gptkbp:instance_of
|
gptkb:video_game
gptkb:first-person_shooter
gptkb:video_game_franchise
gptkb:video_game_series
|
gptkbp:abilities
|
limited inventory management
|
gptkbp:ai
|
advanced for its time
advanced enemy AI
|
gptkbp:antagonist
|
gptkb:Xen_aliens
gptkb:G-Man
|
gptkbp:art_style
|
realistic
3 D graphics
|
gptkbp:awards
|
multiple awards
multiple Game of the Year awards
Game of the Year 1999
|
gptkbp:community
|
gptkb:Sven_Co-op
gptkb:Ricochet
gptkb:Team_Fortress_Classic
gptkb:Garry's_Mod
gptkb:Counter-Strike
gptkb:Day_of_Defeat
active
Natural Selection
active modding community
The Specialists
active modding scene
|
gptkbp:community_events
|
LAN parties
|
gptkbp:critical_reception
|
highly acclaimed
universal acclaim
|
gptkbp:crossover
|
gptkb:Dota_2
gptkb:Ricochet
gptkb:Left_4_Dead
gptkb:Super_Smash_Bros._Ultimate
gptkb:Team_Fortress_2
gptkb:Team_Fortress_Classic
gptkb:Garry's_Mod
gptkb:Counter-Strike
gptkb:Day_of_Defeat
various crossover appearances in other media
|
gptkbp:cultural_impact
|
gptkb:significant
gptkb:modding_community
game design
storytelling in games
significant in gaming history
significant impact on gaming culture
influenced many other games
significant influence on gaming culture
|
gptkbp:developed_by
|
gptkb:Valve_Corporation
|
gptkbp:developer
|
gptkb:Valve_Corporation
|
gptkbp:difficulty
|
adjustable difficulty settings
|
gptkbp:enemy
|
gptkb:Xen_aliens
gptkb:Combine
gptkb:Vortex
gptkb:Headcrabs
|
gptkbp:enemy_types
|
various alien species
|
gptkbp:engine
|
gptkb:Gold_Src_Engine
gptkb:Gold_Src
|
gptkbp:expansion_pack
|
gptkb:Blue_Shift
gptkb:Opposing_Force
gptkb:Half-Life:_Blue_Shift
gptkb:Half-Life:_Opposing_Force
|
gptkbp:explores
|
government conspiracies
|
gptkbp:fan_art
|
gptkb:Half-Life:_Alyx_-Return_to_Rapture
gptkb:Half-Life:_Opposing_Force_Remastered
gptkb:Black_Mesa
gptkb:Half-Life:_Source
gptkb:Half-Life:_Decay
continuing to be developed
various fan projects and remakes
|
gptkbp:fan_base
|
dedicated
cult following
dedicated fan base
dedicated community
dedicated fanbase
|
gptkbp:features
|
gptkb:military_personnel
gptkb:Gordon_Freeman
scientific themes
aliens
|
gptkbp:first_released
|
gptkb:1998
November 19, 1998
|
gptkbp:game_awards
|
gptkb:Spike_Video_Game_Awards
gptkb:award
gptkb:Golden_Joystick_Awards
gptkb:BAFTA_Awards
multiple Game of the Year awards
GDC Awards
over 50 awards
|
gptkbp:game_community
|
active online community
|
gptkbp:game_engine
|
gptkb:Source_engine
gptkb:Gold_Src
modified Quake engine
|
gptkbp:game_length
|
approximately 12 hours
|
gptkbp:game_mechanics
|
gptkb:exploration
gptkb:art
gptkb:sound_design
gptkb:physics-based_puzzles
gptkb:character_development
interactive environments
inventory management
modular design
boss battles
combat
puzzle-solving
combat tactics
game updates
multiplayer gameplay
puzzle elements
environmental hazards
achievements
cooperative gameplay
player feedback
combat mechanics
game balance
player agency
immersive storytelling
level design
visual design
realistic physics
puzzle-solving elements
unlockable content
player choice
world-building
dynamic storytelling
community mods
reward system
inventory system
narrative pacing
exploration elements
cutscenes
difficulty settings
enemy variety
enemy AI
stealth elements
weapon variety
save system
non-linear gameplay
enemy encounters
narrative choices
progression system
narrative-driven gameplay
vehicle segments
checkpoint system
physics-based gameplay
realistic physics interactions
enemy AI behavior
atmospheric design
patches and fixes
scripted events
tutorial elements
dynamic enemy encounters
health and armor system
|
gptkbp:game_mode
|
single-player
multiplayer
|
gptkbp:game_updates
|
received several updates post-launch
|
gptkbp:game_world
|
interconnected levels
|
gptkbp:gameplay
|
gptkb:exploration
single-player
combat
puzzle-solving
|
gptkbp:genre
|
gptkb:first-person_shooter
gptkb:science_fiction
|
gptkbp:graphics
|
advanced for its time
3 D graphics for its time
|
gptkbp:has_awards
|
gptkb:award
gptkb:Spike_Video_Game_Award
gptkb:Golden_Joystick_Award
gptkb:DICE_Award
gptkb:BAFTA_Awards
|
gptkbp:has_community
|
gptkb:modding_community
gptkb:speedrunning_community
fan art community
|
gptkbp:has_companion
|
gptkb:Alyx_Vance
|
gptkbp:has_cultural_impact
|
in media
|
gptkbp:has_expansion
|
gptkb:Blue_Shift
gptkb:Opposing_Force
gptkb:Half-Life:_Decay
gptkb:Half-Life:_Blue_Shift
gptkb:Half-Life:_Opposing_Force
gptkb:Decay
|
gptkbp:has_fan_base
|
Large
dedicated community
Large community
|
gptkbp:has_gameplay_element
|
gptkb:exploration
gptkb:first-person_shooter
stealth
combat strategy
|
gptkbp:has_legacy
|
in gaming culture
|
gptkbp:has_merchandise
|
gptkb:comics
gptkb:clothing
gptkb:novels
gptkb:action_figures
Books
soundtracks
soundtrack albums
fan films
|
gptkbp:has_reception
|
positive reviews
|
gptkbp:has_sequel
|
gptkb:Half-Life_2
|
gptkbp:has_spin_off
|
gptkb:Half-Life:_Decay
gptkb:Half-Life:_Episode_One
gptkb:Half-Life:_Alyx
gptkb:Half-Life:_Episode_Two
gptkb:Half-Life:_Opposing_Force
|
gptkbp:has_spin_offs
|
various spin-off media
|
https://www.w3.org/2000/01/rdf-schema#label
|
Half-Life
|
gptkbp:includes
|
gptkb:mutants
gptkb:puzzles
combat
zombies
|
gptkbp:influence
|
influenced game design principles
|
gptkbp:influenced
|
gptkb:sports
game design
First-person shooters
game design principles
storytelling in games
first-person shooter genre
many first-person shooters
many other video games
many subsequent games
|
gptkbp:influenced_artists
|
first-person shooters
puzzle games
narrative-driven games
survival horror games
multiplayer shooters
|
gptkbp:influenced_by
|
gptkb:Quake
gptkb:Doom
gptkb:science_fiction
gptkb:System_Shock
gptkb:horror
|
gptkbp:influenced_games
|
numerous subsequent FPS titles
|
gptkbp:inspiration
|
gptkb:scientific_research
science fiction literature
inspired the creation of Steam
|
gptkbp:inspired
|
gptkb:Half-Life:_Alyx
gptkb:modding_community
game design innovations
|
gptkbp:is_available_on
|
gptkb:PC
gptkb:multiple_platforms
|
gptkbp:is_considered
|
a classic
|
gptkbp:is_known_for
|
narrative style
gameplay mechanics
narrative and gameplay innovation
|
gptkbp:is_part_of
|
gptkb:Valve's_game_universe
Valve's game library
|
gptkbp:known_for
|
Innovative gameplay
|
gptkbp:legacy
|
immersive storytelling
creating a franchise
pioneering narrative in games
considered a landmark in video game history
advanced AI systems
considered a landmark in gaming
considered a classic in gaming
influencing future FPS games
pioneered storytelling in FPS games
pioneered narrative in FPS
|
gptkbp:main_character
|
gptkb:Gordon_Freeman
|
gptkbp:merchandise
|
gptkb:comics
gptkb:novels
gptkb:action_figures
soundtrack albums
various merchandise available
|
gptkbp:mod_support
|
extensive
|
gptkbp:multiplayer
|
gptkb:Half-Life:_Decay
gptkb:Half-Life_Deathmatch
gptkb:Half-Life:_Blue_Shift
gptkb:Half-Life:_Opposing_Force
gptkb:Half-Life:_Deathmatch
|
gptkbp:music_composer
|
gptkb:Kelly_Bailey
|
gptkbp:narrative
|
scientific experimentation gone wrong
|
gptkbp:narrative_focus
|
gptkb:Gordon_Freeman
gptkb:science_fiction
|
gptkbp:narrative_style
|
minimalist
environmental storytelling
|
gptkbp:narrative_theme
|
gptkb:survival
gptkb:action
gptkb:science_fiction
gptkb:horror
isolation
alien invasion
dystopia
government conspiracy
|
gptkbp:notable_feature
|
physics-based gameplay
AI-driven enemies
|
gptkbp:platform
|
gptkb:Play_Station_2
gptkb:Microsoft_Windows
gptkb:mac_OS
gptkb:Windows
|
gptkbp:platforms
|
gptkb:Play_Station_2
gptkb:Linux
gptkb:Xbox
gptkb:mac_OS
gptkb:Windows
|
gptkbp:players
|
silent protagonist
|
gptkbp:protagonist
|
gptkb:Gordon_Freeman
gptkb:Physicist
|
gptkbp:published_by
|
gptkb:Sierra_Studios
|
gptkbp:publisher
|
gptkb:Sierra_Studios
|
gptkbp:received
|
critical acclaim
|
gptkbp:release_date
|
October 10, 2004
1998-11-19
November 19, 1998
|
gptkbp:release_platform
|
gptkb:Play_Station_2
gptkb:Linux
gptkb:Xbox
gptkb:Steam
gptkb:mac_OS
|
gptkbp:released
|
gptkb:1998
|
gptkbp:released_in
|
gptkb:1998
|
gptkbp:released_on
|
November 19, 1998
|
gptkbp:remake
|
gptkb:Black_Mesa
gptkb:Half-Life:_Source
|
gptkbp:remastered
|
gptkb:Half-Life:_Source
gptkb:Half-Life:_Alyx
|
gptkbp:sales
|
over 9 million copies
|
gptkbp:sequel
|
gptkb:Half-Life_2
gptkb:Half-Life_2:_Episode_One
gptkb:Half-Life_2:_Episode_Two
|
gptkbp:set_in
|
gptkb:Black_Mesa_Research_Facility
|
gptkbp:setting
|
gptkb:Black_Mesa_Research_Facility
gptkb:science_fiction
gptkb:City_17
|
gptkbp:sound
|
immersive sound design
|
gptkbp:soundtrack
|
gptkb:original_score
gptkb:Kelly_Bailey
composed by Kelly Bailey
|
gptkbp:spin_off
|
gptkb:Half-Life:_Decay
gptkb:Half-Life:_Alyx
gptkb:Half-Life:_Blue_Shift
gptkb:Half-Life:_Opposing_Force
|
gptkbp:style_of_play
|
gptkb:first-person_shooter
|
gptkbp:successor
|
gptkb:Half-Life:_Alyx
|
gptkbp:viewpoint
|
gptkb:true
|
gptkbp:voice_acting
|
minimal
minimal dialogue
no voice acting in original
|
gptkbp:vrgame
|
gptkb:Half-Life:_Alyx
|
gptkbp:won
|
Game of the Year awards
|
gptkbp:won_award
|
gptkb:Game_of_the_Year
|
gptkbp:bfsParent
|
gptkb:Halo
gptkb:Valve_Corporation
gptkb:Headcrab
gptkb:Halo:_Combat_Evolved
gptkb:Half-Life_2
gptkb:Counter-Strike
gptkb:Windows_3.1
gptkb:Valve
gptkb:Duke_Nukem
|
gptkbp:bfsLayer
|
4
|