ID3D11InputLayout
E1825239
UNEXPLORED
ID3D11InputLayout is a Direct3D 11 interface that defines how vertex buffer data is interpreted and fed into the input-assembler stage of the graphics pipeline.
All labels observed (1)
| Label | Occurrences |
|---|---|
| ID3D11InputLayout canonical | 1 |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.