Escape from Tarkov

GPTKB entity

Statements (61)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:available_on Steam (not officially)
gptkbp:community active player base
gptkbp:developer gptkb:Battlestate_Games
gptkbp:features inventory management
character progression
Pv Pv E gameplay
looting mechanics
realistic gunplay
gptkbp:first_released closed beta
gptkbp:game_engine gptkb:Unity
gptkbp:game_mode multiplayer
gptkbp:genre gptkb:first-person_shooter
gptkbp:has_gameplay_element gptkb:reputation_system
gptkb:faction
gptkb:Medicine
gptkb:sound_design
gptkb:traders
community events
resource management
strategic planning
health management
team play
environmental hazards
player interactions
combat mechanics
visual fidelity
player-driven economy
day-night cycle
dynamic weather
crafting system
weapon customization
mission objectives
tactical gameplay
quest system
seasonal content
dynamic events
map exploration
solo play
stamina management
realistic ballistics
armor system
extraction mechanics
AI scavengers
PMC raids
extraction points
insurance system
loot rarity
realistic injuries
scav raids
skills progression
https://www.w3.org/2000/01/rdf-schema#label Escape from Tarkov
gptkbp:influences Survival horror
gptkbp:platform gptkb:Microsoft_Windows
gptkbp:release_date July 27, 2017
gptkbp:setting fictional Norvinsk region
gptkbp:system_requirements high system requirements
gptkbp:updates frequent content updates
gptkbp:bfsParent gptkb:Warpath:_Firefight
gptkb:Unity
gptkbp:bfsLayer 4