gptkbp:instance_of
|
gptkb:physicist
gptkb:Person
gptkb:video_game
|
gptkbp:bfsLayer
|
3
|
gptkbp:bfsParent
|
gptkb:John_Engelbart
gptkb:football_club
gptkb:Lifetime_Achievement_Award
|
gptkbp:active_years
|
1980s–present
|
gptkbp:alma_mater
|
gptkb:University_of_Missouri–_Kansas_City
|
gptkbp:associated_with
|
gptkb:Oculus_VR
|
gptkbp:awards
|
gptkb:BAFTA_Fellowship
gptkb:award
|
gptkbp:birth_date
|
1970-08-20
|
gptkbp:birth_place
|
gptkb:Shreveport,_Louisiana,_USA
|
gptkbp:child
|
Carmack's child
|
gptkbp:children
|
gptkb:musical
|
gptkbp:contributed_to
|
gptkb:Doom_(2016)
gptkb:Doom_3
gptkb:Doom_3:_BFG_Edition
gptkb:Doom_3:_Resurrection_of_Evil
gptkb:Doom_64
gptkb:Doom_Eternal
gptkb:Heretic
gptkb:Quake_II
gptkb:Quake_III_Arena
gptkb:Quake_Live
gptkb:Wolfenstein_3_D
gptkb:Commander_Keen
gptkb:Rage
gptkb:Hexen
gptkb:Doom_II:_Hell_on_Earth
|
gptkbp:contribution
|
gptkb:musician
gptkb:Doom_engine
gptkb:Quake_engine
gptkb:project
gptkb:Id_Tech_engines
software optimization
game engines
Open GL development
|
gptkbp:field
|
gptkb:musician
Computer programming
computer programming
Video game design
|
gptkbp:founded
|
gptkb:Carmack_Industries
gptkb:Armada_Games
|
gptkbp:founder
|
gptkb:Id_Software
gptkb:id_Software
|
https://www.w3.org/2000/01/rdf-schema#label
|
John D. Carmack
|
gptkbp:influenced
|
gptkb:software
game development
First-person shooter genre
first-person shooter genre
|
gptkbp:influenced_by
|
gptkb:Bill_Gates
gptkb:Steve_Jobs
gptkb:John_Romero
|
gptkbp:is_involved_in
|
gptkb:technology
gptkb:Research_Institute
Open-source projects
Software engineering education
hardware development
software engineering
technology development
Artificial intelligence research
game testing
Technology conferences
Virtual reality research
Space exploration technology
Game marketing strategies
Game community engagement
game marketing
game production
game publishing
Game industry advocacy
Game monetization strategies
Game localization efforts
Gaming hardware development
User interface design in games
Game storytelling techniques
game distribution
game monetization
virtual reality development
game prototyping
game industry
Game audio technology
Game design mentorship
Game development communities
Game engine optimization
Game physics simulation
Networking technology in games
Rocketry projects
|
gptkbp:known_for
|
gptkb:Quake
gptkb:Doom
gptkb:software
gptkb:language
Video game development
video game development
game design
Game engine development
graphics programming
virtual reality development
Open-source software advocacy
3 D graphics programming
Innovations in graphics rendering
|
gptkbp:nationality
|
gptkb:Native_American_tribe
|
gptkbp:notable_work
|
gptkb:Quake
gptkb:Doom
|
gptkbp:occupation
|
gptkb:architect
gptkb:physicist
Programmer
|
gptkbp:position
|
gptkb:CEO
|
gptkbp:production_company
|
gptkb:Oculus_VR
gptkb:Armada
|
gptkbp:residence
|
gptkb:Dallas,_Texas,_USA
|
gptkbp:spouse
|
gptkb:Cathy_Carmack
gptkb:Katherine
Catherine Carmack
|
gptkbp:website
|
https://www.carmack.org
http://www.johncarmack.com
|
gptkbp:works_at
|
gptkb:Oculus_VR
gptkb:id_Software
|