ID3D11BlendState
E1825238
UNEXPLORED
ID3D11BlendState is a Direct3D 11 interface that encapsulates and controls blending state configurations for combining pixel shader output with render target data.
All labels observed (1)
| Label | Occurrences |
|---|---|
| ID3D11BlendState canonical | 1 |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.