gptkbp:instance_of
|
gptkb:API
gptkb:graphic_design
|
gptkbp:allows
|
multi-threaded rendering
|
gptkbp:compatibility
|
gptkb:Direct_X_9
|
gptkbp:developed_by
|
gptkb:Microsoft
gptkb:interactive_media
PC gaming
high-performance computing
game consoles
|
gptkbp:enables
|
advanced lighting techniques
|
gptkbp:enhances
|
gptkb:visual_effects
texture filtering
|
https://www.w3.org/2000/01/rdf-schema#label
|
Direct X 10
|
gptkbp:improves
|
graphics performance
shader model
|
gptkbp:includes
|
gptkb:Direct3_D_10
improved anti-aliasing
|
gptkbp:introduced
|
Shader Model 4.0
geometry shaders
|
gptkbp:is_a
|
gptkb:graphic_design
gptkb:Software_Development
|
gptkbp:is_associated_with
|
game development
high-end gaming
graphics optimization
|
gptkbp:is_available_on
|
PC platforms
|
gptkbp:is_compatible_with
|
gptkb:Windows_XP
gptkb:Windows_Vista
gptkb:Windows_8
gptkb:Windows_XP_SP3
gptkb:Direct_X_10.1
gptkb:Windows_7
Direct X 9 applications
|
gptkbp:is_considered_as
|
a major update
|
gptkbp:is_designed_for
|
high-performance gaming
high-end gaming systems
next-generation games
|
gptkbp:is_designed_to
|
enhance gaming experience
|
gptkbp:is_implemented_in
|
game engines
|
gptkbp:is_known_for
|
better resource management
improved frame rates
enhanced texture quality
improved lighting effects
enhanced realism in games
improved anti-aliasing
improved visual fidelity
enhanced particle systems
enhanced visual realism
|
gptkbp:is_notable_for
|
advanced rendering techniques
realistic graphics
dynamic shadows
|
gptkbp:is_part_of
|
gptkb:Windows_SDK
gptkb:Microsoft_Direct_X_suite
gptkb:Microsoft_Windows
gptkb:Windows_API
gptkb:Direct_X_suite
Direct X family
Microsoft gaming ecosystem
Microsoft Direct X family
|
gptkbp:is_related_to
|
gptkb:Open_GL
graphics APIs
game graphics technology
|
gptkbp:is_supported_by
|
gptkb:NVIDIA_Ge_Force_8_series
gptkb:Intel_HD_Graphics_3000
game development kits
AMD Radeon HD 2000 series
graphics rendering software
|
gptkbp:is_used_for
|
real-time rendering
|
gptkbp:is_used_in
|
gptkb:video_games
gptkb:CAD_software
gptkb:simulation
graphics rendering
virtual reality applications
game engines
computer graphics applications
3 D rendering applications
3 D applications
|
gptkbp:is_utilized_by
|
gptkb:game_developers
graphics card manufacturers
independent game developers
graphics developers
|
gptkbp:is_utilized_in
|
virtual reality applications
computer graphics applications
|
gptkbp:offers
|
improved performance
|
gptkbp:provides
|
better texture filtering
better resource management
advanced visual effects
3 D graphics capabilities
|
gptkbp:release_date
|
November 2006
|
gptkbp:released_on
|
November 2006
|
gptkbp:replaced_by
|
gptkb:Direct_X_11
|
gptkbp:requires
|
Direct X 10 compatible hardware
Direct X 10 compatible graphics card
|
gptkbp:succeeded_by
|
gptkb:Direct_X_11.0
gptkb:Direct_X_11.1
gptkb:Direct_X_11
|
gptkbp:successor
|
gptkb:Direct_X_11
|
gptkbp:supports
|
gptkb:Windows_Vista
multi-core processors
tessellation
multithreading
Shader Model 4.0
instancing
pixel shaders
high dynamic range rendering
advanced graphics techniques
|
gptkbp:bfsParent
|
gptkb:Toshiba_Qosmio_Laptop
gptkb:Unreal_Engine_3
gptkb:Direct_Draw
gptkb:Direct_X_11_API
gptkb:Direct_X_9
gptkb:Direct_X_9_API
gptkb:Direct_X_Diagnostic_Tool
gptkb:Chrome_Engine_6
gptkb:Ge_Force_8800_GTX
gptkb:Ge_Force_200
gptkb:Ge_Force_9
gptkb:Windows_Vista
gptkb:Direct_X_12_Ultimate
gptkb:NVIDIA_Ge_Force_100_series
gptkb:Direct_X_11.1
gptkb:Ge_Force_GTX
gptkb:Direct_X_11
gptkb:Ge_Force_8
|
gptkbp:bfsLayer
|
5
|