Statements (53)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:API
|
gptkbp:allows |
Dynamic Resource Allocation
|
gptkbp:developed_by |
gptkb:Microsoft
|
gptkbp:enhances |
gptkb:Direct_Compute
|
gptkbp:features |
Tessellation
|
https://www.w3.org/2000/01/rdf-schema#label |
Direct3 D 11.2
|
gptkbp:improves |
GPU performance
Resource Binding |
gptkbp:includes |
Feature Level 11.1
|
gptkbp:part_of |
gptkb:Direct_X_11
|
gptkbp:provides |
Shader Model 5.0
3 D graphics rendering |
gptkbp:release_date |
October 2013
|
gptkbp:successor |
gptkb:Direct3_D_12
|
gptkbp:supports |
gptkb:language
gptkb:Windows_Store_apps gptkb:operating_system gptkb:Windows_8.1 gptkb:Direct_Write gptkb:Direct_X_Raytracing gptkb:Direct2_D Performance Metrics Multithreading Compute Shaders Synchronization Objects Shader Debugging Event Objects Vertex Buffers Visual Studio Integration Multi-Sampling Anti-Aliasing Texture Compression Advanced Anti-Aliasing Instanced Rendering Shader Profiling Deferred Contexts Render Targets Occlusion Queries Shader Resource Views Unordered Access Views Depth Stencil Views Input Layouts Query Objects Sampler States Index Buffers Blend States Constant Buffers Primitive Topologies Rasterizer States Shader Buffers |
gptkbp:uses |
gptkb:HLSL
|
gptkbp:bfsParent |
gptkb:Direct_X_11.2
gptkb:Adreno_530_GPU |
gptkbp:bfsLayer |
5
|