Statements (63)
Predicate | Object |
---|---|
gptkbp:instanceOf |
video game
|
gptkbp:awards |
gptkb:Best_Visual_Design_at_the_Golden_Joystick_Awards_2019
gptkb:Best_Game_at_the_Golden_Joystick_Awards_2019 |
gptkbp:criticalReception |
generally positive reviews
|
gptkbp:developedBy |
4A Games
|
gptkbp:DLC |
The Two Colonels
Sam's_Story |
gptkbp:engine |
gptkb:4A_Engine
|
gptkbp:gameFeatures |
gptkb:4A_Engine
artifacts maps character development collectibles crafting materials environmental storytelling side quests day-night cycle dynamic weather system stealth tactics combat strategies faction system moral choices story-driven missions exploration rewards vehicle mechanics upgradable weapons journal entries enemy types weapons customization enemy AI behavior survival elements resources management gas mask mechanics NPC_interactions |
gptkbp:gameMechanics |
combat
stealth crafting system open world exploration |
gptkbp:gameplay |
single-player
|
gptkbp:genre |
survival horror
first-person shooter |
https://www.w3.org/2000/01/rdf-schema#label |
Metro Exodus
|
gptkbp:influences |
survival horror genre
stealth_mechanics |
gptkbp:mainCharacter |
Artyom
|
gptkbp:mode |
single-player campaign
|
gptkbp:multiplayer |
no
|
gptkbp:narrativeStyle |
branching paths
linear_storytelling based_on_Dmitry_Glukhovsky's_novels |
gptkbp:platforms |
gptkb:Microsoft_Windows
gptkb:Xbox_One gptkb:PlayStation_4 |
gptkbp:publishedBy |
Deep Silver
|
gptkbp:releaseDate |
February 15, 2019
|
gptkbp:reviews |
76/100 on Xbox One
78/100 on PS4 82/100 on PC |
gptkbp:sells |
over 2.5 million copies sold by 2020
|
gptkbp:sequel |
Metro Last Light
|
gptkbp:setting |
post-apocalyptic_Russia
|
gptkbp:soundtrack |
composed_by_Alexey_Omelchuk
|
gptkbp:voiceActor |
English_and_Russian_voiceovers
|