Direct3D 11

E724338

Direct3D 11 is a version of Microsoft’s 3D graphics API that provides advanced rendering features and improved performance for Windows games and graphics applications.

All labels observed (4)

Label Occurrences
DirectX 11 15
Direct3D 11 canonical 12
DirectX 11 (later generations) 1

How this entity was disambiguated

Statements (66)

Predicate Object
instanceOf Direct3D version
Microsoft technology
graphics API
compatibleWith Windows 10
Windows 7
Windows 8
developer Microsoft
hasComponent ID3D11BlendState
ID3D11Buffer
ID3D11ComputeShader
linked to: Direct3D 11

ID3D11DepthStencilState
ID3D11DepthStencilView
ID3D11Device
ID3D11DeviceContext
ID3D11DomainShader
ID3D11GeometryShader
ID3D11HullShader
ID3D11InputLayout
ID3D11PixelShader
ID3D11RasterizerState
ID3D11RenderTargetView
ID3D11SamplerState
ID3D11ShaderResourceView
ID3D11Texture2D
ID3D11VertexShader
operatingSystem Windows
partOf Direct3D
DirectX
platform PC gaming
predecessor Direct3D 10
provides advanced rendering features
improved performance over Direct3D 10
successor Direct3D 11.1
Direct3D 12
supports 3D graphics rendering
BC6H texture format
BC7 texture format
DirectCompute
linked to: DirectX

GPU programming
HDR rendering
MSAA
compute shaders
constant buffers
deferred contexts
domain shaders
feature levels
geometry instancing
geometry shaders
hardware-accelerated rendering
hull shaders
instancing
multithreaded rendering
render-to-texture
resource views
shader resource views
stream output
tessellation
texture arrays
texture compression
unordered access views
targetDomain games
real-time graphics applications
usedIn Windows games
graphics applications
uses COM-based API design
HLSL

How these facts were elicited

Referenced by (29)

Full triples — surface form annotated when it differs from this entity's canonical label.

DXGI supports Direct3D 11
HLSL usedWith DirectX 11
linked to: Direct3D 11
AMD FidelityFX Super Resolution graphicsAPI DirectX 11
linked to: Direct3D 11
AMD Radeon GCN-based GPU supports DirectX 11
linked to: Direct3D 11
Nvidia Maxwell supports DirectX 11
subject linked to: Nvidia Maxwell GPU
linked to: Direct3D 11
CryEngine 3 supportsRenderingAPI DirectX 11
linked to: Direct3D 11
Mantle comparedTo Direct3D 11
AMD Mantle comparedTo Direct3D 11
Direct3D 9 successor Direct3D 11
Direct3D 10 successor Direct3D 11
Direct3D 11 hasComponent ID3D11ComputeShader
linked to: Direct3D 11
IDXGIFactory usedWithAPI Direct3D 11
IDXGISwapChain usedWith Direct3D 11
Direct2D compatibleWith Direct3D 11
FXC compiler targetAPI Direct3D 11
IDXGIFactory2 usedWith Direct3D 11
Direct3D hasVersion Direct3D 11
GeForce 400 Series supportsAPI DirectX 11
linked to: Direct3D 11
FSR 1.0 targetPlatform DirectX 11
linked to: Direct3D 11
GeForce 500 Series supports DirectX 11
linked to: Direct3D 11
GeForce 600 Series supports DirectX 11
linked to: Direct3D 11
GeForce 700 Series supports DirectX 11
linked to: Direct3D 11
Graphics Core Next supports DirectX 11
linked to: Direct3D 11
GCN supports DirectX 11
linked to: Direct3D 11
AMD TeraScale architecture shaderModelSupport DirectX 11 (later generations)
linked to: Direct3D 11
AMD TeraScale architecture supportsAPI DirectX 11
linked to: Direct3D 11
OpenXR compatibleWith Direct3D 11
Maxwell supports DirectX 11
linked to: Direct3D 11
Nvidia Tegra K1 supports DirectX 11
linked to: Direct3D 11