gptkbp:instance_of
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gptkb:API
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gptkbp:compatibility
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gptkb:Direct_X_10
gptkb:Direct_X_9
gptkb:Direct_X_11
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gptkbp:developed_by
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gptkb:Microsoft
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gptkbp:enables
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High-Quality Visuals
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gptkbp:enhances
|
Gaming Graphics
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https://www.w3.org/2000/01/rdf-schema#label
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Direct X 12 Ultimate
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gptkbp:improves
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gptkb:performance
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gptkbp:is_available_on
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gptkb:PC
gptkb:Xbox_Series_S
gptkb:Xbox_Series_X
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gptkbp:is_compatible_with
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gptkb:Windows_10
gptkb:Windows_11
|
gptkbp:is_designed_for
|
High-End Gaming
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gptkbp:is_optimized_for
|
Gaming Desktops
Gaming Laptops
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gptkbp:is_part_of
|
gptkb:Microsoft_Windows_API
gptkb:Gaming
Gaming Ecosystem
Direct X family
|
gptkbp:is_promoted_by
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gptkb:Microsoft
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gptkbp:is_related_to
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gptkb:Graphics_Processing_Unit
gptkb:visual_effects
gptkb:Software_Development
Game Development
Game Optimization
Graphics APIs
Hardware Acceleration
Game Performance
|
gptkbp:is_supported_by
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gptkb:AMD_GPUs
gptkb:Unreal_Engine
gptkb:Intel_GPUs
gptkb:Unity
gptkb:NVIDIA_GPUs
gptkb:Cry_Engine
Game Engines
|
gptkbp:is_used_by
|
gptkb:game_developers
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gptkbp:is_used_in
|
gptkb:Augmented_Reality
gptkb:video_games
gptkb:virtual_reality
Real-Time Rendering
|
gptkbp:provides
|
Low-Level Hardware Access
|
gptkbp:released_in
|
gptkb:2020
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gptkbp:requires
|
Direct X 12 compatible hardware
|
gptkbp:supports
|
gptkb:Direct_Storage
HDR
Ray Tracing
Variable Rate Shading
Sampler Feedback
Mesh Shaders
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gptkbp:bfsParent
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gptkb:Direct_X
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gptkbp:bfsLayer
|
4
|