gptkbp:instance_of
|
gptkb:API
gptkb:NVIDIA
|
gptkbp:allows
|
compute shaders
|
gptkbp:can_be_used_in
|
gptkb:video_games
|
gptkbp:developed_by
|
gptkb:Microsoft
|
gptkbp:enables
|
image processing
parallel processing
machine learning tasks
real-time physics simulations
GPU acceleration for applications
|
gptkbp:first_released
|
gptkb:2009
|
https://www.w3.org/2000/01/rdf-schema#label
|
Direct Compute
|
gptkbp:integrates_with
|
gptkb:Model
|
gptkbp:is_compatible_with
|
gptkb:Direct3_D
Windows operating systems
|
gptkbp:is_part_of
|
gptkb:Windows_SDK
gptkb:Direct_X_11
high-performance computing
parallel computing
graphics APIs
graphics programming
game engines
|
gptkbp:is_related_to
|
gptkb:CUDA
gptkb:Open_CL
|
gptkbp:is_supported_by
|
gptkb:AMD_GPUs
gptkb:Intel_GPUs
gptkb:Windows_8
gptkb:NVIDIA_GPUs
gptkb:Windows_10
gptkb:Windows_11
gptkb:Windows_7
|
gptkbp:is_used_in
|
gptkb:visual_effects
gptkb:video_editing_software
gptkb:simulation
game development
AI applications
virtual reality applications
deep learning frameworks
augmented reality applications
|
gptkbp:is_utilized_in
|
data analysis
financial modeling
scientific computing
video rendering
3 D graphics rendering
|
gptkbp:part_of
|
gptkb:Direct_X_API
gptkb:Direct_X
|
gptkbp:provides
|
GPU acceleration
compute shaders
access to GPU resources
|
gptkbp:released_in
|
gptkb:2010
|
gptkbp:supports
|
Heterogeneous Computing
HLSL for shader programming
|
gptkbp:used_for
|
general-purpose computing on GPUs
general purpose computing on GPUs
|
gptkbp:works_with
|
Windows operating systems
|
gptkbp:bfsParent
|
gptkb:Direct3_D
gptkb:Direct_X
gptkb:CUDA
|
gptkbp:bfsLayer
|
4
|