gptkbp:instance_of
|
gptkb:video_game
gptkb:video_game_series
gptkb:legal_case
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gptkbp:bfsLayer
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2
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gptkbp:bfsParent
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gptkb:Author
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gptkbp:antagonist
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gptkb:Xen_aliens
gptkb:G-Man
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gptkbp:art_style
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realistic
3 D graphics
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gptkbp:awards
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gptkb:Spike_Video_Game_Awards
gptkb:award
gptkb:Golden_Joystick_Awards
gptkb:Game_of_the_Year
multiple awards
multiple Game of the Year awards
GDC Awards
Game of the Year 1999
over 50 awards
|
gptkbp:community
|
gptkb:Sven_Co-op
gptkb:Ricochet
gptkb:Author
gptkb:Team_Fortress_Classic
gptkb:Counter-Strike
gptkb:Day_of_Defeat
active
Natural Selection
active modding community
active online community
The Specialists
active modding scene
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gptkbp:community_events
|
LAN parties
|
gptkbp:composer
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gptkb:Kelly_Bailey
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gptkbp:critical_reception
|
highly acclaimed
universal acclaim
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gptkbp:cultural_impact
|
gptkb:significant
gptkb:Community_Center
game design
storytelling in games
significant in gaming history
in media
significant impact on gaming culture
influenced many other games
significant influence on gaming culture
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gptkbp:developed_by
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gptkb:Valve_Corporation
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gptkbp:developer
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gptkb:Valve_Corporation
|
gptkbp:difficulty
|
adjustable difficulty settings
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gptkbp:enemy
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gptkb:Xen_aliens
gptkb:Combine
gptkb:Headcrabs
gptkb:railway_line
various alien species
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gptkbp:engine
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gptkb:Gold_Src_Engine
gptkb:Gold_Src
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gptkbp:explores
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government conspiracies
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gptkbp:fan_art
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gptkb:Half-Life:_Alyx_-Return_to_Rapture
gptkb:Half-Life:_Opposing_Force_Remastered
gptkb:Black_Mesa
gptkb:Half-Life:_Source
gptkb:Half-Life:_Decay
continuing to be developed
various fan projects and remakes
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gptkbp:fan_base
|
Large
dedicated
cult following
dedicated fan base
dedicated community
Large community
dedicated fanbase
|
gptkbp:features
|
gptkb:Gordon_Freeman
gptkb:military_officer
scientific themes
aliens
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gptkbp:first_released
|
gptkb:1998
November 19, 1998
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gptkbp:game_engine
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gptkb:Source_engine
gptkb:Gold_Src
modified Quake engine
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gptkbp:game_length
|
approximately 12 hours
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gptkbp:game_mechanics
|
gptkb:architect
gptkb:spacecraft
gptkb:book
gptkb:physics-based_puzzles
gptkb:artwork
interactive environments
inventory management
modular design
boss battles
combat
puzzle-solving
combat tactics
game updates
multiplayer gameplay
puzzle elements
environmental hazards
achievements
cooperative gameplay
player feedback
combat mechanics
game balance
player agency
immersive storytelling
level design
visual design
realistic physics
puzzle-solving elements
unlockable content
player choice
world-building
dynamic storytelling
community mods
reward system
inventory system
narrative pacing
exploration elements
cutscenes
difficulty settings
enemy variety
enemy AI
stealth elements
weapon variety
save system
non-linear gameplay
enemy encounters
narrative choices
progression system
narrative-driven gameplay
vehicle segments
checkpoint system
physics-based gameplay
realistic physics interactions
enemy AI behavior
atmospheric design
patches and fixes
scripted events
tutorial elements
dynamic enemy encounters
health and armor system
|
gptkbp:game_modes
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single-player
multiplayer
|
gptkbp:game_world
|
interconnected levels
|
gptkbp:gameplay
|
gptkb:spacecraft
gptkb:Half-Life:_Alyx
single-player
combat
puzzle-solving
|
gptkbp:genre
|
gptkb:Author
gptkb:legal_case
|
gptkbp:graphics
|
advanced for its time
3 D graphics for its time
|
gptkbp:has_ability
|
limited inventory management
|
gptkbp:has_awards
|
gptkb:award
gptkb:Spike_Video_Game_Award
gptkb:Golden_Joystick_Award
gptkb:DICE_Award
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gptkbp:has_community
|
gptkb:Community_Center
gptkb:ice_hockey_team
fan art community
|
gptkbp:has_crossover
|
gptkb:Ricochet
gptkb:Author
gptkb:Left_4_Dead
gptkb:Super_Smash_Bros._Ultimate
gptkb:Team_Fortress_2
gptkb:Team_Fortress_Classic
gptkb:sports_event
gptkb:Counter-Strike
gptkb:Day_of_Defeat
various crossover appearances in other media
|
gptkbp:has_expansion
|
gptkb:Blue_Shift
gptkb:Opposing_Force
gptkb:Half-Life:_Decay
gptkb:Half-Life:_Blue_Shift
gptkb:Half-Life:_Opposing_Force
gptkb:Decay
|
gptkbp:has_friend
|
gptkb:Alyx_Vance
|
gptkbp:has_gameplay_element
|
gptkb:spacecraft
gptkb:legal_case
stealth
combat strategy
|
gptkbp:has_merchandise
|
gptkb:comic_book
gptkb:novel
gptkb:item
Books
soundtracks
soundtrack albums
fan films
|
gptkbp:has_sequel
|
gptkb:Half-Life_2
|
gptkbp:has_spin_off
|
gptkb:Half-Life:_Decay
gptkb:Half-Life:_Episode_One
gptkb:Half-Life:_Alyx
gptkb:Half-Life:_Episode_Two
gptkb:Half-Life:_Blue_Shift
gptkb:Half-Life:_Opposing_Force
various spin-off media
|
https://www.w3.org/2000/01/rdf-schema#label
|
Half-Life
|
gptkbp:includes
|
gptkb:physicist
gptkb:video_game
combat
zombies
|
gptkbp:influence
|
influenced game design principles
|
gptkbp:influenced
|
gptkb:sports_event
game design
First-person shooters
game design principles
storytelling in games
first-person shooter genre
many first-person shooters
many other video games
many subsequent games
numerous subsequent FPS titles
|
gptkbp:influenced_artists
|
first-person shooters
puzzle games
narrative-driven games
survival horror games
multiplayer shooters
|
gptkbp:influenced_by
|
gptkb:Quake
gptkb:Doom
gptkb:Author
gptkb:System_Shock
gptkb:film
|
gptkbp:inspiration
|
gptkb:Research_Institute
science fiction literature
inspired the creation of Steam
|
gptkbp:inspired
|
gptkb:Half-Life:_Alyx
gptkb:Community_Center
game design innovations
|
gptkbp:intelligence
|
advanced for its time
advanced enemy AI
|
gptkbp:is_available_on
|
gptkb:PC
gptkb:multiple_platforms
|
gptkbp:is_considered
|
a classic
|
gptkbp:is_known_for
|
narrative style
gameplay mechanics
narrative and gameplay innovation
|
gptkbp:is_part_of
|
gptkb:Valve's_game_universe
Valve's game library
|
gptkbp:known_for
|
Innovative gameplay
|
gptkbp:legacy
|
immersive storytelling
creating a franchise
in gaming culture
pioneering narrative in games
considered a landmark in video game history
advanced AI systems
considered a landmark in gaming
considered a classic in gaming
influencing future FPS games
pioneered storytelling in FPS games
pioneered narrative in FPS
|
gptkbp:main_character
|
gptkb:Gordon_Freeman
gptkb:physicist
|
gptkbp:merchandise
|
gptkb:comic_book
gptkb:novel
soundtrack albums
various merchandise available
|
gptkbp:mod_support
|
extensive
|
gptkbp:multiplayer
|
gptkb:Half-Life:_Decay
gptkb:Half-Life_Deathmatch
gptkb:Half-Life:_Blue_Shift
gptkb:Half-Life:_Opposing_Force
gptkb:Half-Life:_Deathmatch
|
gptkbp:narrative_style
|
gptkb:Gordon_Freeman
gptkb:Author
minimalist
environmental storytelling
scientific experimentation gone wrong
|
gptkbp:narrative_theme
|
gptkb:musical
gptkb:survival
gptkb:Author
gptkb:film
isolation
alien invasion
dystopia
government conspiracy
|
gptkbp:notable_feature
|
physics-based gameplay
AI-driven enemies
|
gptkbp:number_of_teams
|
silent protagonist
|
gptkbp:platform
|
gptkb:Play_Station_2
gptkb:Microsoft_Windows
gptkb:smartphone
gptkb:Xbox
gptkb:operating_system
|
gptkbp:published_by
|
gptkb:Sierra_Studios
|
gptkbp:publisher
|
gptkb:Sierra_Studios
|
gptkbp:received
|
critical acclaim
|
gptkbp:release_date
|
October 10, 2004
1998-11-19
November 19, 1998
|
gptkbp:release_platform
|
gptkb:Play_Station_2
gptkb:smartphone
gptkb:Xbox
gptkb:operating_system
gptkb:Steam
|
gptkbp:released
|
gptkb:1998
November 19, 1998
|
gptkbp:released_in
|
gptkb:1998
|
gptkbp:remake
|
gptkb:Black_Mesa
gptkb:Half-Life:_Source
|
gptkbp:remastered
|
gptkb:Half-Life:_Source
gptkb:Half-Life:_Alyx
|
gptkbp:sales
|
over 9 million copies
|
gptkbp:sequel
|
gptkb:Half-Life_2
gptkb:Half-Life_2:_Episode_One
gptkb:Half-Life_2:_Episode_Two
|
gptkbp:set_in
|
gptkb:Black_Mesa_Research_Facility
|
gptkbp:setting
|
gptkb:Black_Mesa_Research_Facility
gptkb:Author
gptkb:City_17
|
gptkbp:sound
|
immersive sound design
|
gptkbp:soundtrack
|
gptkb:musical
gptkb:Kelly_Bailey
composed by Kelly Bailey
|
gptkbp:stations
|
positive reviews
|
gptkbp:style_of_play
|
gptkb:legal_case
|
gptkbp:successor
|
gptkb:Half-Life:_Alyx
|
gptkbp:updates
|
received several updates post-launch
|
gptkbp:viewpoint
|
gptkb:theorem
|
gptkbp:voice_actor
|
minimal
minimal dialogue
no voice acting in original
|
gptkbp:winner
|
Game of the Year awards
|