Direct X 11 API

GPTKB entity

Statements (61)
Predicate Object
gptkbp:instance_of gptkb:API
gptkbp:developed_by gptkb:Microsoft
gptkbp:enables High-definition graphics
gptkbp:enhances gptkb:visual_effects
gptkbp:has gptkb:Documentation
gptkb:Tutorials
gptkb:developers
Development tools
Community contributions
Sample code
Performance benchmarks
Support for multiple languages
User forums
https://www.w3.org/2000/01/rdf-schema#label Direct X 11 API
gptkbp:improves Performance over Direct X 10
gptkbp:includes gptkb:Direct_Write
gptkb:Direct2_D
gptkbp:is_compatible_with gptkb:Windows_Vista
gptkb:Windows_8
gptkb:Windows_10
gptkb:Windows_7
gptkbp:platform gptkb:Windows
gptkbp:predecessor gptkb:Direct_X_10
gptkbp:provides Graphics rendering capabilities
API for multimedia applications
API for game engines
gptkbp:release_date October 2009
gptkbp:requires Compatible hardware
gptkbp:successor gptkb:Direct_X_12
gptkbp:supports gptkb:virtual_reality
gptkb:Direct3_D_11
gptkb:Post-processing_effects
Shader Model 5.0
Augmented reality
Tessellation
Multithreading
Anti-aliasing
Depth of field
Motion blur
Physics simulation
Shadow mapping
Particle systems
HDR rendering
Compute shaders
Instancing
Advanced lighting techniques
Dynamic shadows
Texture compression
3 D graphics
2 D graphics
Hardware-accelerated graphics
Occlusion culling
gptkbp:used_for Game development
gptkbp:used_in gptkb:Video_games
gptkb:CAD_software
Simulation software
Animation software
Virtual environments
gptkbp:uses gptkb:Direct_X_Graphics_Infrastructure_(DXGI)
gptkbp:bfsParent gptkb:Direct_X
gptkbp:bfsLayer 4