Statements (60)
Predicate | Object |
---|---|
gptkbp:instanceOf |
rendering pipeline
|
gptkbp:abbreviation |
gptkb:URP
|
gptkbp:developedBy |
gptkb:Unity_Technologies
|
gptkbp:documentation |
https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@latest
|
gptkbp:formerName |
gptkb:Lightweight_Render_Pipeline
|
gptkbp:hasFeature |
gptkb:MSAA
gptkb:VFX_Graph gptkb:screen_space_ambient_occlusion depth of field physically based rendering HDR particle system real-time lighting dynamic batching volumetric lighting anti-aliasing color grading post-processing shadow mapping custom shaders GPU instancing deferred rendering forward rendering light probes motion vectors reflection probes screen space reflections shader graph 2D lights 2D renderer 2D sprite renderer bloom camera depth texture camera stacking custom post-processing custom render passes dynamic resolution lens flares light cookies render layers render scale scriptable rendering terrain rendering universal material |
https://www.w3.org/2000/01/rdf-schema#label |
Universal Render Pipeline
|
gptkbp:license |
proprietary
|
gptkbp:platform |
gptkb:Android
gptkb:Windows gptkb:iOS gptkb:macOS gptkb:PlayStation gptkb:Nintendo_Switch gptkb:Xbox gptkb:Linux gptkb:WebGL AR/VR |
gptkbp:releaseYear |
2018
|
gptkbp:usedIn |
gptkb:Unity
|
gptkbp:bfsParent |
gptkb:Unity_Shader_Graph
|
gptkbp:bfsLayer |
6
|