Statements (115)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:river
|
gptkbp:bfsLayer |
3
|
gptkbp:bfsParent |
gptkb:aircraft
gptkb:engine |
gptkbp:adapted_into |
Different genres
|
gptkbp:allows |
Custom rendering techniques
|
gptkbp:based_on |
Scriptable Render Pipeline architecture
|
gptkbp:benefits |
Mobile games
Performance optimization Visual storytelling |
gptkbp:developed_by |
gptkb:Unity_Technologies
|
gptkbp:enables |
Dynamic lighting
Real-time global illumination |
gptkbp:enhances |
Visual fidelity
|
gptkbp:facilitates |
Visual scripting
|
gptkbp:features |
gptkb:Specification
Lightweight rendering options |
https://www.w3.org/2000/01/rdf-schema#label |
Universal Render Pipeline
|
gptkbp:includes |
Shader Graph
Built-in shaders |
gptkbp:is_adopted_by |
Small studios
AAA studios Web GL projects |
gptkbp:is_compared_to |
gptkb:river
|
gptkbp:is_compatible_with |
gptkb:Unity's_new_input_system
gptkb:Unity_Editor Unity 2019.3 and later Unity's asset pipeline XR devices |
gptkbp:is_designed_for |
Real-time rendering
Cross-platform development |
gptkbp:is_designed_to |
Reduce rendering overhead
|
gptkbp:is_discussed_in |
Game development blogs
|
gptkbp:is_documented_in |
Unity documentation
Unity Manual Unity Learn Unity's API reference |
gptkbp:is_effective_against |
Web GL projects
|
gptkbp:is_enhanced_by |
Third-party tools
Post-processing stack Asset packages |
gptkbp:is_evaluated_by |
Game developers
|
gptkbp:is_featured_in |
Unity tutorials
|
gptkbp:is_integrated_with |
gptkb:Unity_Analytics
gptkb:Unity_Collaborate gptkb:Unity_Asset_Store Version control systems |
gptkbp:is_optimized_for |
Mobile platforms
Low-end devices Low-end hardware Performance on various hardware Performance on mobile devices |
gptkbp:is_part_of |
Unity ecosystem
Unity Graphics Unity's rendering solutions |
gptkbp:is_promoted_by |
Social media campaigns
Webinars Unity conferences Game development influencers |
gptkbp:is_recognized_for |
Ease of use
Cross-platform capabilities |
gptkbp:is_scalable |
Different platforms
|
gptkbp:is_supported_by |
Community forums
Documentation updates Unity community Unity forums Unity Community Unity's technical support |
gptkbp:is_tested_for |
Performance benchmarks
Quality assurance processes Various hardware configurations Beta programs Unity's performance tools |
gptkbp:is_used_by |
Indie developers
|
gptkbp:is_used_for |
Architectural visualization
Mobile game development Cinematic rendering |
gptkbp:is_used_in |
Game development
Educational projects |
gptkbp:is_utilized_in |
Film production
Prototyping Augmented reality applications Architectural visualization Game jams Interactive experiences Virtual production Educational projects Simulation applications Simulation projects |
gptkbp:is_valued_for |
Flexibility
|
gptkbp:provides |
High-quality graphics
Lighting settings Visual effects tools Built-in shaders Flexible rendering solutions |
gptkbp:released_in |
gptkb:2018
gptkb:2019 |
gptkbp:suitable_for |
Visual artists
2 D and 3 D games Developers seeking flexibility VR and AR applications |
gptkbp:supports |
gptkb:musician
gptkb:Specification Augmented reality Real-time rendering Multi-platform deployment Dynamic lighting Post-processing stack Cross-platform rendering Shader customization Lightweight rendering Universal shaders |
gptkbp:updates |
Unity releases
By Unity Technologies |
gptkbp:uses |
gptkb:Scriptable_Render_Pipeline
|