Statements (34)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:Shader
|
| gptkbp:category |
graphics programming
GPU programming |
| gptkbp:compilesTo |
Direct3D bytecode
|
| gptkbp:developedBy |
gptkb:Microsoft
|
| gptkbp:documentation |
https://learn.microsoft.com/en-us/windows/win32/direct3dhlsl/dx-graphics-hlsl
|
| gptkbp:fileExtension |
.fx
.hlsl |
| gptkbp:firstAppearance |
2002
|
| gptkbp:fullName |
gptkb:High-Level_Shading_Language
|
| gptkbp:influenced |
gptkb:GLSL
Cg |
| gptkbp:influencedBy |
gptkb:C++
C |
| gptkbp:latestReleaseVersion |
6.x (as of 2024)
|
| gptkbp:license |
proprietary
|
| gptkbp:platform |
gptkb:Windows
gptkb:Xbox |
| gptkbp:relatedTo |
gptkb:SPIR-V
gptkb:GLSL Cg |
| gptkbp:similarTo |
C
|
| gptkbp:standardizedBy |
gptkb:Microsoft
|
| gptkbp:supports |
compute shaders
geometry shaders pixel shaders vertex shaders |
| gptkbp:usedFor |
programming shaders
|
| gptkbp:usedIn |
gptkb:Direct3D
gptkb:Xbox |
| gptkbp:bfsParent |
gptkb:Direct3D
gptkb:DirectX |
| gptkbp:bfsLayer |
5
|
| https://www.w3.org/2000/01/rdf-schema#label |
HLSL
|