Direct Compute

GPTKB entity

Statements (59)
Predicate Object
gptkbp:instance_of gptkb:API
gptkb:NVIDIA
gptkbp:allows compute shaders
gptkbp:can_be_used_in gptkb:video_games
gptkbp:developed_by gptkb:Microsoft
gptkbp:enables image processing
parallel processing
machine learning tasks
real-time physics simulations
GPU acceleration for applications
gptkbp:first_released gptkb:2009
https://www.w3.org/2000/01/rdf-schema#label Direct Compute
gptkbp:integrates_with gptkb:Model
gptkbp:is_compatible_with gptkb:Direct3_D
Windows operating systems
gptkbp:is_part_of gptkb:Windows_SDK
gptkb:Direct_X_11
high-performance computing
parallel computing
graphics APIs
graphics programming
game engines
gptkbp:is_related_to gptkb:CUDA
gptkb:Open_CL
gptkbp:is_supported_by gptkb:AMD_GPUs
gptkb:Intel_GPUs
gptkb:Windows_8
gptkb:NVIDIA_GPUs
gptkb:Windows_10
gptkb:Windows_11
gptkb:Windows_7
gptkbp:is_used_in gptkb:visual_effects
gptkb:video_editing_software
gptkb:simulation
game development
AI applications
virtual reality applications
deep learning frameworks
augmented reality applications
gptkbp:is_utilized_in data analysis
financial modeling
scientific computing
video rendering
3 D graphics rendering
gptkbp:part_of gptkb:Direct_X_API
gptkb:Direct_X
gptkbp:provides GPU acceleration
compute shaders
access to GPU resources
gptkbp:released_in gptkb:2010
gptkbp:supports Heterogeneous Computing
HLSL for shader programming
gptkbp:used_for general-purpose computing on GPUs
general purpose computing on GPUs
gptkbp:works_with Windows operating systems
gptkbp:bfsParent gptkb:Direct3_D
gptkb:Direct_X
gptkb:CUDA
gptkbp:bfsLayer 4