gptkbp:instance_of
|
gptkb:API
|
gptkbp:developed_by
|
gptkb:Microsoft
|
gptkbp:enables
|
High-Quality Visuals
|
gptkbp:enhances
|
Gaming Graphics
|
https://www.w3.org/2000/01/rdf-schema#label
|
Direct X 12 Ultimate
|
gptkbp:improves
|
gptkb:benchmark
|
gptkbp:is_available_on
|
gptkb:PC
gptkb:Xbox_Series_S
gptkb:Xbox_Series_X
|
gptkbp:is_compatible_with
|
gptkb:Direct_X_10
gptkb:Direct_X_9
gptkb:operating_system
gptkb:Windows_11
gptkb:Direct_X_11
|
gptkbp:is_designed_for
|
High-End Gaming
|
gptkbp:is_optimized_for
|
Gaming Desktops
Gaming Laptops
|
gptkbp:is_part_of
|
gptkb:Microsoft_Windows_API
gptkb:video_game
Gaming Ecosystem
Direct X family
|
gptkbp:is_promoted_by
|
gptkb:Microsoft
|
gptkbp:is_related_to
|
gptkb:software
gptkb:museum
gptkb:technology
Game Development
Game Optimization
Hardware Acceleration
Game Performance
Graphics AP Is
|
gptkbp:is_supported_by
|
gptkb:aircraft
gptkb:engine
gptkb:organization
Game Engines
AMDGP Us
NVIDIAGP Us
Intel GP Us
|
gptkbp:is_used_by
|
gptkb:video_game
|
gptkbp:is_used_in
|
gptkb:musician
gptkb:software
gptkb:video_game
Real-Time Rendering
|
gptkbp:provides
|
Low-Level Hardware Access
|
gptkbp:released_in
|
gptkb:2020
|
gptkbp:requires
|
Direct X 12 compatible hardware
|
gptkbp:supports
|
gptkb:Direct_Storage
HDR
Ray Tracing
Variable Rate Shading
Sampler Feedback
Mesh Shaders
|
gptkbp:bfsParent
|
gptkb:Intel_Iris_Xe
gptkb:RTX_30_Series
gptkb:AMD_Radeon_RX_6000_series
gptkb:Direct_Storage
gptkb:Ge_Force_30
gptkb:Microsoft_Direct_X
gptkb:Ge_Force_RTX_40_Series
gptkb:Windows_11_Enterprise
gptkb:Xbox_Series_S
gptkb:Xbox_Series_X
gptkb:Direct_X_suite
gptkb:Ge_Force_RTX_30_series
gptkb:Ada_Lovelace_architecture
gptkb:Windows_11
gptkb:Direct_X
gptkb:NVIDIA_Ge_Force_RTX_3050
gptkb:NVIDIA_Ge_Force_RTX_3090
gptkb:NVIDIA_Ge_Force_RTX_30_Series
gptkb:NVIDIA_Ge_Force_RTX_40_Series
gptkb:Direct_X_Raytracing
gptkb:Ge_Force_RTX_30_Series
|
gptkbp:bfsLayer
|
4
|