Statements (52)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:component
|
| gptkbp:accessibleBy |
GetComponent<Renderer>()
|
| gptkbp:canBe |
gptkb:Prefab
gptkb:object Scene |
| gptkbp:canBeDisabled |
true
|
| gptkbp:category |
gptkb:Unity_Component
Rendering Graphics |
| gptkbp:controls |
how objects are drawn
|
| gptkbp:documentation |
https://docs.unity3d.com/ScriptReference/Renderer.html
|
| gptkbp:exposedBy |
allowOcclusionWhenDynamic property
bounds property enabled property isVisible property lightProbeUsage property material property materials property receiveShadows property reflectionProbeUsage property shadowCastingMode property sharedMaterial property sortingLayer property sortingLayerID property sortingOrder property |
| gptkbp:hasProperty |
gptkb:Material
materials enabled bounds isVisible |
| gptkbp:inheritance |
custom renderers
|
| gptkbp:introducedIn |
early Unity versions
|
| gptkbp:isScriptable |
true
|
| gptkbp:partOf |
gptkb:Unity_Engine
|
| gptkbp:superclass |
gptkb:LODGroup
gptkb:LineRenderer gptkb:MeshRenderer gptkb:ParticleSystemRenderer gptkb:SkinnedMeshRenderer gptkb:SpriteRenderer gptkb:TrailRenderer BillboardRenderer |
| gptkbp:supports |
shadows
light probes multiple materials reflection probes |
| gptkbp:updated |
gptkb:Unity_5
|
| gptkbp:usedFor |
rendering graphics
|
| gptkbp:usedIn |
gptkb:Unity_3D
|
| gptkbp:bfsParent |
gptkb:Unity_(game_engine)
|
| gptkbp:bfsLayer |
6
|
| https://www.w3.org/2000/01/rdf-schema#label |
Unity Renderer
|