Direct X 11.2

GPTKB entity

Statements (60)
Predicate Object
gptkbp:instance_of gptkb:API
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:Ge_Force_700
gptkb:Direct_X_12
gptkb:Direct_X
gptkb:Windows_8.1
gptkb:ARM_Bonaire
gptkbp:developed_by gptkb:Microsoft
gptkbp:enables Advanced rendering techniques
gptkbp:enhances gptkb:museum
gptkbp:features gptkb:Direct3_D_11.2
Shader Model 5.0
Tessellation
Multithreading
https://www.w3.org/2000/01/rdf-schema#label Direct X 11.2
gptkbp:improves Graphics performance
Game development tools
gptkbp:includes gptkb:Direct_Compute
gptkb:Direct_Write
gptkb:Direct2_D
gptkbp:introduced gptkb:Windows_8.1
gptkbp:is_compatible_with Graphics cards supporting Direct X 11
gptkbp:is_designed_for High-performance applications
gptkbp:is_known_for Cross-platform compatibility
Lower latency
Better resource management
Support for augmented reality
Support for virtual reality
Improved graphics quality
Support for high-definition graphics
gptkbp:is_part_of gptkb:Windows_SDK
gptkb:Direct_X_suite
gptkb:Microsoft_Windows_operating_system
gptkbp:is_supported_by Game engines
Development tools
gptkbp:is_used_for Multimedia applications
Game graphics
3 D graphics rendering
gptkbp:is_used_in gptkb:Video_games
PC gaming
Console gaming
gptkbp:provides API for game development
gptkbp:release_date October 2013
gptkbp:requires Compatible hardware
gptkbp:succeeded_by gptkb:Direct_X_12
gptkbp:successor gptkb:Direct_X_12
gptkbp:supports gptkb:operating_system
gptkb:Windows_8.1
Multiple render targets
Compute shaders
Instancing
Occlusion queries
Shader resource views
Hardware tessellation
Depth-stencil formats
Dynamic resource updates
Feature Level 11_0
Feature Level 11_1
Resource binding
Unordered access views