gptkbp:instance_of
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gptkb:API
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gptkbp:bfsLayer
|
3
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gptkbp:bfsParent
|
gptkb:technology
|
gptkbp:allows
|
GPU resource management
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gptkbp:developed_by
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gptkb:Microsoft
|
gptkbp:enables
|
multi-threading
|
gptkbp:enhances
|
graphics rendering
|
gptkbp:features
|
explicit multi-adapter support
|
https://www.w3.org/2000/01/rdf-schema#label
|
Direct X 12 API
|
gptkbp:improves
|
gptkb:benchmark
CPU utilization
|
gptkbp:includes
|
gptkb:Direct_X_Raytracing_(DXR)
|
gptkbp:is_available_on
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gptkb:Xbox_One
Windows 10 P Cs
|
gptkbp:is_compatible_with
|
gptkb:Windows_7
Direct X 11 applications
|
gptkbp:is_documented_in
|
Microsoft documentation
|
gptkbp:is_influenced_by
|
gptkb:Vulkan
gptkb:chess_match
previous Direct X versions
|
gptkbp:is_optimized_for
|
modern graphics cards
|
gptkbp:is_part_of
|
gptkb:Windows_SDK
gptkb:Direct_X_suite
Microsoft gaming ecosystem
Windows gaming platform
Xbox gaming platform
|
gptkbp:is_related_to
|
gptkb:musician
augmented reality
game development
graphics programming
3 D rendering
|
gptkbp:is_supported_by
|
gptkb:DJ
gptkb:Intel
gptkb:AMD
|
gptkbp:is_used_by
|
gptkb:video_game
|
gptkbp:is_used_for
|
gptkb:aircraft
gptkb:museum
high-performance gaming
real-time graphics
game engines
|
gptkbp:is_used_in
|
gptkb:Cyberpunk_2077
gptkb:Metro_Exodus
gptkb:Battlefield_V
gptkb:Microsoft_Flight_Simulator
gptkb:Shadow_of_the_Tomb_Raider
|
gptkbp:provides
|
low-level access to hardware
better control over graphics pipeline
|
gptkbp:release_date
|
July 29, 2015
|
gptkbp:requires
|
compatible hardware
|
gptkbp:successor
|
gptkb:Direct_X_11
|
gptkbp:supports
|
gptkb:Direct3_D_12
gptkb:operating_system
gptkb:Universal_Windows_Platform_(UWP)_applications
ray tracing
|
gptkbp:used_in
|
gptkb:video_game
|