Doom Eternal
|
gptkbp:ign_score |
10/10
|
gptkbp:in-game_currency |
gptkb:runes
gptkb:Blood_Punch Praetor Suit Tokens Sentinel Crystals Weapon Points Empyrean Keys sentinel crystals weapon points |
gptkbp:in-game_items |
gptkb:power-ups
gptkb:armor gptkb:weapons upgrades |
gptkbp:includes |
gptkb:Doom_Slayer's_armor
gptkb:Doom_Eternal:_The_Ancient_Gods_-Part_One gptkb:Doom_Eternal:_The_Ancient_Gods_-Part_Two new weapons new abilities multiplayer maps new enemies platforming elements new multiplayer modes various demons as playable characters |
gptkbp:influence |
streamed by popular gamers
|
gptkbp:influenced_by |
gptkb:Quake_series
gptkb:Doom_(2016) gptkb:Doom_3 gptkb:Doom_series gptkb:Wolfenstein_series gptkb:Doom_II:_Hell_on_Earth gptkb:science_fiction gptkb:mythology gptkb:Doom_(1993) horror elements |
gptkbp:influences |
gptkb:Doom_franchise
gptkb:Quake_series gptkb:narrative_structure gptkb:Community_engagement gptkb:Doom_(2016) gptkb:action gptkb:horror_genre gptkb:Halo_series gptkb:Doom_series gptkb:Wolfenstein_series gptkb:classic_Doom_series gptkb:Classic_Doom_series gptkb:science_fiction gptkb:sound_design gptkb:mythology gptkb:horror gptkb:horror_films gptkb:Doom_(1993) Level design Player engagement Player feedback Character design Game design Action games first-person shooters Game mechanics User interface design Art style horror games science fiction literature Weapon design action films Replayability Game updates Gameplay mechanics Visual design Franchise development Difficulty settings Platforming games First-person shooter genre horror elements Horror games first-person shooter genre Cinematic sequences Game pacing Enemy design previous Doom games horror and sci-fi genres other first-person shooters horror and sci-fi Multiplayer shooters other FPS games modern FPS games |
gptkbp:inspiration |
gptkb:Doom_franchise
gptkb:horror_films heavy metal music |
gptkbp:is_acclaimed_for |
graphics and design
|
gptkbp:is_available_in |
digital and physical formats
|
gptkbp:is_available_on |
gptkb:Play_Station_5
gptkb:Xbox_Series_X/_S |
gptkbp:is_known_for |
intense action
brutal combat |
gptkbp:is_part_of |
first-person shooter genre
|
gptkbp:is_recognized_for |
fast-paced multiplayer
|
gptkbp:is_set_in |
post-apocalyptic Earth
|
gptkbp:launch_platform |
gptkb:Doom_Eternal:_The_Ancient_Gods
new maps DLC packs new modes free updates |
gptkbp:level |
gptkb:The_Ancient_Gods_-Part_One
gptkb:Arc_Complex gptkb:Doom_Hunter_Base gptkb:Cultist_Base gptkb:Super_Gore_Nest gptkb:The_Blood_Swamps gptkb:The_World_Spear gptkb:Hell_on_Earth gptkb:The_Final_Sin gptkb:The_Sentinel_Prime yes Urdak The Ancient Gods -Part Two The Fortress of Doom Mars Core The Holt |
gptkbp:level_design |
gptkb:exploration
gptkb:The_Blood_Swamps gptkb:The_World_Spear gptkb:Mars gptkb:Hell_on_Earth gptkb:The_Doom_Slayer's_Temple gptkb:The_Sentinel_Prime gptkb:sound_design gptkb:The_Last_Chance gptkb:Doom_Slayer's_Fortress gptkb:The_Ruins interactive elements verticality visual aesthetics backtracking varied environments puzzle elements environmental hazards thematic consistency lighting effects environmental storytelling multiplayer maps boss encounters enemy variety enemy AI non-linear progression secret areas checkpoint system narrative integration combat arenas player mobility dynamic encounters platforming sections enemy placement The Wastes combat flow arena-style combat UAC facility The Blood Keep The Fortress of Doom The Taras Nabad The Holt Ancient Gods expansion The Divided City The Doom Fortress |
gptkbp:main_character |
gptkb:Doom_Slayer
gptkb:Doomguy |
gptkbp:map |
Doom Eternal maps
|
gptkbp:merchandise |
gptkb:clothing
gptkb:posters gptkb:apparel gptkb:action_figures art books soundtrack albums figures artbooks figures and collectibles soundtrack vinyls |
gptkbp:metacritic_score |
88
88/100 |
gptkbp:microtransactions |
no
|
gptkbp:mod_support |
gptkb:Steam_Workshop
yes available available on PC |
gptkbp:mode |
single-player
multiplayer |
gptkbp:multiplayer |
gptkb:campaign
gptkb:Battlemode gptkb:Yes yes asymmetrical team-based gameplay asymmetrical gameplay Invasion mode 2v1 gameplay Doom Slayer vs. Demons 2v1 format 2v1 matches |
gptkbp:music_composer |
gptkb:Mick_Gordon
|
gptkbp:narrative |
gptkb:Earth
gptkb:Hell explores themes of power and control the fate of humanity includes boss battles features environmental storytelling fighting against demonic forces the fight for humanity's survival demonic invasion continuation of the Doom series the fate of Earth Doom Slayer's backstory continues the story of Doom Slayer continuation of the Doom Slayer's story includes new enemies Doom Slayer's battle against Hell Doom Slayer's battle against Hell's forces Continuation of the Doom Slayer's story continues the story of the Doom Slayer explores the origins of the Doom Slayer features the return of classic enemies has a dark tone has a focus on fast-paced combat includes lore from the Doom universe involves the fight against Hell's forces fight against Hell's armies the origins of Hell the fight against Hell Doom Slayer's origins UAC facility on Earth the betrayal of Samuel Hayden the conflict with the Maykrs the importance of the Crucible the resurrection of the Doom Slayer the role of the Night Sentinels the significance of the Doom Slayer's armor the role of the Sentinel race |
gptkbp:narrative_focus |
gptkb:Doom_Slayer
heaven and hell slaying demons fighting demons Doom Slayer's battle against Hell revenge against Hell fight against Hell fight against Hell's forces fight against demons |
gptkbp:narrative_theme |
gptkb:revenge
gptkb:survival gptkb:apocalyptic_literature gptkb:sacrifice good vs evil redemption destruction demon invasion heaven vs hell |
gptkbp:notable_storylines |
Doom Slayer's quest
Doom Slayer's origins |
gptkbp:objective |
Eliminate opponents
Control zones |
gptkbp:part_of |
gptkb:Doom_series
|
gptkbp:part_of_series |
gptkb:Doom
|
gptkbp:photography |
yes
|
gptkbp:platform |
gptkb:Microsoft_Windows
gptkb:Nintendo_Switch gptkb:Xbox_One gptkb:Play_Station_4 |
gptkbp:platforms |
gptkb:Microsoft_Windows
gptkb:Nintendo_Switch gptkb:Xbox_One gptkb:Play_Station_4 gptkb:Play_Station_5 gptkb:Xbox_Series_X/_S |
gptkbp:players |
gptkb:Doom_Slayer
first-person |
gptkbp:power_ups |
available
temporary boosts |
gptkbp:pre-order_bonuses |
gptkb:Doom_Eternal:_The_Ancient_Gods_-Part_One
gptkb:Doom_Eternal:_The_Ancient_Gods_-Part_Two |
gptkbp:predecessor |
gptkb:Doom_(2016)
|
gptkbp:protagonist |
gptkb:Doom_Slayer
|
gptkbp:published_by |
gptkb:Bethesda_Softworks
|
gptkbp:publisher |
gptkb:Bethesda_Softworks
|
gptkbp:release_date |
gptkb:2020
gptkb:Twitch gptkb:You_Tube March 20, 2020 March 2020 official website August 2019 March 18, 2021 October 20, 2020 June 10, 2018 |
gptkbp:release_platform |
gptkb:PS5
gptkb:PC gptkb:Play_Station_5 gptkb:Xbox_Series_X/_S |
gptkbp:released |
gptkb:2020
|
gptkbp:released_on |
March 20, 2020
|
gptkbp:sales |
over 3 million copies
over 3 million copies sold within a month over 3 million copies sold over 3 million copies sold by 2021 over 3 million copies in the first month |
gptkbp:score |
10/10
|
gptkbp:season |
no
|
gptkbp:sequel |
gptkb:Doom_(2016)
|
gptkbp:set_in |
gptkb:Doom_universe
demonic invasion UAC facility |
gptkbp:setting |
gptkb:Doom_universe
gptkb:Earth gptkb:Hell dystopian future other dimensions demonic invasion Urdak demonic invasion of Earth UAC facility dystopian Earth |
gptkbp:single_player |
yes
|
gptkbp:soundtrack |
gptkb:Mick_Gordon
gptkb:Doom_Eternal:_Original_Game_Soundtrack gptkb:Doom_Eternal_(Original_Game_Soundtrack) gptkb:Doom_Eternal_Original_Game_Soundtrack gptkb:2020 gptkb:Bethesda_Softworks gptkb:Doom_Eternal_Original_Soundtrack March 20, 2020 heavy metal heavy metal music dynamic music orchestral elements composed by Mick Gordon |
gptkbp:speedrun_community |
yes
|
gptkbp:steam_user_rating |
Very Positive
|
gptkbp:style_of_play |
gptkb:first-person_shooter
fast-paced aggressive arena shooter |
gptkbp:successor |
gptkb:Doom_Eternal:_The_Ancient_Gods
|
gptkbp:supports |
gptkb:Doom_Eternal:_The_Ancient_Gods
Online multiplayer ray tracing 60 frames per second Local multiplayer cross-play 4 K resolution |
gptkbp:system_requirements |
high-performance PC recommended
Play Station 5 compatibility Xbox Series X compatibility |
gptkbp:trailer |
gptkb:Doom_Eternal:_The_Ancient_Gods_trailer
gameplay trailer launch trailer cinematic trailer reveal trailer Doom Eternal: The Ancient Gods -Part Two trailer |
gptkbp:tutorials |
for multiplayer mode
|
gptkbp:updates |
yes
bug fixes new maps balance changes post-launch content new modes frequent post-launch support |
gptkbp:uses |
gptkb:id_Tech_7_engine
|
gptkbp:varieties |
game modes
weapons and tools |
gptkbp:won_award |
gptkb:Best_Action_Game
Best Action Game at The Game Awards 2020 Best Audio at The Game Awards 2020 |
gptkbp:bfsParent |
gptkb:Golden_Joystick_Awards
gptkb:Nintendo_Switch gptkb:Xbox_One gptkb:Xbox gptkb:Bethesda_Game_Studios gptkb:Play_Station_4 gptkb:Best_Audio_Design gptkb:John_D._Carmack gptkb:Best_Audio gptkb:Best_Score/_Music |
gptkbp:bfsLayer |
4
|