Statements (34)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:physics_engine
|
| gptkbp:acquiredBy |
gptkb:NVIDIA
|
| gptkbp:category |
gptkb:middleware
gptkb:video_game_developer physics simulation |
| gptkbp:developedBy |
gptkb:Ageia
|
| gptkbp:developer |
gptkb:NVIDIA
|
| gptkbp:firstReleased |
2005
|
| gptkbp:latestReleaseVersion |
2023
5.3 |
| gptkbp:license |
gptkb:BSD_3-Clause
|
| gptkbp:openSource |
2018
|
| gptkbp:operatingSystem |
Cross-platform
|
| gptkbp:programmingLanguage |
gptkb:C++
|
| gptkbp:supports |
rigid body dynamics
vehicle dynamics GPU acceleration collision detection cloth simulation fluid simulation soft body dynamics CPU simulation |
| gptkbp:usedIn |
gptkb:Gamebryo
gptkb:Unity gptkb:Unreal_Engine |
| gptkbp:website |
https://developer.nvidia.com/physx-sdk
|
| gptkbp:bfsParent |
gptkb:Unreal_Engine_3
gptkb:Unity gptkb:Ageia gptkb:GeForce gptkb:Nvidia_GameWorks gptkb:NVIDIA_GeForce_graphics |
| gptkbp:bfsLayer |
6
|
| https://www.w3.org/2000/01/rdf-schema#label |
PhysX
|