Statements (59)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:architect
|
gptkbp:developed_by |
gptkb:id_Software
|
gptkbp:enables |
interactive audio
|
gptkbp:enhances |
player experience
game immersion multiplayer audio experience narrative audio |
gptkbp:features |
real-time audio processing
audio visualization sound localization dynamic sound effects reverb effects audio layering environmental audio effects sound occlusion |
gptkbp:first_introduced |
gptkb:id_Tech_1
|
https://www.w3.org/2000/01/rdf-schema#label |
id Tech audio engine
|
gptkbp:improves |
sound quality
|
gptkbp:is_compatible_with |
gptkb:smartphone
gptkb:operating_system |
gptkbp:is_integrated_with |
gptkb:video_game
game engines |
gptkbp:latest_version |
gptkb:id_Tech_7
|
gptkbp:provides |
gptkb:book
audio effects audio libraries audio asset management audio debugging tools |
gptkbp:supports |
audio localization
audio mixing multi-channel audio audio streaming high-fidelity audio audio feedback adaptive audio real-time audio analysis positional audio virtual reality audio audio scripting audio triggers 3 D audio augmented reality audio cross-platform audio |
gptkbp:used_in |
gptkb:Wolfenstein
gptkb:Rage_2 gptkb:Quake gptkb:Doom gptkb:Doom_(2016) gptkb:Doom_3 gptkb:Doom_Eternal gptkb:Quake_Live gptkb:Quake_Champions gptkb:Wolfenstein:_Youngblood |
gptkbp:uses |
gptkb:Open_AL
gptkb:CEO gptkb:FMOD |
gptkbp:utilizes |
DSP algorithms
|
gptkbp:bfsParent |
gptkb:id_Tech_5
|
gptkbp:bfsLayer |
4
|