Statements (52)
Predicate | Object |
---|---|
gptkbp:instanceOf |
component
|
gptkbp:accessibleBy |
GetComponent<Renderer>()
|
gptkbp:canBe |
gptkb:Prefab
object Scene |
gptkbp:canBeDisabled |
true
|
gptkbp:category |
gptkb:Unity_Component
Rendering Graphics |
gptkbp:controls |
how objects are drawn
|
gptkbp:documentation |
https://docs.unity3d.com/ScriptReference/Renderer.html
|
gptkbp:exposedBy |
allowOcclusionWhenDynamic property
bounds property enabled property isVisible property lightProbeUsage property material property materials property receiveShadows property reflectionProbeUsage property shadowCastingMode property sharedMaterial property sortingLayer property sortingLayerID property sortingOrder property |
gptkbp:hasProperty |
materials
Material enabled bounds isVisible |
https://www.w3.org/2000/01/rdf-schema#label |
Unity Renderer
|
gptkbp:inheritance |
custom renderers
|
gptkbp:introducedIn |
early Unity versions
|
gptkbp:isScriptable |
true
|
gptkbp:partOf |
gptkb:Unity_Engine
|
gptkbp:superclass |
gptkb:LODGroup
gptkb:LineRenderer gptkb:MeshRenderer gptkb:ParticleSystemRenderer gptkb:SkinnedMeshRenderer gptkb:SpriteRenderer gptkb:TrailRenderer BillboardRenderer |
gptkbp:supports |
shadows
light probes multiple materials reflection probes |
gptkbp:updated |
gptkb:Unity_5
|
gptkbp:usedFor |
rendering graphics
|
gptkbp:usedIn |
gptkb:Unity_3D
|
gptkbp:bfsParent |
gptkb:Unity_(game_engine)
|
gptkbp:bfsLayer |
6
|