gptkbp:instanceOf
|
gptkb:video_game
|
gptkbp:awarded
|
gptkb:GameSpot_Game_of_the_Year_1996
|
gptkbp:component
|
gptkb:Team_Fortress
gptkb:Threewave_CTF
gptkb:Arcane_Dimensions
gptkb:QuakeC
|
gptkbp:composer
|
gptkb:Trent_Reznor
|
gptkbp:coverArtist
|
gptkb:Adrian_Carmack
|
gptkbp:designer
|
gptkb:John_Carmack
gptkb:John_Romero
gptkb:Sandy_Petersen
gptkb:American_McGee
gptkb:Tim_Willits
|
gptkbp:developer
|
gptkb:id_Software
|
gptkbp:enemyOf
|
gptkb:Dragon
gptkb:Shub-Niggurath
Vore
|
gptkbp:engine
|
gptkb:Quake_engine
|
gptkbp:engineUsedIn
|
gptkb:Kingpin:_Life_of_Crime
gptkb:Half-Life
gptkb:Hexen_II
|
gptkbp:expansion
|
gptkb:Dissolution_of_Eternity
gptkb:Scourge_of_Armagon
|
gptkbp:followedBy
|
gptkb:Quake_II
|
gptkbp:genre
|
first-person shooter
|
gptkbp:graphics
|
real-time 3D rendering
|
https://www.w3.org/2000/01/rdf-schema#label
|
Quake (1996)
|
gptkbp:influenced
|
gptkb:Half-Life
gptkb:Team_Fortress
gptkb:Quake_III_Arena
gptkb:QuakeWorld
|
gptkbp:mainCharacter
|
Ranger
|
gptkbp:mode
|
multiplayer
single-player
|
gptkbp:multiplayer
|
gptkb:collaboration
client-server architecture
deathmatch
dedicated server support
|
gptkbp:notableFor
|
modding community
online multiplayer
3D graphics
speedrunning community
eSports tournaments
|
gptkbp:platform
|
gptkb:Sega_Saturn
gptkb:Windows
gptkb:MS-DOS
gptkb:Mac_OS
gptkb:Linux
gptkb:Nintendo_64
|
gptkbp:precededBy
|
gptkb:Doom_II
|
gptkbp:publisher
|
gptkb:GT_Interactive
|
gptkbp:releaseDate
|
1996-06-22
|
gptkbp:remakeOf
|
gptkb:Quake_Remastered_(2021)
|
gptkbp:series
|
gptkb:Quake
|
gptkbp:setting
|
dark fantasy
|
gptkbp:sourceCodeReleased
|
1999
|
gptkbp:weapon
|
shooting
piston engine
thunderbolt
nailgun
|
gptkbp:bfsParent
|
gptkb:Quake_Remastered_(2021)
gptkb:Shambler
|
gptkbp:bfsLayer
|
7
|