gptkbp:instance_of
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gptkb:engine
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gptkbp:bfsLayer
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3
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gptkbp:bfsParent
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gptkb:video_game
gptkb:Red_Dead_Redemption_2
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gptkbp:developed_by
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gptkb:video_game
|
gptkbp:features
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gptkb:physicist
gptkb:software
Advanced Graphics
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gptkbp:first_released
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gptkb:2006
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gptkbp:has_documentation
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gptkb:municipality
API Reference
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gptkbp:has_feature
|
gptkb:musician
gptkb:Company
gptkb:Community_Center
gptkb:software
gptkb:language
gptkb:satellite
Collaboration Tools
Performance Optimization
Cross-Platform Development
Backup Solutions
Lighting Effects
Security Features
Training Resources
Version Control
Analytics Tools
Character Customization
Cloud Integration
Day-Night Cycle
Dynamic Weather
Profiling Tools
Modding Support
User Interface Tools
VR Support
Terrain Generation
Animation Blending
Particle Effects
Network Code
Realistic AI
Vehicle Physics
Level Streaming
|
https://www.w3.org/2000/01/rdf-schema#label
|
RAGE
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gptkbp:platform
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gptkb:PC
gptkb:Play_Station_3
gptkb:Xbox_360
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gptkbp:successor
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gptkb:RAGE_2
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gptkbp:supports
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gptkb:Direct_X
gptkb:chess_match
Open World Games
Multiplayer Modes
|
gptkbp:used_in
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gptkb:Grand_Theft_Auto_IV
gptkb:Max_Payne_3
gptkb:Grand_Theft_Auto_V
gptkb:Red_Dead_Redemption
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gptkbp:written_in
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gptkb:C++
|