Direct X 12 API

GPTKB entity

Statements (55)
Predicate Object
gptkbp:instance_of gptkb:API
gptkbp:bfsLayer 3
gptkbp:bfsParent gptkb:technology
gptkbp:allows GPU resource management
gptkbp:developed_by gptkb:Microsoft
gptkbp:enables multi-threading
gptkbp:enhances graphics rendering
gptkbp:features explicit multi-adapter support
https://www.w3.org/2000/01/rdf-schema#label Direct X 12 API
gptkbp:improves gptkb:benchmark
CPU utilization
gptkbp:includes gptkb:Direct_X_Raytracing_(DXR)
gptkbp:is_available_on gptkb:Xbox_One
Windows 10 P Cs
gptkbp:is_compatible_with gptkb:Windows_7
Direct X 11 applications
gptkbp:is_documented_in Microsoft documentation
gptkbp:is_influenced_by gptkb:Vulkan
gptkb:chess_match
previous Direct X versions
gptkbp:is_optimized_for modern graphics cards
gptkbp:is_part_of gptkb:Windows_SDK
gptkb:Direct_X_suite
Microsoft gaming ecosystem
Windows gaming platform
Xbox gaming platform
gptkbp:is_related_to gptkb:musician
augmented reality
game development
graphics programming
3 D rendering
gptkbp:is_supported_by gptkb:DJ
gptkb:Intel
gptkb:AMD
gptkbp:is_used_by gptkb:video_game
gptkbp:is_used_for gptkb:aircraft
gptkb:museum
high-performance gaming
real-time graphics
game engines
gptkbp:is_used_in gptkb:Cyberpunk_2077
gptkb:Metro_Exodus
gptkb:Battlefield_V
gptkb:Microsoft_Flight_Simulator
gptkb:Shadow_of_the_Tomb_Raider
gptkbp:provides low-level access to hardware
better control over graphics pipeline
gptkbp:release_date July 29, 2015
gptkbp:requires compatible hardware
gptkbp:successor gptkb:Direct_X_11
gptkbp:supports gptkb:Direct3_D_12
gptkb:operating_system
gptkb:Universal_Windows_Platform_(UWP)_applications
ray tracing
gptkbp:used_in gptkb:video_game