shaderModel

P164945
predicate

Indicates the specific graphics shading capability level or version that applies to a rendering process, program, or hardware.

All labels observed (3)

Label Occurrences
supportsShaderModel 8
shaderModelSupport 5
shaderModel canonical 1

Description generation (PDg)

The one-sentence description above was generated by prompting gpt-5.1 with the predicate name and this instruction.

Instruction
Given a predicate that represents a relationship or action between entities, generate a one-sentence description explaining its meaning.  
# Instructions
Focus on describing the relationship, not the entities themselves. 
# Response Format
Begin the description with \' Indicates...\'
Input
Predicate: shaderModel
Generated description
Indicates the specific graphics shading capability level or version that applies to a rendering process, program, or hardware.

Sample triples (14)

Subject Object
Direct3D 10 Shader Model 4.0 ⓘ
FXC compiler Shader Model 2 via predicate surface "supportsShaderModel" ⓘ
FXC compiler Shader Model 3 via predicate surface "supportsShaderModel" ⓘ
FXC compiler Shader Model 4 via predicate surface "supportsShaderModel" ⓘ
FXC compiler Shader Model 5 via predicate surface "supportsShaderModel" ⓘ
ATI Xenos Shader Model 3.0+ via predicate surface "shaderModelSupport" ⓘ
GeForce2 fixed-function pipeline (no programmable shaders) via predicate surface "shaderModelSupport" ⓘ
GeForce3 DirectX 8.0 programmable shaders via predicate surface "shaderModelSupport" ⓘ
GeForce 200 Series Shader Model 4.0 via predicate surface "supportsShaderModel" ⓘ
GeForce 400 Series Shader Model 5.0 via predicate surface "supportsShaderModel" ⓘ
GeForce FX Shader Model 2.0 (partial) via predicate surface "supportsShaderModel" ⓘ
Radeon Pro 560X Shader Model 5.1 via predicate surface "supportsShaderModel" ⓘ
AMD TeraScale architecture DirectX 10 unified shaders (first generation) via predicate surface "shaderModelSupport" ⓘ
linked to: Direct3D 10
AMD TeraScale architecture DirectX 11 (later generations) via predicate surface "shaderModelSupport" ⓘ
linked to: Direct3D 11