gptkbp:instanceOf
|
piston engine
|
gptkbp:audio
|
true
|
gptkbp:cloudBased
|
true
|
gptkbp:developer
|
gptkb:Unity_Technologies
|
gptkbp:founder
|
gptkb:David_Helgason
gptkb:Joachim_Ante
gptkb:Nicholas_Francis
|
gptkbp:hasVersion
|
true
|
gptkbp:headquartersLocation
|
gptkb:San_Francisco,_California,_USA
|
https://www.w3.org/2000/01/rdf-schema#label
|
Unity engine
|
gptkbp:inAppPurchases
|
true
|
gptkbp:latestReleaseVersion
|
2023.2
|
gptkbp:license
|
proprietary
|
gptkbp:multiplayer
|
true
|
gptkbp:notableGame
|
gptkb:Subnautica
gptkb:Cities:_Skylines
gptkb:Genshin_Impact
gptkb:Among_Us
gptkb:Cuphead
gptkb:Hollow_Knight
gptkb:Ori_and_the_Blind_Forest
gptkb:Pokémon_Go
gptkb:Escape_from_Tarkov
Monument Valley
|
gptkbp:packageManager
|
true
|
gptkbp:platform
|
gptkb:Android
gptkb:Apple_Vision_Pro
gptkb:Windows
gptkb:iOS
gptkb:macOS
gptkb:PlayStation
gptkb:Nintendo_Switch
gptkb:Xbox
gptkb:HTC_Vive
gptkb:Linux
gptkb:WebGL
gptkb:Oculus_Rift
|
gptkbp:programmingLanguage
|
gptkb:C#
gptkb:C++
|
gptkbp:releaseDate
|
2005
|
gptkbp:renderingEngine
|
gptkb:High_Definition_Render_Pipeline
gptkb:Unity_Renderer
gptkb:Universal_Render_Pipeline
|
gptkbp:script
|
gptkb:C#
gptkb:UnityScript
Boo
|
gptkbp:supports2D
|
true
|
gptkbp:supports3D
|
true
|
gptkbp:supportsAddressables
|
true
|
gptkbp:supportsAds
|
true
|
gptkbp:supportsAdsMonetization
|
true
|
gptkbp:supportsAnalytics
|
true
|
gptkbp:supportsAnimation
|
gptkb:Mecanim
|
gptkbp:supportsAR
|
true
|
gptkbp:supportsAssetBundles
|
true
|
gptkbp:supportsAssetStore
|
true
|
gptkbp:supportsBurstCompiler
|
true
|
gptkbp:supportsCinemachine
|
true
|
gptkbp:supportsCloudBuild
|
true
|
gptkbp:supportsCloudDiagnostics
|
true
|
gptkbp:supportsCollaborate
|
true
|
gptkbp:supportsConsoleDevelopment
|
true
|
gptkbp:supportsCustomShaders
|
true
|
gptkbp:supportsDOTS
|
true
|
gptkbp:supportsECS
|
true
|
gptkbp:supportsLightmapping
|
true
|
gptkbp:supportsLocalization
|
true
|
gptkbp:supportsMobileDevelopment
|
true
|
gptkbp:supportsMultiplatformDeployment
|
true
|
gptkbp:supportsNavMesh
|
true
|
gptkbp:supportsParticleSystem
|
true
|
gptkbp:supportsPCDevelopment
|
true
|
gptkbp:supportsPhysicsEngine
|
gptkb:PhysX
|
gptkbp:supportsPostProcessing
|
true
|
gptkbp:supportsProfiler
|
true
|
gptkbp:supportsProtocol
|
true
|
gptkbp:supportsRemoteConfig
|
true
|
gptkbp:supportsScriptableRenderPipeline
|
true
|
gptkbp:supportsScriptingAPI
|
gptkb:Mono
gptkb:IL2CPP
|
gptkbp:supportsShaders
|
true
|
gptkbp:supportsSpriteRenderer
|
true
|
gptkbp:supportsTilemap
|
true
|
gptkbp:supportsTimeline
|
true
|
gptkbp:supportsUI
|
gptkb:UI_Toolkit
gptkb:Unity_UI
|
gptkbp:supportsVisualScripting
|
true
|
gptkbp:supportsVR
|
true
|
gptkbp:supportsWebDevelopment
|
true
|
gptkbp:supportsXR
|
true
|
gptkbp:usedFor
|
gptkb:simulation
augmented reality
film production
virtual reality
video game development
architecture visualization
|
gptkbp:website
|
https://unity.com/
|
gptkbp:bfsParent
|
gptkb:AI2-THOR
gptkb:Joachim_Ante
gptkb:Unity_Learn
gptkb:Unity_Test_Framework
|
gptkbp:bfsLayer
|
6
|