gptkbp:instance_of
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gptkb:API
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gptkbp:allows
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GPU resource management
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gptkbp:developed_by
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gptkb:Microsoft
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gptkbp:enables
|
multi-threading
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gptkbp:enhances
|
graphics rendering
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gptkbp:features
|
explicit multi-adapter support
|
https://www.w3.org/2000/01/rdf-schema#label
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Direct X 12 API
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gptkbp:improves
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gptkb:performance
CPU utilization
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gptkbp:includes
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gptkb:Direct_X_Raytracing_(DXR)
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gptkbp:is_available_on
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gptkb:Xbox_One
Windows 10 PCs
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gptkbp:is_compatible_with
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gptkb:Windows_7
Direct X 11 applications
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gptkbp:is_documented_in
|
Microsoft documentation
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gptkbp:is_influenced_by
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gptkb:Open_GL
gptkb:Vulkan
previous Direct X versions
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gptkbp:is_optimized_for
|
modern graphics cards
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gptkbp:is_part_of
|
gptkb:Windows_SDK
gptkb:Direct_X_suite
Microsoft gaming ecosystem
Windows gaming platform
Xbox gaming platform
|
gptkbp:is_related_to
|
gptkb:virtual_reality
augmented reality
game development
graphics programming
3 D rendering
|
gptkbp:is_supported_by
|
gptkb:Intel
gptkb:AMD
gptkb:NVIDIA
|
gptkbp:is_used_by
|
gptkb:game_developers
|
gptkbp:is_used_for
|
gptkb:visual_effects
gptkb:simulation
high-performance gaming
real-time graphics
game engines
|
gptkbp:is_used_in
|
gptkb:Cyberpunk_2077
gptkb:Metro_Exodus
gptkb:Battlefield_V
gptkb:Microsoft_Flight_Simulator
gptkb:Shadow_of_the_Tomb_Raider
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gptkbp:provides
|
low-level access to hardware
better control over graphics pipeline
|
gptkbp:release_date
|
July 29, 2015
|
gptkbp:requires
|
compatible hardware
|
gptkbp:successor
|
gptkb:Direct_X_11
|
gptkbp:supports
|
gptkb:Direct3_D_12
gptkb:Windows_10
gptkb:Universal_Windows_Platform_(UWP)_applications
ray tracing
|
gptkbp:used_in
|
gptkb:video_games
|
gptkbp:bfsParent
|
gptkb:Graphics_Processing_Unit
gptkb:Direct_X
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gptkbp:bfsLayer
|
4
|